Equipment Familiar: Difference between revisions
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Latest revision as of 18:35, 16 January 2023
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Sometimes one just looks at their familiar and think "Man, I could do better things with this slot. I'm carrying around so much gear that I could never conceivably use. Who needs a spangly sombrero anyway?"
Equipment familiars are familiars who will take a piece of your equipment and gladly wield it in your stead. Equipping it on them will have varied effects, from attacking enemies, to providing bonus item drops like a Baby Gravy Fairy, healing you like a Ghuol Whelp, and so on. All of these familiars have so far been former Mr. Store items-of-the-month so they may be scarce.
None of the equipment is lost when it's handed over; so go and discover your favorite combinations!
Familiars
Hatchling / Familiar |
Equipment Used | Weight Cap | Active Enchantment |
Combat Attack |
Combat Abilities |
Post-Battle Abilities |
---|---|---|---|---|---|---|
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One-handed weapons | None | Yes | (X to 2X)+(P/5 to P/10) | None | None |
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Hats | P/4, rounded down if P<200 | Probably No | Varying single-elemental | Possibly delevel and entangle | Possibly increase meat drops, item drop rates, stat gains, heal HP/MP |
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Pants | P/4, rounded down if P<200 | ??? | Varying prismatic | Possibly delevel and entangle | Possibly increase meat drops, item drop rates, stat gains, heal HP/MP |
Notes
- P is the power of the equipment in use by the familiar.
- X is the familiar's current weight.