The Haunted Billiards Room: Difference between revisions

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The Haunted Billiards Room is located in [[Spookyraven Manor]], an area that takes the place of [[The Haunted Pantry]] on the [[Right Side of the Tracks]]. Primary stat of 10 is needed to enter. If your main stat isn't high enough, you'll see the following message:
The Haunted Billiards Room is located in [[Spookyraven Manor]]. However, the door's locked and gives this message if you don't have the [[Spookyraven billiards room key]]:
:The door to the billiards room is locked.


As you near the Billiards Room, your face goes as white as chalk and you become racked with fear.
{{Statrec|As you near the Billiards Room, your face goes as white as chalk and you become racked with fear.
:
 
"That's my cue to leave," you think to yourself, as you hustle away.
"That's my cue to leave," you think to yourself, as you hustle away.}}
:
:<center>(You must have at least 10 $Stat to adventure here.)</center>
:
{{combatFrequency|num=with [[pool cue]] equipped: 75.6% base; without: 100}}


==Combat Adventures==
==Combat Adventures==
{{Combat|name=chalkdust wraith|drops=[[handful of hand chalk]]|meat=0|stat=5|image=chalkdust.gif|level=20|hp=10 (NS13 HP are 20???)|element=spooky|note1=Has [[Physical Resistance]].}}
{{combat|name=chalkdust wraith}}
{{combat|name=pooltergeist}}
{{combat|name=Pooltergeist (Ultra-Rare)|tag=ur}}
 
==Non-combat Adventures==
{{choice|name=Lights Out in the Billiards Room|image=lightning_adv.gif
|choice1name=Search for a light:<br />
:*'''Maybe let's not hang out in here:''' Ends adventure.
:*'''What the heck, let's explore a bit:'''<br />
::*'''Search the cupboard over there:''' ???
::*'''Examine the taxidermy heads:''' ???
|choice2name=Get the heck out of here|choice2=Ends adventure.
|note1=Occurs every 37 adventures, regardless of where they are spent.
|note2=Does not cost an adventure.
|note3=Part of the [[Lights Out Quest]].
|tag=sl
}}
 
{{adventure|name=That's your cue|drops=[[pool cue]]|image=cuerack.gif
|note1=First non-combat each ascension.}}
 
{{choice|name=Welcome To Our ool Table|image=poolghost.gif
|choice1name=Hustle the ghost|choice1=With high enough [[Pool Skill]] gain [[Spookyraven library key]], otherwise +1 [[Pool Skill]]
|choice2name=Hustle over to the other table and practice|choice2=+1-4 [[Pool Skill]].
|choice3name=Hustle away|choice3=Ends adventure.
|note1=Does not appear until [[That's your cue]] occurs.
|note2=No longer occurs once you have the [[Spookyraven library key]].}}


{{Combat|name=pooltergeist|drops=[[1-ball]], [[2-ball]], [[3-ball]], [[4-ball]], [[5-ball]], [[6-ball]], [[7-ball]], [[8-ball]], [[17-ball]] ([[Ultra Rares|Ultra Rare]] drop) |meat=0|stat=5|element=none|image=poolter.gif|level=20|hp=25|element=none}}
{{choice|name=A Shark's Chum|image=poolghost.gif
|choice1name=Rack 'em up|choice1=Gain up to 10 each {{muscle}}, {{mysticality}}, {{moxie}} and permanently adds +1 [[Pool Skill]] (Max 10) at a rate of floor(2*sqrt(visits)).
|choice2name=Knock 'em down|choice2=Fight a [[hustled spectre]].
{{combat|noline=yes|nest=2|name=hustled spectre|note1=Only occurs as a choice of [[A Shark's Chum]].}}
|tag=lucky}}


==Non-combat Adventures==
{{choice|name=Billiards Room Options|image=cccmap.gif|tag=cartography|choice1name=Stop by the Pool Cue Rack|choice1=[[That's your cue]]|choice2name=Visit the Pool table|choice2=[[Welcome To Our ool Table]]|choice3name=Check out the dusty area |choice3=Fight [[chalkdust wraith]]}}
{{Choice|name=Minnesota Incorporeals|image=pooltable.gif
 
|choice1name=Break|choice1=Gain (mainstat ±4) {{Moxie}}, capped between 10 and 50.
==Retired Adventures==
{{choice|name=Minnesota Incorporeals|image=pooltable.gif
|choice1name=Break|choice1=Gain <mainstat>±4 in {{moxie}}, capped at 50.
|choice2name=Let the Ghost Break:<br />
|choice2name=Let the Ghost Break:<br />
:*'''Go for a solid:'''
:*'''Go for a solid:'''
::*'''Go for the 8-ball:'''
::*'''Go for the 8-ball:'''
:::*'''With [[Chalky Hand]]:''' Acquire [[Spookyraven library key]] ([[Ascension#One Time|one-time]] drop).
:::*'''With [[Chalky Hand]]:''' Acquire [[Spookyraven library key]] ([[Ascension#One-Time|one-time]] drop).
:::*'''Without [[Chalky Hand]]:'''  You lose.
:::*'''Without [[Chalky Hand]]:'''  You lose.
::*'''Play defensively:''' You gain (mainstat ±4) {{Mysticality}}, capped between 10 and 50.
::*'''Play defensively:''' Gain <mainstat>±4 in {{mysticality}}, capped at 50.
::*'''Chicken out:''' Leave, no adventure loss.
::*'''Chicken out:''' Leave, no adventure loss.
:*'''Go for a stripe:''' You gain (mainstat ±4) {{Muscle}}, capped between 10 and 50.
:*'''Go for a stripe:''' Gain <mainstat>±4 in {{muscle}}, capped at 50.
:*'''Go for a walk:''' Leave, no adventure loss.
:*'''Go for a walk:''' Leave, no adventure loss.
|choice3name=Run Away|choice3=Leave, no adventure loss.
|choice3name=Run Away|choice3=Leave, no adventure loss.
|note1=This adventure will not occur unless you are adventuring here with a [[pool cue]] equipped.
|note1=The [[Spookyraven library key]] is required in order to unlock [[the Haunted Library]].
|note2=The [[Spookyraven library key]] is required in order to unlock [[the Haunted Library]].
}}
}}


{{Adventure|name=That's your cue|drops=[[pool cue]]|image=cuerack.gif|note1=This adventure will not occur with a [[pool cue]] equipped or in your inventory.}}
{{adventure|name=Vole Call!|image=Cuerack.gif|effect=[[Re-Possessed]] (10 turns)|tag=bm}}


{{Adventure|name=Give me Your Nine|drops=[[9-ball]]|image=big9ball.gif|note1=This adventure is triggered whenever you adventure here with a [[ten-leaf clover]] in your inventory.}}
{{adventure|name=Give me Your Nine|drops=[[9-ball]]|image=big9ball.gif|note1=Old [[Clover Adventures/Old|Clover]] adventure}}


{{Adventure|name=Vole Call!|image=Cuerack.gif|note1=Gives 10 turns of [[Re-Possessed]].|note2=[[Bad Moon]] only.}}
==Notes==
*Non-combats in this zone have a cap of 9 turns between occurrences. (10 turns if the previous non-combat did not take a turn.)


==Notes==
==History==
*The [[Minnesota Incorporeals]] stat gains were spaded out at the HCO forums: [http://forums.hardcoreoxygenation.com/viewtopic.php?p=43666#43666 Scaling Adventure Gains for Billiards Room]
*Along with the entire [[Spookyraven Manor]], on May 14, 2014, this room was changed a bit:
**[[Welcome To Our ool Table]] and [[Lights Out in the Billiards Room]] were added.
**[[Minnesota Incorporeals]] was removed.
**Now requires the [[Spookyraven billiards room key]] to access.
**Was snarfblat 105.
**Had the image:
**:[[File:sm4.gif]]


[[Category:Locations|Haunted Billiards Room, The]]
[[Category:Locations|Haunted Billiards Room, The]]

Latest revision as of 17:32, 2 August 2024

The Haunted Billiards Room
Zone Num 391
Location Spookyraven Manor
Unlocks Upon finding the Spookyraven billiards room key
Recom Stat 20
Combat % 85
ML 20 - 25
Terrain indoor
Special Adventures
Lucky A Shark's Chum
Ultra Rare Pooltergeist
Bad Moon none
refreshedit data

The Haunted Billiards Room is located in Spookyraven Manor. However, the door's locked and gives this message if you don't have the Spookyraven billiards room key:

The door to the billiards room is locked.

A primary stat of 20 is suggested. If your main stat isn't high enough, you'll see the following message:

As you near the Billiards Room, your face goes as white as chalk and you become racked with fear.

"That's my cue to leave," you think to yourself, as you hustle away.

(It is recommended that you have at least 20 <mainstat> to adventure here.)

Combat Adventures


chalkdust wraith This monster is Undead -- (edit metadata)
  • Item Drops: handful of hand chalk
  • Meat Drop: None
  • Monster Level: 25 • Substat Gain: 6.25 • Moxie for No Hit*: 35
  • Monster Defense: 23
  • Hit Points: 25
  • Initiative: 50
  • Elemental Alignment: spooky, weak against hot and stench
  • Damage Resistance: 100%

pooltergeist This monster is Undead -- (edit metadata)

pooltergeist This monster is Undead -- (edit metadata)
  • Item Drops: 17-ball
  • Meat Drop: None
  • Monster Level: 55 • Substat Gain: 13.75 • Moxie for No Hit*: 65
  • Monster Defense: 48
  • Hit Points: 50
  • Initiative: always
  • Elemental Alignment: None
  • Note: An ultra rare adventure.

Non-combat Adventures


Lights Out in the Billiards Room
Lights Out in the Billiards Room
  • Search for a light:
  • Maybe let's not hang out in here: Ends adventure.
  • What the heck, let's explore a bit:
  • Search the cupboard over there: ???
  • Examine the taxidermy heads: ???
  • Get the heck out of here: Ends adventure.
  • Note: Occurs every 37 adventures, regardless of where they are spent.
  • Note: Does not cost an adventure.
  • Note: Part of the Lights Out Quest.
  • Note: A superlikely adventure.

That's your cue
  • Item Drops: pool cue
  • Note: First non-combat each ascension.

Welcome To Our ool Table
Welcome To Our ool Table

A Shark's Chum
A Shark's Chum
hustled spectre This monster is Undead -- (edit metadata)
  • Item Drops: cube of billiard chalk
  • Meat Drop: None
  • Monster Level: 25 • Substat Gain: 6.25 • Moxie for No Hit*: 35
  • Monster Defense: 22
  • Hit Points: 35
  • Initiative: 100
  • Elemental Alignment: None
  • Note: Only occurs as a choice of A Shark's Chum.
  • Note: This adventure is triggered whenever you adventure here while feeling Lucky!.

Billiards Room Options
Billiards Room Options

Retired Adventures


Minnesota Incorporeals
Minnesota Incorporeals
  • Break: Gain <mainstat>±4 in Chutzpah, capped at 50.
  • Let the Ghost Break:
  • Go for a solid:
  • Go for the 8-ball:
  • Play defensively: Gain <mainstat>±4 in Magicalness, capped at 50.
  • Chicken out: Leave, no adventure loss.
  • Go for a stripe: Gain <mainstat>±4 in Strengthliness, capped at 50.
  • Go for a walk: Leave, no adventure loss.

Vole Call!

Give me Your Nine

Notes

  • Non-combats in this zone have a cap of 9 turns between occurrences. (10 turns if the previous non-combat did not take a turn.)

History