Cyberzone 3: Difference between revisions

From A KoL Wiki
imported>Discordance
Created page with "{{Location}} <!--Location description --> {{statrec|<!-- recommended stat msg -->}} ==Combat Adventures== {{Combat|name=redhat hacker|note1=If the current active intrusion..."
 
imported>Discordance
No edit summary
 
(2 intermediate revisions by the same user not shown)
Line 6: Line 6:


==Combat Adventures==
==Combat Adventures==
{{Combat|name=zombie process}}
{{Combat|name=botfly}}
{{Combat|name=network worm}}
{{Combat|name=ICE man}}
{{Combat|name=rat (remote access trojan)}}
==Scheduled Combat Adventures==
{{Combat|name=redhat hacker|note1=If the current active intrusion on the network}}
{{Combat|name=redhat hacker|note1=If the current active intrusion on the network}}
{{Combat|name=bluehat hacker|note1=If the current active intrusion on the network}}
{{Combat|name=bluehat hacker|note1=If the current active intrusion on the network}}
Line 16: Line 23:
{{Combat|name=parental controls|note1=If the current active countermeasures on the network}}
{{Combat|name=parental controls|note1=If the current active countermeasures on the network}}
{{Combat|name=null container|note1=If the current active countermeasures on the network}}
{{Combat|name=null container|note1=If the current active countermeasures on the network}}
{{Combat|name=zombie process}}
{{Combat|name=botfly}}
{{Combat|name=network worm}}
{{Combat|name=ICE man}}
{{Combat|name=rat (remote access trojan)}}


==Non-combat Adventures==
==Non-combat Adventures==
Line 37: Line 39:
|name=The Final Node
|name=The Final Node
|image=floppy2.gif
|image=floppy2.gif
|choice1name=Hacking Complete|choice1=20,000 {{ImageLink|Meat}}, seeded [[The Dedigitizer|dedigitizer schematic]] from zone 3 list.
|choice1name=You Cyber-Did It!|choice1=20,000 {{ImageLink|Meat}}, seeded [[The Dedigitizer|dedigitizer schematic]] from zone 3 list.
|note1=Occurs on the 20th Adventure in the zone.}}
|note1=Occurs on the 20th Adventure in the zone.}}


Line 43: Line 45:
* Each day the network name is randomised from a word bucket.
* Each day the network name is randomised from a word bucket.
* Each day an intrusion and countermeasure are selected, determining the hacker and countermeasure process in the zone.
* Each day an intrusion and countermeasure are selected, determining the hacker and countermeasure process in the zone.
* Starting with the first adventure, then every odd adventure spent in the zone a scheduled adventure occurs. This selects a hacker or countermeasure at random to fight.
* Any combat in the zone is considered a [[:Category:Processes|process]] fight, unless a hacker is encountered which then is treated as a normal combat.
* The halfway elemental test has the same element as the countermeasure.
* The halfway elemental test has the same element as the countermeasure.

Latest revision as of 18:32, 21 January 2025

Cyberzone 3
Zone Num 587
Location Network Map
Unlocks
Recom Stat
Combat % 100
ML
Terrain indoor
refreshedit data


A primary stat of is suggested. If your main stat isn't high enough, you'll see the following message:

(It is recommended that you have at least <mainstat> to adventure here.)

Combat Adventures


zombie process This monster is a Construct -- (edit metadata)
  • Item Drops: None
  • Meat Drop: None
  • Monster Level: unknownSubstat Gain: unknownMoxie for No Hit*: unknown
  • Monster Defense: unknown
  • Hit Points: unknown
  • Initiative: 0
  • Elemental Alignment: None
  • Damage Resistance: 100% non-CyberRealm skills

botfly This monster is a Construct -- (edit metadata)
  • Item Drops: None
  • Meat Drop: None
  • Monster Level: unknownSubstat Gain: unknownMoxie for No Hit*: unknown
  • Monster Defense: unknown
  • Hit Points: unknown
  • Initiative: 250
  • Elemental Alignment: None
  • Damage Resistance: 100% non-CyberRealm skills

network worm This monster is a Construct -- (edit metadata)
  • Item Drops: None
  • Meat Drop: None
  • Monster Level: unknownSubstat Gain: unknownMoxie for No Hit*: unknown
  • Monster Defense: unknown
  • Hit Points: unknown
  • Initiative: 150
  • Elemental Alignment: None
  • Damage Resistance: 100% non-CyberRealm skills

ICE man This monster is a Construct -- (edit metadata)
  • Item Drops: None
  • Meat Drop: None
  • Monster Level: unknownSubstat Gain: unknownMoxie for No Hit*: unknown
  • Monster Defense: unknown
  • Hit Points: unknown
  • Initiative: 50
  • Elemental Alignment: None
  • Damage Resistance: 100% non-CyberRealm skills

rat (remote access trojan) This monster is a Construct -- (edit metadata)
  • Item Drops: None
  • Meat Drop: None
  • Monster Level: unknownSubstat Gain: unknownMoxie for No Hit*: unknown
  • Monster Defense: unknown
  • Hit Points: unknown
  • Initiative: 200
  • Elemental Alignment: None
  • Damage Resistance: 100% non-CyberRealm skills

Scheduled Combat Adventures


redhat hacker This monster is a Dude -- (edit metadata)
  • Item Drops: logic grenade
  • Meat Drop: None
  • Monster Level: unknownSubstat Gain: unknownMoxie for No Hit*: unknown
  • Monster Defense: unknown
  • Hit Points: unknown
  • Initiative: 300
  • Elemental Alignment: hot, weak against stench and sleaze
  • Damage Resistance:
  • Note: If the current active intrusion on the network

bluehat hacker This monster is a Dude -- (edit metadata)
  • Item Drops: ICEbox
  • Meat Drop: None
  • Monster Level: unknownSubstat Gain: unknownMoxie for No Hit*: unknown
  • Monster Defense: unknown
  • Hit Points: unknown
  • Initiative: 0
  • Elemental Alignment: cold, weak against hot and spooky
  • Damage Resistance:
  • Note: If the current active intrusion on the network

greenhat hacker This monster is a Dude -- (edit metadata)
  • Item Drops: glitched malware
  • Meat Drop: None
  • Monster Level: unknownSubstat Gain: unknownMoxie for No Hit*: unknown
  • Monster Defense: unknown
  • Hit Points: unknown
  • Initiative: 150
  • Elemental Alignment: stench, weak against cold and sleaze
  • Damage Resistance:
  • Note: If the current active intrusion on the network

purplehat hacker This monster is a Dude -- (edit metadata)
  • Item Drops: digital honeypot
  • Meat Drop: None
  • Monster Level: unknownSubstat Gain: unknownMoxie for No Hit*: unknown
  • Monster Defense: unknown
  • Hit Points: unknown
  • Initiative: 200
  • Elemental Alignment: sleaze, weak against cold and spooky
  • Damage Resistance:
  • Note: If the current active intrusion on the network

greyhat hacker This monster is a Dude -- (edit metadata)
  • Item Drops: null-day exploit
  • Meat Drop: None
  • Monster Level: unknownSubstat Gain: unknownMoxie for No Hit*: unknown
  • Monster Defense: unknown
  • Hit Points: unknown
  • Initiative: 100
  • Elemental Alignment: spooky, weak against hot and stench
  • Damage Resistance:
  • Note: If the current active intrusion on the network

firewall This monster is a Construct -- (edit metadata)
  • Item Drops: None
  • Meat Drop: None
  • Monster Level: unknownSubstat Gain: unknownMoxie for No Hit*: unknown
  • Monster Defense: unknown
  • Hit Points: unknown
  • Initiative: 0
  • Elemental Alignment: hot, weak against stench and sleaze
  • Damage Resistance: 100% non-CyberRealm skills
  • Note: If the current active countermeasures on the network

ICE barrier This monster is a Construct -- (edit metadata)
  • Item Drops: None
  • Meat Drop: None
  • Monster Level: unknownSubstat Gain: unknownMoxie for No Hit*: unknown
  • Monster Defense: unknown
  • Hit Points: unknown
  • Initiative: 0
  • Elemental Alignment: cold, weak against hot and spooky
  • Damage Resistance: 100% non-CyberRealm skills
  • Note: If the current active countermeasures on the network

corruption quarantine This monster is a Construct -- (edit metadata)
  • Item Drops: None
  • Meat Drop: None
  • Monster Level: unknownSubstat Gain: unknownMoxie for No Hit*: unknown
  • Monster Defense: unknown
  • Hit Points: unknown
  • Initiative: 0
  • Elemental Alignment: stench, weak against cold and sleaze
  • Damage Resistance: 100% non-CyberRealm skills
  • Note: If the current active countermeasures on the network

parental controls This monster is a Construct -- (edit metadata)
  • Item Drops: None
  • Meat Drop: None
  • Monster Level: unknownSubstat Gain: unknownMoxie for No Hit*: unknown
  • Monster Defense: unknown
  • Hit Points: unknown
  • Initiative: 0
  • Elemental Alignment: sleaze, weak against cold and spooky
  • Damage Resistance: 100% non-CyberRealm skills
  • Note: If the current active countermeasures on the network

null container This monster is a Construct -- (edit metadata)
  • Item Drops: None
  • Meat Drop: None
  • Monster Level: unknownSubstat Gain: unknownMoxie for No Hit*: unknown
  • Monster Defense: unknown
  • Hit Points: unknown
  • Initiative: 0
  • Elemental Alignment: spooky, weak against hot and stench
  • Damage Resistance: 100% non-CyberRealm skills
  • Note: If the current active countermeasures on the network

Non-combat Adventures


Cyber 3 - Halfway
Cyber 3 - Halfway
  • Test: 0-32 , take element damage.
  • Try to route around: Leave
  • Note: Does not cost an adventure.
  • Note: Occurs on the 10th Adventure in the zone.
  • Note: The current network countermeasure determines the element of the test.
  • Note: The title, image, description, first choice name and text are all changed to match the element.

The Final Node
The Final Node
  • You Cyber-Did It!: 20,000 , seeded dedigitizer schematic from zone 3 list.
  • Note: Occurs on the 20th Adventure in the zone.

Notes

  • Each day the network name is randomised from a word bucket.
  • Each day an intrusion and countermeasure are selected, determining the hacker and countermeasure process in the zone.
  • Starting with the first adventure, then every odd adventure spent in the zone a scheduled adventure occurs. This selects a hacker or countermeasure at random to fight.
  • Any combat in the zone is considered a process fight, unless a hacker is encountered which then is treated as a normal combat.
  • The halfway elemental test has the same element as the countermeasure.