CLEESH: Difference between revisions

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CLEESH can indeed be kept when ascending.
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{{skill|name=CLEESH|source=Revamped [[Strange Leaflet Quest]]|class=Any|level=9|description=By casting this spell, you can turn any monster into a toad, which will enable your cowardice to know no bounds.|effect=Turns monsters into various amphibians.|type=Combat|mpcost=10|price=0 Meat}}
{{skill|name=CLEESH|source=Revamped [[Strange Leaflet Quest]]|class=Any|level=9|description=By casting this spell, you can turn any monster into a toad, which will enable your cowardice to know no bounds.|effect=Turns monsters into various amphibians.|type=Combat|mpcost=10|price=0 Meat}}


You can cast this spell during combat.  It changes the monster into one of three random amphibians:  a [[frog]], a [[newt]], or a [[salamander]]. They are very weak, and give only 1 <nowiki><</nowiki>[[Advancement|substat]]<nowiki>></nowiki> and 1 item.
You can cast this spell during combat.  It changes the monster into one of three random amphibians:  a [[frog]], a [[newt]], or a [[salamander]]. They are very weak, and give only 1 <nowiki><</nowiki>[[Advancement|substat]]<nowiki>></nowiki> and 1 item - a [[squashed frog]], [[eye of newt]] or [[salamander spleen]]. The monster does NOT drop any of the items that it would originally have dropped before being CLEESHed.


==Notes==
==Notes==
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*You cannot successfully cast this spell twice on the same opponent.  If you try, you get the message:
*You cannot successfully cast this spell twice on the same opponent.  If you try, you get the message:
:You cast CLEESH at your opponent. It burps quietly, but nothing else happens.
:You cast CLEESH at your opponent. It burps quietly, but nothing else happens.
*There are some opponents you cannot CLEESH.
*There are some opponents you cannot CLEESH.  


==References==
==References==
*A similar spell of the same name appeared in the PC/Commodore 64/Apple II/8-Bit Atari [[Wikipedia:Zork|''Zork'']] trilogy of text-adventure games, succeeded by the [[Wikipedia:Enchanter (computer game)|''Enchanter'']] trilogy of the early 1980's.  The [[Wikipedia:Zork magic|''Zork'' magic spell]] would change a creature into a small amphibian.
*A similar spell of the same name appeared in the PC/Commodore 64/Apple II/8-Bit Atari [[Wikipedia:Zork|''Zork'']] trilogy of text-adventure games, succeeded by the [[Wikipedia:Enchanter (computer game)|''Enchanter'']] trilogy of the early 1980's.  The [[Wikipedia:Zork magic|''Zork'' magic spell]] would change a creature into a small amphibian.

Revision as of 01:50, 17 February 2006

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CLEESH

CLEESH

Type: Combat
MP Cost: 10

By casting this spell, you can turn any monster into a toad, which will enable your cowardice to know no bounds.

Turns monsters into various amphibians.

View metadata
Skill ID not known!
Source: Revamped Strange Leaflet Quest
Price: 0 Meat
Class: Any
Level: 9

This skill needs its in-game message specified via the "usemsg" parameter; see {{Skill}} for more details.


You can cast this spell during combat. It changes the monster into one of three random amphibians: a frog, a newt, or a salamander. They are very weak, and give only 1 <substat> and 1 item - a squashed frog, eye of newt or salamander spleen. The monster does NOT drop any of the items that it would originally have dropped before being CLEESHed.

Notes

  • The skill can be kept when ascending.
  • The permanent status may enable to use CLEESH earlier in the leaflet, possibly opening new possibilities.
  • You cannot successfully cast this spell twice on the same opponent. If you try, you get the message:
You cast CLEESH at your opponent. It burps quietly, but nothing else happens.
  • There are some opponents you cannot CLEESH.

References

  • A similar spell of the same name appeared in the PC/Commodore 64/Apple II/8-Bit Atari Zork trilogy of text-adventure games, succeeded by the Enchanter trilogy of the early 1980's. The Zork magic spell would change a creature into a small amphibian.