Burly Bodyguard: Difference between revisions

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imported>Semenar
Notes: Path progression/reward.
imported>Butts McGruff
Clarified the progression bonus for completing AG
 
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|H3=Can he call you Al?
|H3=Can he call you Al?
|ability=Protects and attacks
|ability=Protects and attacks
|function=Attacks opponent, sometimes blocks attacks
|function=Attacks opponent every round, blocks like a [[Levitating Potato]]
|throne=!
|throne=!
|equipment=bodyguard badge
|equipment=bodyguard badge
|hns= <!-- familiar's Hide and Seek ranking-->
|hns= 1<!-- familiar's Hide and Seek ranking-->
|sh= <!-- familiar's Scavenger Hunt ranking-->
|sh= 1<!-- familiar's Scavenger Hunt ranking-->
|oc= <!-- familiar's Obstacle ranking-->
|oc= 1<!-- familiar's Obstacle ranking-->
|ucm= <!-- familiar's Ultimate Cage Match ranking-->
|ucm= 1<!-- familiar's Ultimate Cage Match ranking-->
|hands=1
|hands=1
|wings=0
|wings=0
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==Notes==
==Notes==
*After defeating a certain number of enemies (50?) a "chat" link will appear next to your familiar. Clicking it leads to [[Chatting with your Burly Bodyguard]].
*After defeating a certain number of enemies (50?) a "chat" link will appear next to your familiar. Clicking it leads to [[Chatting with your Burly Bodyguard]].
*After the first combat with the Burly Bodyguard each ascension, it gets 1 level worth of XP for each [[Softcore]] [[Avant Guard]] run completed, and 2 levels for each [[Hardcore]] Avant Guard run completed. This bonus is capped at 11 levels total, and is applied even if the current ascension is not an Avant Guard one.
*After the first combat with the Burly Bodyguard each ascension it gets n^2 XP where n is the number of [[Avant Guard]] runs completed, with each [[Softcore]] [[Avant Guard]] run counting as 1, and each [[Hardcore]] Avant Guard run counting as 2. This bonus is capped at n=11, and is applied even if the current ascension is not an Avant Guard one.
*Every round Burly Bodyguard will attack the enemy for 0.35*wt to 1.0*wt, where wt is familiar weight.


==References==
==References==
*The haiku is a reference to the 1986 [[Wikipedia:Paul Simon|Paul Simon]] song "[[Wikipedia:You Can Call Me Al|You Can Call Me Al]]"
*The haiku is a reference to the 1986 [[Wikipedia:Paul Simon|Paul Simon]] song "[[Wikipedia:You Can Call Me Al|You Can Call Me Al]]"

Latest revision as of 22:46, 24 February 2025

Burly Bodyguard

He's your bodyguard
and you'll be his long-lost pal.
Can he call you Al?

Protects and attacks


Ability: Attacks opponent every round, blocks like a Levitating Potato

Throne/Bjorn: Cannot sit in the throne.

Hatchling: baby bodyguard

Familiar-Specific Equipment: bodyguard badge

Ultimate Cage Match Scavenger Hunt Obstacle Course Hide and Seek

Mumming Trunk Abilities:

+30% Meat Drop 4-5 MP +3 Muscle statgain +25% Item Drop +4 Mysticality statgain 8-10 HP +2 Moxie statgain
*Hover for details
Cannot breathe underwater
Combat Messages
  • Regular messages:
When attacking:
  • %fn% pushes your foe away from you, dealing X damage in the process.
When protecting:
  • %fn% steps protectively between you and your foe. Your foe thinks of something to do other than harm you.
  • After Combat:
After defeating N enemies:
  • %fn% looks mildly talkative.
  • You can't tell if %fn% is winking under his Tam O'Shanter, because of his dark sunglasses.
  • %fn% cautiously checks the area around the gravy maypole for potential threats.
  • %fn% smiles with his wax lips. It's the only time you've ever seen him display emotion.

Arena Messages

None. This familiar has no weaknesses.

Notes

  • After defeating a certain number of enemies (50?) a "chat" link will appear next to your familiar. Clicking it leads to Chatting with your Burly Bodyguard.
  • After the first combat with the Burly Bodyguard each ascension it gets n^2 XP where n is the number of Avant Guard runs completed, with each Softcore Avant Guard run counting as 1, and each Hardcore Avant Guard run counting as 2. This bonus is capped at n=11, and is applied even if the current ascension is not an Avant Guard one.
  • Every round Burly Bodyguard will attack the enemy for 0.35*wt to 1.0*wt, where wt is familiar weight.

References