Turtle Tamer: Difference between revisions

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imported>Cheese
Updating description of Hero of the Half Shell to be more like the notes of the actual page, and more accurate / useful. This doesn't affect Damage Reduction the stat, but instead the damage dealt formula, so linking to that is better.
 
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{{NeedsContent|Details on new TT stuff}}
''"TT" redirects here. Did you mean [[the Traveling Trader]]?''
''"TT" redirects here. Did you mean [[the Traveling Trader]]?''
<CENTER>
<center>
[[Image:turtletamer.gif|Male]]
[[File:turtletamer.gif|Male]]
[[Image:turtletamer_f.gif|Female]]
[[File:turtletamer_f.gif|Female]]
[[Image:class2.gif|Tattoo]]
[[File:class2.gif|Tattoo]]
[[Image:class2hc.gif|Hardcore Tattoo]]
[[File:class2hc.gif|Hardcore Tattoo]]
[[Image:class2hco.gif|Hardcore Oxygenarian Tattoo]]
[[File:class2hco.gif|Hardcore Oxygenarian Tattoo]]
[[Image:Revclass2.gif|Legendary Regalia Tattoo]]
[[File:revclass2.gif|Legendary Regalia Tattoo]]
[[Image:revturtletamer_f.gif|Legendary Regalia Female]]
[[File:revturtletamer_f.gif|Legendary Regalia Female]]
[[Image:revturtletamer.gif|Legendary Regalia Male]]
[[File:revturtletamer.gif|Legendary Regalia Male]]
</CENTER>
</center>
__NOTOC__
__NOTOC__
==Description==
==Description==
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| align="center" | {{StackItem|Patience of the Tortoise (skill)}}
| align="center" | {{StackItem|Patience of the Tortoise (skill)}}
| By reflecting on the nature of the Tortoise, you can gain temporary enlightenment. Your Strengthliness and maximum HP will increase for a period of time.
| By reflecting on the nature of the Tortoise, you can gain temporary enlightenment. Your Strengthliness and maximum HP will increase for a period of time.
| [[Patience of the Tortoise (effect)|Patience of the Tortoise]]<br />(+1 [[Muscle Modifiers|Muscle]] and +3 [[HP Increasers|HP]])<br />(5 Adventures)
| [[Patience of the Tortoise (effect)|Patience of the Tortoise]]<br />(+1 [[Muscle Modifiers|Muscle]] and +3 [[HP Modifiers|HP]])<br />(5 Adventures)
| align="center" | Non-combat
| align="center" | Non-combat
| align="center" | 1
| align="center" | 1
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| align="center" | {{StackItem|Headbutt}}
| align="center" | {{StackItem|Headbutt}}
| This skill allows you to follow up a successful attack with a vicious headbutt to your opponent. The damage done by the headbutt is increased if you're wearing any kind of turtle as a helmet.
| This skill allows you to follow up a successful attack with a vicious headbutt to your opponent. The damage done by the headbutt is increased if you're wearing any kind of turtle as a helmet.
| [[Weapon Damage|Regular Attack]] + 10-20% of helmet power (min 1) damage; bonus with turtle helmets
|  
* [[Weapon Damage|Regular attack]] + 10-20% of helmet power (min 1) damage; bonus with turtle helmets
* Enhanced by Blessings
| align="center" | Combat
| align="center" | Combat
| align="center" | 3
| align="center" | 3
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| align="center" | {{StackItem|Spirit Vacation}}
| align="center" | {{StackItem|Spirit Vacation}}
| You sometimes like to spend an Adventure going on vacation in the Spirit World, which fully heals you and also recharges your mental batteries, on account of all the holiday ghoooooooooooooooooooosts. Holiday ghoooooooooooooosts.
| You sometimes like to spend an Adventure going on vacation in the Spirit World, which fully heals you and also recharges your mental batteries, on account of all the holiday ghoooooooooooooooooooosts. Holiday ghoooooooooooooosts.
| Restore all MP (plus a buff)
|
*Restore all HP
*[[Spirit Souvenirs‎]]<br />(+10 Maximum [[MP]] and 8-10 MP regeneration per adventure)<br />(10 Adventures)
| align="center" | Noncombat
| align="center" | Noncombat
| align="center" | 0 (1 adv.)
| align="center" | 0 (1 adv.)
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|
|
*[[Blessing of the War Snapper (effect)|Blessing of the War Snapper]]<br />([[Muscle]] +5 and [[Bonus Weapon Damage|Weapon Damage]] +5)<br />(Intrinsic)
*[[Blessing of the War Snapper (effect)|Blessing of the War Snapper]]<br />([[Muscle]] +5 and [[Bonus Weapon Damage|Weapon Damage]] +5)<br />(Intrinsic)
*Replaces other blessings.
*Replaces other Blessings.
| align="center" | Noncombat
| align="center" | Noncombat
| align="center" | 15
| align="center" | 15
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|
|
*[[Stiff Upper Lip (effect)|Stiff Upper Lip]]<br />[[Damage Reduction]]: 10<br />(10 Adventures)
*[[Stiff Upper Lip (effect)|Stiff Upper Lip]]<br />[[Damage Reduction]]: 10<br />(10 Adventures)
*Replaces other [[:Category:Facial Expression Buff|facial expressions]].
*Replaces other [[Facial Expression]]s.
| align="center" | Non-combat
| align="center" | Non-combat
| align="center" | 10
| align="center" | 10
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| align="center" | {{StackItem|Pizza Lover}}
| align="center" | {{StackItem|Pizza Lover}}
| Gimme pizza. Is what you say, because you like pizza a lot.
| Gimme pizza. Is what you say, because you like pizza a lot.
| You really, really like pizza
| Increases Adventure and stat gains from [[:Category:Pizza|Pizza]]
| align="center" | Passive
| align="center" | Passive
| align="center" | N/A
| align="center" | N/A
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| align="center" | {{StackItem|Shell Up}}
| align="center" | {{StackItem|Shell Up}}
| Sometimes discretion is the better part of valor, and this skill allows you to embrace that fact, tame your ''inner'' turtle, crouch down, and allow your shell to protect you from your opponent's next attack.
| Sometimes discretion is the better part of valor, and this skill allows you to embrace that fact, tame your ''inner'' turtle, crouch down, and allow your shell to protect you from your opponent's next attack.
| Prevents an opponent's next attack from dealing damage ''(Usable once per fight)''
|  
* Blocks an opponent's next attack and deals damage
* Enhanced by Blessings
*''(Usable once per fight)''
| align="center" | Combat
| align="center" | Combat
| align="center" | 6
| align="center" | 6
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| align="center" | {{StackItem|Spirit Snap}}
| align="center" | {{StackItem|Spirit Snap}}
| This skill allows you to unleash the voyeuristic corporeal fury of whichever Turtle Spirits happen to be watching you at the time.
| This skill allows you to unleash the voyeuristic corporeal fury of whichever Turtle Spirits happen to be watching you at the time.
| Does various things depending on your relationship to the Great Turtle Spirits ''(Usable once per fight)''
|  
* Deals damage which scales to your Muscle
* Enhanced by Blessings
* ''(Usable once per fight)''
| align="center" | Combat
| align="center" | Combat
| align="center" | 10
| align="center" | 10
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| If you can almost hear your opponent thinking "I need you to knee me," this is the perfect skill for you. Nothing takes an opponent down a notch (MAB!) more than a well-placed knee to the naughty bits.
| If you can almost hear your opponent thinking "I need you to knee me," this is the perfect skill for you. Nothing takes an opponent down a notch (MAB!) more than a well-placed knee to the naughty bits.
|  
|  
* [[Weapon Damage|Regular Attack]] + 10-20% of pants power (min 1) damage
* [[Weapon Damage|Regular attack]] + 10-20% of pants power (min 1) damage
* +20 Muscle for [[Hit Chance]]
* Enhanced by Blessings
* 50% chance of [[Stunning|stun]]
| align="center" | Combat
| align="center" | Combat
| align="center" | 4
| align="center" | 4
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|
|
*[[Blessing of She-Who-Was (effect)|Blessing of She-Who-Was]]<br />([[Mysticality]] +5 and Spooky Damage +5)<br />(Intrinsic)
*[[Blessing of She-Who-Was (effect)|Blessing of She-Who-Was]]<br />([[Mysticality]] +5 and Spooky Damage +5)<br />(Intrinsic)
*Replaces other blessings.
*Replaces other Blessings.
| align="center" | Noncombat
| align="center" | Noncombat
| align="center" | 30
| align="center" | 30
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|- align="left" valign="top"
|- align="left" valign="top"
| align="center" | 9
| align="center" | 9
| align="center" | {{StackItem|Reptilian Fortitude (skill)}}
| align="center" | {{StackItem|Spiky Shell (skill)}}
| By imbuing you with the physical strength of 1000 snakes and lizards, this skill temporarily boosts your maximum HP.
| You can conjure up a spiky turtle shell of psychic energy to surround you (or another player) and deal damage to enemies as they attack you (or another player (the same one I mentioned before, not just any other player.))
| [[Reptilian Fortitude (effect)|Reptilian Fortitude]]<br />(+30 [[HP Increasers|HP]])<br />(X Adventures)
| [[Spiky Shell (effect)|Spiky Shell]]<br />(Damages attacking opponents)<br />(X Adventures)
| align="center" | [[Buff]]
| align="center" | [[Buff]]
| align="center" | 10
| align="center" | 8
| align="center" | 4,000 Meat
| align="center" | 4,000 Meat
|- align="left" valign="top"
|- align="left" valign="top"
| align="center" | 9
| align="center" | 9
| align="center" | {{StackItem|Spiky Shell (skill)}}
| align="center" | {{StackItem|Testudinal Teachings}}
| You can conjure up a spiky turtle shell of psychic energy to surround you (or another player) and deal damage to enemies as they attack you (or another player (the same one I mentioned before, not just any other player.))
| Years of working with turtles has made you more patient with all manner of creatures, and better at teaching them stuff.
| [[Spiky Shell (effect)|Reptilian Fortitude]]<br />(Damages attacking opponents)<br />(X Adventures)
| Your familiars gain weight faster (+1 exp every 6 combats)
| align="center" | Passive
| align="center" | N/A
| align="center" | 4,000 Meat
|- align="left" valign="top"
| align="center" | 10
| align="center" | {{StackItem|Reptilian Fortitude (skill)}}
| By imbuing you with the physical strength of 1000 snakes and lizards, this skill temporarily boosts your maximum HP.
| [[Reptilian Fortitude (effect)|Reptilian Fortitude]]<br />(+30 [[HP Modifiers|HP]])<br />(X Adventures)
| align="center" | [[Buff]]
| align="center" | [[Buff]]
| align="center" | 8
| align="center" | 10
| align="center" | 4,000 Meat
| align="center" | 5,000 Meat
|- align="left" valign="top"
|- align="left" valign="top"
| align="center" | 10
| align="center" | 10
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| We all know that a shield is primarily used to, y'know, shield one from damage. With this skill, though, your shield becomes a powerful weapon as well. Your attacks will do extra damage based on your shield power. Just try and resist the urge to change into a blue leotard with little wings on the cowl.
| We all know that a shield is primarily used to, y'know, shield one from damage. With this skill, though, your shield becomes a powerful weapon as well. Your attacks will do extra damage based on your shield power. Just try and resist the urge to change into a blue leotard with little wings on the cowl.
|  
|  
* Damage based on shield
* [[Weapon Damage|Regular attack]] + Damage based on your shield
* -5 [[Monster Level|Monster Attack]]
* Never misses (TT only)
* Never misses  
* Enhanced by Blessings
* Must be wearing a shield as your off-hand item
* Must be wearing a shield as your off-hand item
| align="center" | Combat
| align="center" | Combat
| align="center" | 5
| align="center" | 5,000 Meat
|- align="left" valign="top"
| align="center" | 10
| align="center" | 10
| align="center" | {{StackItem|Testudinal Teachings}}
| Years of working with turtles has made you more patient with all manner of creatures, and better at teaching them stuff.
| Your familiars gain weight faster
| align="center" | Passive
| align="center" | N/A
| align="center" | 5,000 Meat
| align="center" | 5,000 Meat
|- align="left" valign="top"
|- align="left" valign="top"
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| align="center" | {{StackItem|Wisdom of the Elder Tortoises}}
| align="center" | {{StackItem|Wisdom of the Elder Tortoises}}
| You have achieved a level of awareness that almost matches that of the Elder Tortoises in the Days of Old. Your maximum MP is dramatically increased.
| You have achieved a level of awareness that almost matches that of the Elder Tortoises in the Days of Old. Your maximum MP is dramatically increased.
| +50% [[MP Increasers|MP]]
| +50% [[MP Modifiers|MP]]
| align="center" | Passive
| align="center" | Passive
| align="center" | N/A
| align="center" | N/A
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|
|
*[[Blessing of the Storm Tortoise (effect)|Blessing of the Storm Tortoise]]<br />(+5% [[Combat Initiative]] and Maximum [[MP]] +10)<br />(Intrinsic)
*[[Blessing of the Storm Tortoise (effect)|Blessing of the Storm Tortoise]]<br />(+5% [[Combat Initiative]] and Maximum [[MP]] +10)<br />(Intrinsic)
*Replaces other blessings.
*Replaces other Blessings.
| align="center" | Noncombat
| align="center" | Noncombat
| align="center" | 50
| align="center" | 50
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| align="center" | {{StackItem|Hero of the Half-Shell}}
| align="center" | {{StackItem|Hero of the Half-Shell}}
| Your mastery of shields has elevated you to hero-like status amongst your tortoise brethren. Your skills have the beauty and balance of a Renaissance painting. As such, whenever you take damage in combat, your Muscle will be used to reduce the damage you take instead of Moxie, whenever you are wielding a shield.<br /><br />NOTE: This will only take effect if your Muscle is higher than your Moxie.
| Your mastery of shields has elevated you to hero-like status amongst your tortoise brethren. Your skills have the beauty and balance of a Renaissance painting. As such, whenever you take damage in combat, your Muscle will be used to reduce the damage you take instead of Moxie, whenever you are wielding a shield.<br /><br />NOTE: This will only take effect if your Muscle is higher than your Moxie.
| [[Damage Reduction]] normally influenced by Moxie is based on Muscle when wearing a shield (Unless your Moxie is higher)
| [[Weapon Damage#Monster Damage Formula|Damage received]] normally influenced by Moxie is based on Muscle when wearing a shield (Unless your Moxie is higher)
| align="center" | Passive
| align="center" | Passive
| align="center" | N/A
| align="center" | N/A
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|
|
*[[Patient Smile (effect)|Patient Smile]]<br />+1 Muscle Stats Per Fight<br />(10 Adventures)
*[[Patient Smile (effect)|Patient Smile]]<br />+1 Muscle Stats Per Fight<br />(10 Adventures)
*Replaces other [[:Category:Facial Expression Buff|facial expressions]].
*Replaces other [[Facial Expression]]s.
| align="center" | Non-combat
| align="center" | Non-combat
| align="center" | 10
| align="center" | 10
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|- align="left" valign="top"
|- align="left" valign="top"
| align="center" | 15
| align="center" | 15
| align="center" | {{StackItem|Turtle Power}}
| align="center" | {{StackItem|Turtle Power (skill)}}
| You have become so attuned to the Great Turtle Spirits that when the time is right, you are capable of taking on the form of their earthly incarnation. But be careful -- with great turtle power comes great turtle responsibility.
| You have become so attuned to the Great Turtle Spirits that when the time is right, you are capable of taking on the form of their earthly incarnation. But be careful -- with great turtle power comes great turtle responsibility.
| Become a Turtle Spirit Incarnate (Requires a Glorious Blessing) ''(Usable once per day)''
| Become a Turtle Spirit Incarnate (Requires a Glorious Blessing) ''(Usable once per day)''
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==Class-Specific Powers==
==Class-Specific Powers==
*'''+50% HP:''' Turtle Tamers (and Seal Clubbers) have an innate 50% bonus to their maximum [[HP]].
*'''+50% HP:''' Turtle Tamers (and Seal Clubbers) have an innate 50% bonus to their maximum [[HP]].
*'''[[Turtle Taming]]:''' Turtle Tamers can use [[turtle pheromones]] to find various turtle items around the Kingdom with no Adventure cost.
*'''[[Turtle Taming]]:''' Turtle Tamers can find various turtle items around the Kingdom with no Adventure cost.
*'''[[Blessing]]s:''' Turtle Tamers can receive the blessings of a [[Blessing of the War Snapper (skill)|Great]] [[Blessing of She-Who-Was (skill)|Turtle]] [[Blessing of the Storm Tortoise (skill)|Spirit]]. They will grant an intrinsic buff which bestow additional effects to -Butt skills. As you adventure, Turtle Tamers slowly and steadily build up their favor, which can be unleashed with certain skills. Other classes will only receive disdain.
*'''[[Turtle Blessings]]:''' Turtle Tamers can receive the blessings of a [[Blessing of the War Snapper (skill)|Great]] [[Blessing of She-Who-Was (skill)|Turtle]] [[Blessing of the Storm Tortoise (skill)|Spirit]]. They will grant an intrinsic buff which bestow additional effects to their combat skills. As you adventure, Turtle Tamers slowly and steadily build up their favor, which can be unleashed with certain skills. Other classes will only receive their disdain.
*'''[[Shieldbutt]] Autohit:''' Shieldbutt will always hit when used by a Turtle Tamer, regardless of monster's defense.
*'''[[Shieldbutt]] Autohit:''' Shieldbutt will always hit when used by a Turtle Tamer, regardless of monster's defense.
*Turtle Tamers who have passed their guild's test can access [[The Smacketeria]] and, if they have learned [[Pulverize]], use [[The Malus of Forethought]].
*Turtle Tamers who have passed their guild's test can access [[The Smacketeria]] and, if they have learned [[Pulverize]], use [[The Malus of Forethought]].
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*The Turtle Tamer's [[Epic Accessories|Epic Accessory]] is the [[Garter of the Turtle Poacher]].
*The Turtle Tamer's [[Epic Accessories|Epic Accessory]] is the [[Garter of the Turtle Poacher]].
*The Turtle Tamer's [[Legendary Regalia]] is the [[Legendary Regalia of the Chelonian Overlord]].
*The Turtle Tamer's [[Legendary Regalia]] is the [[Legendary Regalia of the Chelonian Overlord]].
*The Turtle Tamer's [[Standard]] [[ascension]] rewards, by year:
**2024: [[moss megaphone]]
**2023: [[chiffon chapeau]]
**2022: [[Loofah lei]]
**2021: [[Velour vambraces]]
**2020: [[paraffin pith helmet]]
**2019: [[chalk chain]]
**2018: [[gabardine garland]]
**2017: [[aerogel akubra]]
**2016: [[wicker slicker]]
**2015: [[polyester pad]]
*The Turtle Tamer's [[Standard]] [[Hardcore]] [[ascension]] rewards, by year:
**2024: [[adobe adze]]
**2023: [[ceramic centurion shield]]
**2022: [[flagstone flail]]
**2021: [[Stained glass shield]]
**2020: [[terra cotta trousers]]
**2019: [[marble mantle]]
**2018: [[fiberglass foil]]
**2017: [[wrought-iron winch crank]]
**2016: [[bakelite badge]]
**2015: [[porcelain plus-fours]]
*The Turtle Tamer's [[Hardcore]] [[ascension]] reward is the [[stainless steel skullcap]].
*The Turtle Tamer's [[Hardcore]] [[ascension]] reward is the [[stainless steel skullcap]].
*The Turtle Tamer's [[Hardcore]] [[Oxygenarian]] [[ascension]] reward is the [[plexiglass pith helmet]].
*The Turtle Tamer's [[Hardcore]] [[Oxygenarian]] [[ascension]] reward is the [[plexiglass pith helmet]].
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*The Turtle Tamer's [[Violent Vestments]] item is the [[Brand of Violence]].
*The Turtle Tamer's [[Violent Vestments]] item is the [[Brand of Violence]].
*Turtle Tamers can get a [[washboard shield]] from the [[Instru-mental|Hobo Marketplace]].
*Turtle Tamers can get a [[washboard shield]] from the [[Instru-mental|Hobo Marketplace]].
*The [[chintzy turtle brooch]] confers its enchantment bonus only to Turtle Tamers.
*The [[chintzy turtle brooch]] and [[Tinsel orb]] confers its enchantment bonus only to Turtle Tamers.
*The [[Dire Drifter Duds]] and its components confer their enchantment bonuses only to Turtle Tamers.
*The [[Dire Drifter Duds]] and its components confer their enchantment bonuses only to Turtle Tamers.
*The [[Dreadful Skeleton Suit]] and its components confer their enchantment bonuses only to Turtle Tamers.
*The Turtle Tamer's [[Nemesis Familiars|Nemesis Quest familiar]] is the [[Untamed Turtle]].
*The Turtle Tamer's [[Nemesis Familiars|Nemesis Quest familiar]] is the [[Untamed Turtle]].
*The Turtle Tamer's level 30 trophy is the [[Tzar of Turtles]].
*The Turtle Tamer's level 30 trophy is the [[Tzar of Turtles]].
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*A totem is required to cast Turtle Tamer buffs. The totem used determines the number of adventures granted per cast:
*A totem is required to cast Turtle Tamer buffs. The totem used determines the number of adventures granted per cast:
**[[turtle totem]] -- 5 Adventures
**[[turtle totem]] -- 5 Adventures
**[[Ouija Board, Ouija Board]] -- 7 Adventures
**[[Mace of the Tortoise]] -- 10 Adventures
**[[Mace of the Tortoise]] -- 10 Adventures
**[[Chelonian Morningstar]] -- 15 Adventures
**[[Chelonian Morningstar]] -- 15 Adventures
**[[Flail of the Seven Aspects]] -- 20 Adventures
**[[Flail of the Seven Aspects]] -- 20 Adventures
**[[primitive alien totem]] -- 30 Adventures
*If a specific totem is wielded, it will be used to cast all buffs. Otherwise, the ''best'' totem in the player's inventory will be automatically selected.
*If a specific totem is wielded, it will be used to cast all buffs. Otherwise, the ''best'' totem in the player's inventory will be automatically selected.


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==History==
==History==
*Turtle Tamers received their level 13 skill on March 5, 2006, and a more thorough [http://forums.kingdomofloathing.com:8080/vb/showthread.php?t=118011 skill revamp] on March 15, 2006.
*Turtle Tamers received their level 13 skill on March 5, 2006, and a more thorough [http://forums.kingdomofloathing.com/vb/showthread.php?t=118011 skill revamp] on March 15, 2006.
*Turtle Tamers received (another) revamp on November 7, 2013, the 4th class to be revamped on 2013, after disturbing some Turtle Spirits in [[The Spirit World]]. 15 brand new skills were added, and while Butt Combos were removed, in place is the ability to receive the [[blessing]]s of a Turtle Spirit, granting an intrinsic buff and boosting various skills if you spend time earning their favor. [[Shieldbutt]] was also changed to only auto-hit when used by a Turtle Tamer. See [[Turtle Tamer/Old]] for an archive of the skills prior to the change.  
*Turtle Tamers received (another) revamp on November 7, 2013, the 4th class to be revamped on 2013, after disturbing some Turtle Spirits in [[The Spirit World]]. 15 brand new skills were added, and while Butt Combos were removed, in place is the ability to receive the [[Turtle Blessings|blessings]] of a Turtle Spirit, granting an intrinsic buff that boosts combat skills and get stronger as you spend time earning their favor. [[Shieldbutt]] was also changed to only auto-hit when used by a Turtle Tamer. See [[Turtle Tamer/Old]] for an archive of the skills prior to the change.  


==References==
==References==

Latest revision as of 09:58, 19 January 2024

"TT" redirects here. Did you mean the Traveling Trader?

Male Female Tattoo Hardcore Tattoo Hardcore Oxygenarian Tattoo Legendary Regalia Tattoo Legendary Regalia Female Legendary Regalia Male

Description

  • (Male) The Turtle Tamer's mystical connection with his terrapin brethren imbues him with great power. He excels at moving very slowly and winning footraces with smug satisfaction. His Muscle is the key to his success, and to his long lifespan.
  • (Female) The Turtle Tamer's mystical connection with her terrapin sisters imbues her with great power. She excels at moving very slowly and winning footraces with smug satisfaction. Her Muscle is the key to her success, and to her long lifespan.

Skills

Most Turtle Tamer skills are learned from The Brotherhood of the Smackdown. All Turtle Tamers begin the game with Patience of the Tortoise and Toss.

Level Skill Description Effect Type MP Cost Train Cost
0
Patience of the Tortoise
By reflecting on the nature of the Tortoise, you can gain temporary enlightenment. Your Strengthliness and maximum HP will increase for a period of time. Patience of the Tortoise
(+1 Muscle and +3 HP)
(5 Adventures)
Non-combat 1 N/A
0
Toss
This skill allows you to toss your familiar, if you have one, or something else, if you don't. Just make sure that something else isn't a dwarf -- nobody does that, y'know? Weight <7lbs:(weight+3) damage; otherwise: (10+floor(sqrt(weight-7))) damage Combat 1 N/A
1
Headbutt
This skill allows you to follow up a successful attack with a vicious headbutt to your opponent. The damage done by the headbutt is increased if you're wearing any kind of turtle as a helmet.
  • Regular attack + 10-20% of helmet power (min 1) damage; bonus with turtle helmets
  • Enhanced by Blessings
Combat 3 125 Meat
1
Spirit Vacation
You sometimes like to spend an Adventure going on vacation in the Spirit World, which fully heals you and also recharges your mental batteries, on account of all the holiday ghoooooooooooooooooooosts. Holiday ghoooooooooooooosts. Noncombat 0 (1 adv.) 125 Meat
2
Skin of the Leatherback
This skill makes it so your back is thick, like leather. Like a leather back. Like a leatherback. You'll take less damage from enemy attacks. Reduces damage taken by floor(level/2), minimum 1 Passive N/A 250 Meat
2
Blessing of the War Snapper
You have learned to commune with the War Snapper, the fiercest and most violent of the Great Turtle Spirits. His guidance will increase your martial prowess and make you slightly less comfortable at parties. Noncombat 15 250 Meat
3
Amphibian Sympathy
Being sympathetic to the ins and outs of the amphibian lifestyle makes you more sympathetic to the lifestyles of all creatures. Your familiars will be more sympathetic and more powerful as a result of your powerful sympathy. +5 to Familiar Weight
-5 pounds to Inflatable Dodecapede
Passive N/A 500 Meat
3
Stiff Upper Lip
If you can't have a hard, protective surface on your back, you can have the next best thing -- a hard, protective surface where a moustache would be if you had a moustache. Non-combat 10 500 Meat
4
Ghostly Shell
This skill conjures the shell of a ghostly tortoise, which envelops you (or another player) in a protective shield, greatly reducing damage taken in combat. Ghostly Shell
(+80 Damage Absorption)
(X Adventures)
Buff 6 750 Meat
4
Pizza Lover
Gimme pizza. Is what you say, because you like pizza a lot. Increases Adventure and stat gains from Pizza Passive N/A 750 Meat
5
Armorcraftiness
This skill allows you to make advanced helmets and pants. Advanced pants. Allows you to make advanced Helmets, Pants, Shirts and Bucklers at the cost of 1 Adventure Passive N/A 1,250 Meat
5
Shell Up
Sometimes discretion is the better part of valor, and this skill allows you to embrace that fact, tame your inner turtle, crouch down, and allow your shell to protect you from your opponent's next attack.
  • Blocks an opponent's next attack and deals damage
  • Enhanced by Blessings
  • (Usable once per fight)
Combat 6 1,250 Meat
6
Tenacity of the Snapper
This skill makes you (or another player) relentless in combat, like the fierce Snapping Turtles of the Days of Old. It will increase the damage done by each strike. Tenacity of the Snapper
(+8 Weapon Damage)
(X Adventures)
Buff 8 1,750 Meat
6
Spirit Snap
This skill allows you to unleash the voyeuristic corporeal fury of whichever Turtle Spirits happen to be watching you at the time.
  • Deals damage which scales to your Muscle
  • Enhanced by Blessings
  • (Usable once per fight)
Combat 10 1,750 Meat
7
Kneebutt
If you can almost hear your opponent thinking "I need you to knee me," this is the perfect skill for you. Nothing takes an opponent down a notch (MAB!) more than a well-placed knee to the naughty bits.
  • Regular attack + 10-20% of pants power (min 1) damage
  • Enhanced by Blessings
Combat 4 2,500 Meat
7
Blessing of She-Who-Was
You have learned to commune with She-Who-Was, the Great Turtle Spirit who lived, loved and died long before the Spirit World even flared into existence. She will soothe and comfort you like only the ghost of ghost can. Noncombat 30 2,500 Meat
8
Empathy of the Newt
This skill makes you (or another person) temporarily gain an uncanny empathy towards your (or their) familiar Empathy
(+5 to Familiar Weight)
(X Adventures)
Buff 15 3,250 Meat
8
Butts of Steel
You like powerful butts, and you cannot lie. Improves the accuracy and damage of your Butt skills Passive N/A 3,250 Meat
9
Spiky Shell
You can conjure up a spiky turtle shell of psychic energy to surround you (or another player) and deal damage to enemies as they attack you (or another player (the same one I mentioned before, not just any other player.)) Spiky Shell
(Damages attacking opponents)
(X Adventures)
Buff 8 4,000 Meat
9
Testudinal Teachings
Years of working with turtles has made you more patient with all manner of creatures, and better at teaching them stuff. Your familiars gain weight faster (+1 exp every 6 combats) Passive N/A 4,000 Meat
10
Reptilian Fortitude
By imbuing you with the physical strength of 1000 snakes and lizards, this skill temporarily boosts your maximum HP. Reptilian Fortitude
(+30 HP)
(X Adventures)
Buff 10 5,000 Meat
10
Shieldbutt
We all know that a shield is primarily used to, y'know, shield one from damage. With this skill, though, your shield becomes a powerful weapon as well. Your attacks will do extra damage based on your shield power. Just try and resist the urge to change into a blue leotard with little wings on the cowl.
  • Regular attack + Damage based on your shield
  • Never misses (TT only)
  • Enhanced by Blessings
  • Must be wearing a shield as your off-hand item
Combat 10 5,000 Meat
11
Wisdom of the Elder Tortoises
You have achieved a level of awareness that almost matches that of the Elder Tortoises in the Days of Old. Your maximum MP is dramatically increased. +50% MP Passive N/A 6,250 Meat
11
Blessing of the Storm Tortoise
You have learned to commune with the Storm Tortoise, the bringer of the thunder until which no snapper will release its jaws. He will electrify you. Noncombat 50 6,250 Meat
12
Astral Shell
This is a vastly improved version of the Ghostly Shell skill. It increases the amount of damage absorbed by your (or another player's) hat and pants in combat. Additionally, it will protect you (to a limited degree) from the elements of heat, cold, stench, spookiness, and sleaziness. Astral Shell
(+80 Damage Absorption)
Slight resistance to all elemental damage
(X Adventures)
Buff 10 7,500 Meat
12
The Long View
Your perception of time has been expanded in both directions by your communion with the Great Turtle Spirits. To you, a calendar is like a flipbook, and also an hour is like maybe an hour and ten minutes or so. +3 Adventure(s) per day Passive N/A 7,500 Meat
13
Cold-Blooded Fearlessness
Ever wonder why turtles never run? It's because they're not afraid of anything, man. This skill will make you more like them -- spooky stuff won't spook you as much. So-So Spooky Resistance Passive N/A 10,000 Meat
13
Spirit Boon
When the Great Turtle Spirits are in a good mood, they can be called upon to imbue you with a taste of their power. The trick is waiting until they're in a really good mood. Receive a boon from a Great Turtle Spirit Non-combat 30 10,000 Meat
14
Hero of the Half-Shell
Your mastery of shields has elevated you to hero-like status amongst your tortoise brethren. Your skills have the beauty and balance of a Renaissance painting. As such, whenever you take damage in combat, your Muscle will be used to reduce the damage you take instead of Moxie, whenever you are wielding a shield.

NOTE: This will only take effect if your Muscle is higher than your Moxie.
Damage received normally influenced by Moxie is based on Muscle when wearing a shield (Unless your Moxie is higher) Passive N/A 12,500 Meat
14
Patient Smile
While everybody else freaks out all the time, rushing around from appointment to appointment like rats in an appointment maze, you've learned to relax, be patient, and let good things come to you. Non-combat 10 12,500 Meat
15
Tao of the Terrapin
Like hippies, turtles live in their clothes. Unlike hippies, turtles' clothes provide a hard protective shell for their sensitive innards. Well, unlike hippies who are only on day fifteen of a new outfit. You have sufficiently pondered the mystery of the turtle, whose clothes are both home and protection, to understand how to imbue your clothing with the same properties. As such, any hat or pants you equip will be doubled in power. Now go take a shower, hippy. Doubles power of hats and pants for the purposes of calculating Damage Absorption and Tamer combat skills. Passive N/A 15,000 Meat
15
Turtle Power
You have become so attuned to the Great Turtle Spirits that when the time is right, you are capable of taking on the form of their earthly incarnation. But be careful -- with great turtle power comes great turtle responsibility. Become a Turtle Spirit Incarnate (Requires a Glorious Blessing) (Usable once per day) Noncombat 100 15,000 Meat
Spookyraven Manor Quest Skill
N/A
Spectral Snapper
This skill allows you to summon the spirit of a deceased snapping turtle. (10-40) + (Muscle/5) Spooky Damage Combat 20 N/A
Sea Floor Skill
N/A
Summon Leviatuga
You've learned to call upon Leviatuga, the Great Turtle of the Deep. He'll heed your call, and bite your enemies with his ancient, powerful jaws. 300-350 damage; works only underwater Combat 40 N/A
Crimbo '09 Skill
N/A
Jingle Bells
This skill allows you to conjure up some festive holiday bells to hang around your familiar's neck. Or around something else, if your familiar is something that doesn't have a neck. Jingle Jangle Jingle
(Familiar will act more often in combat)
(x Adventures)
Buff 5 N/A
The Traveling Trader Skill
N/A
Curiosity of Br'er Tarrypin
This skill allows you to bestow upon yourself (or another player) the homespun wisdom and innate curiosity of an anthropomorphic turtle in a folk tale. Curiosity of Br'er Tarrypin
(+1 Familiar Experience Per Combat)
(x Adventures)
Buff 10 N/A

Levels

The amount of Muscle required to attain level L follows the formula Muscle = L2 - 2L+ 5.

Class-Specific Powers

  • +50% HP: Turtle Tamers (and Seal Clubbers) have an innate 50% bonus to their maximum HP.
  • Turtle Taming: Turtle Tamers can find various turtle items around the Kingdom with no Adventure cost.
  • Turtle Blessings: Turtle Tamers can receive the blessings of a Great Turtle Spirit. They will grant an intrinsic buff which bestow additional effects to their combat skills. As you adventure, Turtle Tamers slowly and steadily build up their favor, which can be unleashed with certain skills. Other classes will only receive their disdain.
  • Shieldbutt Autohit: Shieldbutt will always hit when used by a Turtle Tamer, regardless of monster's defense.
  • Turtle Tamers who have passed their guild's test can access The Smacketeria and, if they have learned Pulverize, use The Malus of Forethought.
  • Turtle Tamers can cast Toss in combat for 0 MP.
  • The Untamed Turtle's attack-blocking ability is more powerful if you are a Turtle Tamer.

Class Gear

Buffs

Notes

  • Many Turtle Tamers use their high muscle stat to fight with melee attacks, aided by their buffs.

History

  • Turtle Tamers received their level 13 skill on March 5, 2006, and a more thorough skill revamp on March 15, 2006.
  • Turtle Tamers received (another) revamp on November 7, 2013, the 4th class to be revamped on 2013, after disturbing some Turtle Spirits in The Spirit World. 15 brand new skills were added, and while Butt Combos were removed, in place is the ability to receive the blessings of a Turtle Spirit, granting an intrinsic buff that boosts combat skills and get stronger as you spend time earning their favor. Shieldbutt was also changed to only auto-hit when used by a Turtle Tamer. See Turtle Tamer/Old for an archive of the skills prior to the change.

References


Classes

Seal Clubber

Turtle Tamer

Pastamancer

Sauceror

Disco Bandit

Accordion Thief