Talk:Bees Hate You/Strategy: Difference between revisions

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m I'd like to start an equipment strategy thread
 
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== Equipment Strategy ==
Could we start an equipment strategy thread? For example, I wasted a lot of turns (HC AT run) using a dented harmonica because I couldn't figure out better equipment to use at my level with no b's in the name. Then I started looking and figured out that a curdflinger was useful at my level. So, maybe a list by class of what equipment is good (high power and no b's, or good enough to outweigh the b penalty, etc)
--[[User:Mustard|Mustard]] 20:45, 1 April 2012 (CEST)
== general ==
A few pointers form my run: I did a softcore BHY run as DB, I used grass whistle until I could use the 7-inch discus. Also, I'm fairly I could use the chaos butterfly during the Farm sidequest, since I don't remember it taking longer than the other times I used the shortcut.
A few pointers form my run: I did a softcore BHY run as DB, I used grass whistle until I could use the 7-inch discus. Also, I'm fairly I could use the chaos butterfly during the Farm sidequest, since I don't remember it taking longer than the other times I used the shortcut.
Anyway, it wasn't too hard due to having permed Tongue of the Walrus and Entangling Noodles, and having a Starfish-type familiar. --[[User:Rikastley|Rikastley]] 08:15, 25 May 2011 (UTC)
Anyway, it wasn't too hard due to having permed Tongue of the Walrus and Entangling Noodles, and having a Starfish-type familiar. --[[User:Rikastley|Rikastley]] 08:15, 25 May 2011 (UTC)
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It's worth noting that it is MONUMENTALLY easier to do beecore as a Myst class. Much cheaper MP, and spells help tremendously against bees. Anyone doing a non-Myst class should pick a MP-restoring astral item (i.e. chapeau, ring, or shorts) or have a MP-restoring familiar (i.e. starfish or ghuol whelp-type), or else prepare for a long haul with few buffs and very little meat until they finally unlock the Black Market and/or the Myst store as an AT.--[[User:Jett|Jett]] 15:37, 2 June 2011 (UTC)
It's worth noting that it is MONUMENTALLY easier to do beecore as a Myst class. Much cheaper MP, and spells help tremendously against bees. Anyone doing a non-Myst class should pick a MP-restoring astral item (i.e. chapeau, ring, or shorts) or have a MP-restoring familiar (i.e. starfish or ghuol whelp-type), or else prepare for a long haul with few buffs and very little meat until they finally unlock the Black Market and/or the Myst store as an AT.--[[User:Jett|Jett]] 15:37, 2 June 2011 (UTC)
*Gah. I forgot to mention, but this obviously applies mostly to HC runs. SC players with good toys can work around the lack of seltzer much more easily.--[[User:Jett|Jett]] 15:42, 2 June 2011 (UTC)
*Gah. I forgot to mention, but this obviously applies mostly to HC runs. SC players with good toys can work around the lack of seltzer much more easily.--[[User:Jett|Jett]] 15:42, 2 June 2011 (UTC)
I've found it's not so hard as a Disco Bandit in Hardcore. It's a shame to have to spend some adventures on crafting, though (after Inigo's casts). More adventures from Extra-Fruity Girl Drinks will of course more than make up for that. It was a little tight on MP early in the run. But I guess I'll save 6000 meat by not opening Dungeons of Doom & getting a wand, right? I'm using my Rogue Program a lot in my (Hardcore) Oh How I Love Bees runs. ;-) He gives me MP and little parachute guys, which give me MP and HP. Also I'm having fun with the plastic spider ring. And of course I maintain my standing as #3 in Hardcore dedication to my Dandy Lion (see koldb). :D Jett, you're not saying we can look forward to using Black cherry soda in a Bee run, are you? How do I make that B red? :p I think doing Doc Galaktik's quest makes his MP cost about the same as cola from White Castle. I've gone with The Vole sign so that I have access to Inside Degrassi Knoll and could focus on Moxie. Just a few comments from a slowpoke. --[[User:StorellaDeville|StorellaDeville]] 07:21, 3 June 2011 (UTC)
* Oh. Of course. I'd need at least 3 trips to the Daily Dungeon plus favors from the RNG to avoid getting a Dungeons of Doom wand. I guess I'll open the DoD. :D --[[User:StorellaDeville|StorellaDeville]] 07:30, 3 June 2011 (UTC)
**I just about finished a 4-day DB run.  I got derailed by a LOT of bad RNG, and was short a few turns of being able to finish.  If my zap wand had given me the third key I needed (even though I got max zaps it still didn't; I didn't have turns to go to the DD again), I would have had a chance at finishing, provided I got through the maze with only killing 2 golems.  Anyway, it helps a lot if you have a slimeling and GGG and do pvp to pick up flower pies.  Then you just stasis as often as possible with those guys to get your MP filled up constantly.  Be a bit cautious and drop most of your dictionary meat into the closet (for DoD + wand + level 11 quest costs, which amounts to 13500 total) and you can make sure not to overspend.  I guess I'll just turn this run into a Honey farming one so I can get the outfit.  --[[User:Flargen|Flargen]] 07:37, 3 June 2011 (UTC)


Meat engines are dropped by Keg Tank so Bitchin Meat Car, Meat Maid,et al. can be made in late game. Not necessarily helpful but there you go
Meat engines are dropped by Keg Tank so Bitchin Meat Car, Meat Maid,et al. can be made in late game. Not necessarily helpful but there you go
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***I bet so, but don't see it listed on the faxbot page, so it wouldn't be trivial. --{{User:Club/sig}} 20:13, 2 June 2011 (UTC)
***I bet so, but don't see it listed on the faxbot page, so it wouldn't be trivial. --{{User:Club/sig}} 20:13, 2 June 2011 (UTC)
****It's also a 5% drop, so there's basically zero chance you'd actually get it to drop, even if the monster can be copied.  --[[User:Flargen|Flargen]] 20:59, 2 June 2011 (UTC)
****It's also a 5% drop, so there's basically zero chance you'd actually get it to drop, even if the monster can be copied.  --[[User:Flargen|Flargen]] 20:59, 2 June 2011 (UTC)
*****I actually think there's about a 5% chance that it would drop. Lack of yellow ray or pumpkin bombs make the scenario of it being killable early + dropping unlikely though.--[[User:Toffile|Toffile]] 21:17, 2 June 2011 (UTC)
******That's what I meant.  It's not a STRATEGY to do that.  A lot of this page isn't strategy at all.  It's just "here's why beecore is different", with a smattering of generally bad advice mixed for what otherwise appears as no reason.  --[[User:Flargen|Flargen]] 03:23, 3 June 2011 (UTC)
******That's true. This page for better or worse grew from listing the divergences and errata for what a player could expect from a normal no-path run. I'd rather prefer that it concentrates on those aspects.--[[User:Toffile|Toffile]] 03:42, 3 June 2011 (UTC)
can't use memory of xx base pair, so primordial soup quest is impossible. sadface. --[[User:Rufusina|Rufusina]] 04:19, 1 August 2011 (CEST)
*That's more of a softcore-problem, since players in hardcore can't access the zone during a BHY-run because they can't use the Baby Sandworm in the first place. While I'm a little surprised it's possible to use an [[empty agua de vida bottle]] during BHY, you can still finish the quest after you break the prism. --[[User:Yatsufusa|Yatsufusa]] 04:30, 1 August 2011 (CEST)
**yeah, the fact that i managed to use the [[empty agua de vida bottle]] is why it surprised me that i couldn't use the base pairs. --[[User:Rufusina|Rufusina]] 03:31, 11 August 2011 (CEST)
also can't use [[bottle of Gü-Gone]], so i guess i'm putting off my nemesis until post-prism too. --[[User:Rufusina|Rufusina]] 03:31, 11 August 2011 (CEST)
== It's just a flesh wound ==
You can use a Disco Banjo in a DB run. Come on, it's just 10% of your health. Ideally, moxie classes shouldn't even be getting hit. Even more ideally, Entangling Noodles and any healing skill. I find an unfair tilt against relying on B equipment. --[[User:Raijinili|Raijinili]] 02:08, 3 June 2011 (UTC)
*Just one of the many reasons I'd like to nuke this page from orbit.  There's certainly nothing that prevents you from using a disco banjo in run, other than that it's an unnecessary expenditure of a clover, some meat, and a turn.  Unless you need a stringed instrument for the lair, but you could save that for the last day of the run.  And you should be able to afford a sitar to cover that, though I guess that's helped a lot by having a fruit fairy (or slimeling or hound, but those give less stats).  --[[User:Flargen|Flargen]] 03:23, 3 June 2011 (UTC)
**I cleaned up the language used, and also added the inexplicably missing swashbuckling pants and the war hippy fatigues. I also edited down the shieldbutt section. Using shieldbutt as an AT I found the hot plate valuable. (Of course, I'm also a s****y player.)--[[User:Foggy|Foggy]] 04:38, 3 June 2011 (UTC)
== gmob ==
*what happens if you try to fight the gmob in bhy? --[[User:Evilkolbot|Evilkolbot]] 16:37, 5 June 2011 (UTC)
**He isn't there.--[[User:Toffile|Toffile]] 16:39, 5 June 2011 (UTC)
***not there as in you get a different result each fifth time, or not there as in the fifth time is the same as the fourth? --[[User:Evilkolbot|Evilkolbot]] 20:17, 5 June 2011 (UTC)
****Very top of [[Talk:Bees_Hate_You]] says tried "eight times" with "Nothing happens" result. --{{User:Club/sig}} 17:58, 6 June 2011 (UTC)
Post script: you can find and fight him after freeing the king. --{{User:Club/sig}} 01:30, 12 June 2011 (UTC)
== When is it worthwhile? ==
BHY gives 100/50 extra karma. How does that balance against the extra time needed for BHY run (if any)? I think the strategy guide could use a brief section on this topic. --[[User:Stannius|Stannius]] 20:46, 7 June 2011 (UTC)
*BHY adds a day at most to the high-end HC speedrunning. (4/5 dayers instead of 3/4 dayers). That's about 60 karma/day for BHY, and 50 karma/day for no path. Slower players won't probably get such a large increase in time, so BHY would win out.--[[User:Toffile|Toffile]] 21:07, 7 June 2011 (UTC)
*It's taking me 6 or 7 days to do a BHY run, which is how long it would normally take me to do a run anyway, so yeah, it's absolutely worthwhile for me. --[[User:Turing|Turing]] 21:10, 7 June 2011 (UTC)
*Not needing wand, not needing items for the 3 gates, and no RNG screw for the tower makes it immensely valuable to go BHY over normal, and i'm doing 4-day SC-PM-BHYs, but 8-day SC-PM-NPs. of course, that was before i got a ton of IOTM toys, but worth a mention.--[[User:The ErosionSeeker|The ErosionSeeker]] 05:46, 1 August 2011 (CEST)

Latest revision as of 18:45, 1 April 2012

Equipment Strategy

Could we start an equipment strategy thread? For example, I wasted a lot of turns (HC AT run) using a dented harmonica because I couldn't figure out better equipment to use at my level with no b's in the name. Then I started looking and figured out that a curdflinger was useful at my level. So, maybe a list by class of what equipment is good (high power and no b's, or good enough to outweigh the b penalty, etc) --Mustard 20:45, 1 April 2012 (CEST)

general

A few pointers form my run: I did a softcore BHY run as DB, I used grass whistle until I could use the 7-inch discus. Also, I'm fairly I could use the chaos butterfly during the Farm sidequest, since I don't remember it taking longer than the other times I used the shortcut. Anyway, it wasn't too hard due to having permed Tongue of the Walrus and Entangling Noodles, and having a Starfish-type familiar. --Rikastley 08:15, 25 May 2011 (UTC)

  • You're mistaken about the butterfly.--Erich 11:54, 25 May 2011 (UTC)

It should be mentioned for the Lv12 quest that the outfit is only necessary for starting/fighting/ending the war, the Nun sidequest, and turning in quests. This should hopefully save people some headache. --Doomsday Forte 09:52, 27 May 2011 (UTC)

It's worth noting that it is MONUMENTALLY easier to do beecore as a Myst class. Much cheaper MP, and spells help tremendously against bees. Anyone doing a non-Myst class should pick a MP-restoring astral item (i.e. chapeau, ring, or shorts) or have a MP-restoring familiar (i.e. starfish or ghuol whelp-type), or else prepare for a long haul with few buffs and very little meat until they finally unlock the Black Market and/or the Myst store as an AT.--Jett 15:37, 2 June 2011 (UTC)

  • Gah. I forgot to mention, but this obviously applies mostly to HC runs. SC players with good toys can work around the lack of seltzer much more easily.--Jett 15:42, 2 June 2011 (UTC)

I've found it's not so hard as a Disco Bandit in Hardcore. It's a shame to have to spend some adventures on crafting, though (after Inigo's casts). More adventures from Extra-Fruity Girl Drinks will of course more than make up for that. It was a little tight on MP early in the run. But I guess I'll save 6000 meat by not opening Dungeons of Doom & getting a wand, right? I'm using my Rogue Program a lot in my (Hardcore) Oh How I Love Bees runs. ;-) He gives me MP and little parachute guys, which give me MP and HP. Also I'm having fun with the plastic spider ring. And of course I maintain my standing as #3 in Hardcore dedication to my Dandy Lion (see koldb). :D Jett, you're not saying we can look forward to using Black cherry soda in a Bee run, are you? How do I make that B red? :p I think doing Doc Galaktik's quest makes his MP cost about the same as cola from White Castle. I've gone with The Vole sign so that I have access to Inside Degrassi Knoll and could focus on Moxie. Just a few comments from a slowpoke. --StorellaDeville 07:21, 3 June 2011 (UTC)

  • Oh. Of course. I'd need at least 3 trips to the Daily Dungeon plus favors from the RNG to avoid getting a Dungeons of Doom wand. I guess I'll open the DoD. :D --StorellaDeville 07:30, 3 June 2011 (UTC)
    • I just about finished a 4-day DB run. I got derailed by a LOT of bad RNG, and was short a few turns of being able to finish. If my zap wand had given me the third key I needed (even though I got max zaps it still didn't; I didn't have turns to go to the DD again), I would have had a chance at finishing, provided I got through the maze with only killing 2 golems. Anyway, it helps a lot if you have a slimeling and GGG and do pvp to pick up flower pies. Then you just stasis as often as possible with those guys to get your MP filled up constantly. Be a bit cautious and drop most of your dictionary meat into the closet (for DoD + wand + level 11 quest costs, which amounts to 13500 total) and you can make sure not to overspend. I guess I'll just turn this run into a Honey farming one so I can get the outfit. --Flargen 07:37, 3 June 2011 (UTC)

Meat engines are dropped by Keg Tank so Bitchin Meat Car, Meat Maid,et al. can be made in late game. Not necessarily helpful but there you go --Moraglar Khilen 16:23, 2 June 2011 (UTC)

  • Yes, we should totally mention that you can get a meatcar for shore access during the level 12 quest on the island that in order to get to requires shore access. Meat maid is irrelevant by level 12.--Toffile 17:21, 2 June 2011 (UTC)
    • Can the Keg Tank be faxed? --Turing 17:34, 2 June 2011 (UTC)
      • I bet so, but don't see it listed on the faxbot page, so it wouldn't be trivial. --Club (#66669) (Talk) 20:13, 2 June 2011 (UTC)
        • It's also a 5% drop, so there's basically zero chance you'd actually get it to drop, even if the monster can be copied. --Flargen 20:59, 2 June 2011 (UTC)
          • I actually think there's about a 5% chance that it would drop. Lack of yellow ray or pumpkin bombs make the scenario of it being killable early + dropping unlikely though.--Toffile 21:17, 2 June 2011 (UTC)
            • That's what I meant. It's not a STRATEGY to do that. A lot of this page isn't strategy at all. It's just "here's why beecore is different", with a smattering of generally bad advice mixed for what otherwise appears as no reason. --Flargen 03:23, 3 June 2011 (UTC)
            • That's true. This page for better or worse grew from listing the divergences and errata for what a player could expect from a normal no-path run. I'd rather prefer that it concentrates on those aspects.--Toffile 03:42, 3 June 2011 (UTC)

can't use memory of xx base pair, so primordial soup quest is impossible. sadface. --Rufusina 04:19, 1 August 2011 (CEST)

  • That's more of a softcore-problem, since players in hardcore can't access the zone during a BHY-run because they can't use the Baby Sandworm in the first place. While I'm a little surprised it's possible to use an empty agua de vida bottle during BHY, you can still finish the quest after you break the prism. --Yatsufusa 04:30, 1 August 2011 (CEST)
    • yeah, the fact that i managed to use the empty agua de vida bottle is why it surprised me that i couldn't use the base pairs. --Rufusina 03:31, 11 August 2011 (CEST)

also can't use bottle of Gü-Gone, so i guess i'm putting off my nemesis until post-prism too. --Rufusina 03:31, 11 August 2011 (CEST)

It's just a flesh wound

You can use a Disco Banjo in a DB run. Come on, it's just 10% of your health. Ideally, moxie classes shouldn't even be getting hit. Even more ideally, Entangling Noodles and any healing skill. I find an unfair tilt against relying on B equipment. --Raijinili 02:08, 3 June 2011 (UTC)

  • Just one of the many reasons I'd like to nuke this page from orbit. There's certainly nothing that prevents you from using a disco banjo in run, other than that it's an unnecessary expenditure of a clover, some meat, and a turn. Unless you need a stringed instrument for the lair, but you could save that for the last day of the run. And you should be able to afford a sitar to cover that, though I guess that's helped a lot by having a fruit fairy (or slimeling or hound, but those give less stats). --Flargen 03:23, 3 June 2011 (UTC)
    • I cleaned up the language used, and also added the inexplicably missing swashbuckling pants and the war hippy fatigues. I also edited down the shieldbutt section. Using shieldbutt as an AT I found the hot plate valuable. (Of course, I'm also a s****y player.)--Foggy 04:38, 3 June 2011 (UTC)

gmob

  • what happens if you try to fight the gmob in bhy? --Evilkolbot 16:37, 5 June 2011 (UTC)
    • He isn't there.--Toffile 16:39, 5 June 2011 (UTC)
      • not there as in you get a different result each fifth time, or not there as in the fifth time is the same as the fourth? --Evilkolbot 20:17, 5 June 2011 (UTC)

Post script: you can find and fight him after freeing the king. --Club (#66669) (Talk) 01:30, 12 June 2011 (UTC)

When is it worthwhile?

BHY gives 100/50 extra karma. How does that balance against the extra time needed for BHY run (if any)? I think the strategy guide could use a brief section on this topic. --Stannius 20:46, 7 June 2011 (UTC)

  • BHY adds a day at most to the high-end HC speedrunning. (4/5 dayers instead of 3/4 dayers). That's about 60 karma/day for BHY, and 50 karma/day for no path. Slower players won't probably get such a large increase in time, so BHY would win out.--Toffile 21:07, 7 June 2011 (UTC)
  • It's taking me 6 or 7 days to do a BHY run, which is how long it would normally take me to do a run anyway, so yeah, it's absolutely worthwhile for me. --Turing 21:10, 7 June 2011 (UTC)
  • Not needing wand, not needing items for the 3 gates, and no RNG screw for the tower makes it immensely valuable to go BHY over normal, and i'm doing 4-day SC-PM-BHYs, but 8-day SC-PM-NPs. of course, that was before i got a ton of IOTM toys, but worth a mention.--The ErosionSeeker 05:46, 1 August 2011 (CEST)