The Dark Neck of the Woods: Difference between revisions
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imported>Quietust m No, they were talking about Chester Meatpot in the Spooky Forest as being the one that only happens once per ascension |
imported>Starwed Add infobox |
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{{INFOBOX_Location | |||
|name=The Dark Neck of the Woods | |||
|location=[[Copse of the Deep Fat Friars]] | |||
|combat_chance=85.5 | |||
|min_stat=29 | |||
|clover=None | |||
|mlevel_min=40 | |||
|mlevel_max=52 | |||
}} | |||
[[Image:Neck.gif|The Dark Neck of the Woods|center]] | [[Image:Neck.gif|The Dark Neck of the Woods|center]] | ||
Revision as of 22:15, 18 November 2006
The Dark Neck of the Woods | |
Zone Num | unknown |
---|---|
Location | Copse of the Deep Fat Friars |
Unlocks | unknown |
Recom Stat | 29 |
Combat % | 85.5 |
ML | 40 - 52 |
Terrain | unknown |
Special Adventures | |
Lucky | None |
refreshedit data |

The Dark Neck of the Woods is in The Distant Woods inside The Copse of the Deep Fat Friars. The Dark Neck of the woods becomes available (as do The Dark Elbow of the Woods and The Dark Heart of the Woods) once you have been given the Deep Fat Friars' Gate Quest quest. Upon completion of the quest, the Elbow, Neck, and Heart of the Woods disappear and all of their monsters move to The Deep Fat Friars' Gate.
All monsters here have hot resistance.
(You must have at least 29 $stat to adventure here.) Template:CombatFrequency
Hellion ![]() | |
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P imp ![]() | |
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W imp ![]() | |
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Friar No More | |
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Dodecahedrariffic! | |
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- Occurs once per ascension