Class: Difference between revisions
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==Main Classes== | ==Main Classes== | ||
{| style="width:auto;" | |||
| valign="top" | | |||
{| border:0px solid black; float:left;" | |||
! colspan="2" style="text-align:center" | [[Seal Clubber]] | |||
|- | |||
| [[File:Sealclubber.gif]] || [[File:Sealclubber_f.gif]] | |||
|} | |||
| style="padding:2px 6px;" | Seal Clubbers hail from the frigid Northlands, because one character class always hails from the frigid Northlands. They rely on their Muscle to survive. | |||
'''Main Stat:''' Muscle | |||
'''Features:''' | |||
* 50% [[HP|sturdier]] than normal | |||
* Empowers themselves with [[Fury]] | |||
* [[Smacks]] with [[:Category:Clubs|clubs]] really well | |||
* Summons [[Infernal Seals]] to club | |||
|} | |||
{| style="width:auto;" | |||
| valign="top" | | |||
{| border:0px solid black; float:left;" | |||
! colspan="2" style="text-align:center" | [[Turtle Tamer]] | |||
|- | |||
| [[File:Turtletamer.gif]] || [[File:Turtletamer_f.gif]] | |||
|} | |||
| style="padding:2px 6px;" | The Turtle Tamer's mystical connection with his/her terrapin brethren imbues him/her with great power. (S)he excels at moving very slowly and winning footraces with smug satisfaction. His/her Muscle is the key to his/her success, and to his/her long lifespan. | |||
'''Main Stat:''' Muscle | |||
'''Features:''' | |||
* 50% [[HP|sturdier]] than normal | |||
* Can receive [[Turtle Blessings|blessings]] from a Turtle Spirit | |||
* [[Shieldbutt|Butts]] things with [[:Category:Shields|shields]] very well | |||
* Can [[Turtle Taming|tame]] wild turtles | |||
|} | |||
{| style="width:auto;" | |||
| valign="top" | | |||
{| border:0px solid black; float:left;" | |||
! colspan="2" style="text-align:center" | [[Pastamancer]] | |||
|- | |||
| [[File:Pastamancer.gif]] || [[File:Pastamancer_f.gif]] | |||
|} | |||
| style="padding:2px 6px;" | With his/her mastery of the arcane secrets of Noodlecraft, the Pastamancer is a force to be reckoned with. (S)he relies on his/her Mysticality to get ahead in the world. | |||
'''Main Stat:''' Mysticality | |||
'''Features:''' | |||
* 50% more [[MP|magical]] than normal | |||
* 5% more [[Elemental Resistance|resistant]] to the elements | |||
* Summons [[Pasta Thralls|pasta creatures]] to their aid | |||
* [[MP Restorers|Recharges]] magical energies from [[Pastamastery|pastas]] | |||
|} | |||
{| style="width:auto;" | |||
| valign="top" | | |||
{| border:0px solid black; float:left;" | |||
! colspan="2" style="text-align:center" | [[Sauceror]] | |||
|- | |||
| [[File:Sauceror.gif]] || [[File:Sauceror_f.gif]] | |||
|} | |||
| style="padding:2px 6px;" | Long engaged in an uneasy truce with the Pastamancers, the guild of Saucerors protects the secrets of the Ancient Brotherhood of Gravymakers. Their Mysticality is their most important attribute. | |||
'''Main Stat:''' Mysticality | |||
'''Features:''' | |||
* 50% more [[MP|magical]] than normal | |||
* 5% more [[Elemental Resistance|resistant]] to the elements | |||
* Extracts fallen foes' [[Soul Saucery|souls]] in sauce form | |||
* [[Advanced Saucecrafting|Crafts]] 3 times the amount of potions | |||
* Reagent potions last longer | |||
|} | |||
{| style="width:auto;" | |||
| valign="top" | | |||
{| border:0px solid black; float:left;" | |||
! colspan="2" style="text-align:center" | [[Disco Bandit]] | |||
|- | |||
| [[File:Discobandit.gif]] || [[File:Discobandit_f.gif]] | |||
|} | |||
| style="padding:2px 6px;" | The Disco Bandit boogies to and fro, hither and yon. Whence comes (s)he? No man knows. Whither strikes (s)he next? All men live in fear of him/her and his/her Moxie. | |||
'''Main Stat:''' Moxie | |||
'''Features:''' | |||
* Can [[Pickpocket]] things | |||
* Dancing generates [[Disco Momentum|momentum]] | |||
|} | |||
{| style="width:auto;" | |||
| valign="top" | | |||
{| border:0px solid black; float:left;" | |||
! colspan="2" style="text-align:center" | [[Accordion Thief]] | |||
|- | |||
| [[File:Accordionthief.gif]] || [[File:Accordionthief_f.gif]] | |||
|} | |||
| style="padding:2px 6px;" | The scourge of mariachis and polka bands, the Accordion Thieves have plied their malign craft since time out of mind. Their Moxie serves them well in both their adventures and their interactions with "the ladies/gentlemen." | |||
'''Main Stat:''' Moxie | |||
'''Features:''' | |||
* Can [[Pickpocket]] things | |||
* Can [[Steal Accordion|steal]] and use accordions | |||
* Does not have to buy their own accordion | |||
* Can sneak into other guilds | |||
|} | |||
==Challenge Run Classes== | ==Challenge Run Classes== | ||
{| style="width:auto;" | |||
* | | valign="top" | | ||
* | {| border:0px solid black; float:left;" | ||
! colspan="2" style="text-align:center" | [[Avatar of Boris#Class|Avatar of Boris]] | |||
|- | |||
| [[File:Boris_avatar.gif]] || [[File:Boris_avatar_f.gif]] | |||
|} | |||
| style="padding:2px 6px;" | You're filled with the spirit of Boris, the voracious, ferocious, and prestigious Legendary Warrior of the Times of Old. Armed with only your trusty axe Trusty and your faithful minstrel Clancy, you'll use an entirely new set of skills to defeat the Sorceress. | |||
'''Main Stat:''' Muscle | |||
'''Features:''' | |||
* 50% [[HP|sturdier]] than normal | |||
* Rejects all guild practices | |||
* Great at [[Avatar of Boris#Skills|fighting, shouting, and feasting]] | |||
* Always has their [[Trusty]] axe in hand | |||
* Has a personal [[Clancy|bard]] instead of a familiar | |||
* Eats a lot more than others | |||
* Has a strict limit on alcohol intake | |||
|} | |||
{| style="width:auto;" | |||
| valign="top" | | |||
{| border:0px solid black; float:left;" | |||
! colspan="2" style="text-align:center" | [[Zombie Slayer#Class|Zombie Master]] | |||
|- | |||
| [[File:Zombavatar.gif]] || [[File:Zombavatar_f.gif]] | |||
|} | |||
| style="padding:2px 6px;" | The dead are rising! Okay, it's been known to happen from time to time -- zombies aren't exactly rare in the Kingdom -- but this time it's serious! Take up arms to fight the undead hordes, before the entire Kingdom falls to a zombie apocalypse! | |||
'''Main Stat:''' Muscle | |||
'''Features:''' | |||
* 50% [[HP|sturdier]] than normal | |||
* Rejects all guild practices (they're gone anyway) | |||
* [[Zombie Slayer#Skills|Commands zombies to fight]] (also fights like one) | |||
* Uses a [[Zombie Slayer#Horde|zombie horde]] instead of MP | |||
* Can only use [[:Category:Undead Familiars|undead familiars]] (because all the living ones are dead) | |||
* Follows a strict diet of brains | |||
* Cannot hold their alcohol as much | |||
|} | |||
{| style="width:auto;" | |||
| valign="top" | | |||
{| border:0px solid black; float:left;" | |||
! colspan="2" style="text-align:center" | [[Avatar of Jarlsberg#Class|Avatar of Jarlsberg]] | |||
|- | |||
| [[File:Jarlsberg_avatar.gif]] || [[File:Jarlsberg_avatar_f.gif]] | |||
|} | |||
| style="padding:2px 6px;" | You're filled with the spirit of Jarlsberg, the Legendary Wizard of the Times of Old. Armed with the secrets of the cosmos, you'll use an entirely new set of powerful spells to devastate your foes. | |||
'''Main Stat:''' Mysticality | |||
'''Features:''' | |||
* 50% more [[MP|magical]] than normal | |||
* 5% more [[Elemental Resistance|resistant]] to the elements | |||
* Rejects all guild practices | |||
* Is a [[Avatar of Jarlsberg#Skills|master of all meals]] | |||
* Will only eat or drink the [[Jarlsberg's Cosmic Kitchen|foods]] they made | |||
* Refuses to get physical | |||
* Conjures [[Avatar of Jarlsberg#Companion|companions]] in place of filthy familiars | |||
* Normally a lighter eater/drinker | |||
|} | |||
==Astral Spirit== | ==Astral Spirit== | ||
{| style="width:auto;" | |||
| valign="top" | | |||
{| border:0px solid black; float:left;" | |||
! style="text-align:center" | [[Astral Spirit]] | |||
|- | |||
| style="text-align:center" | [[File:Spirit.gif]] | |||
|} | |||
| style="padding:2px 6px;" | '''Features:''' | |||
* Immortal | |||
* Infinite stats | |||
* Lives in a [[Beyond the Pale|plane of boredom]] | |||
* Cannot interact with the Kingdom | |||
* Can [[Ascension|ascend]] | |||
|} | |||
==Notes== | ==Notes== |
Revision as of 04:42, 16 November 2013
There are six distinct main classes in the Kingdom of Loathing, as well as other special classes. Each centers around one of three main stats, and each has a different set of skills to use.
Main Classes
|
Seal Clubbers hail from the frigid Northlands, because one character class always hails from the frigid Northlands. They rely on their Muscle to survive.
Main Stat: Muscle Features:
|
|
The Turtle Tamer's mystical connection with his/her terrapin brethren imbues him/her with great power. (S)he excels at moving very slowly and winning footraces with smug satisfaction. His/her Muscle is the key to his/her success, and to his/her long lifespan.
Main Stat: Muscle Features: |
|
With his/her mastery of the arcane secrets of Noodlecraft, the Pastamancer is a force to be reckoned with. (S)he relies on his/her Mysticality to get ahead in the world.
Main Stat: Mysticality Features:
|
|
Long engaged in an uneasy truce with the Pastamancers, the guild of Saucerors protects the secrets of the Ancient Brotherhood of Gravymakers. Their Mysticality is their most important attribute.
Main Stat: Mysticality Features: |
|
The Disco Bandit boogies to and fro, hither and yon. Whence comes (s)he? No man knows. Whither strikes (s)he next? All men live in fear of him/her and his/her Moxie.
Main Stat: Moxie Features:
|
|
The scourge of mariachis and polka bands, the Accordion Thieves have plied their malign craft since time out of mind. Their Moxie serves them well in both their adventures and their interactions with "the ladies/gentlemen."
Main Stat: Moxie Features:
|
Challenge Run Classes
|
You're filled with the spirit of Boris, the voracious, ferocious, and prestigious Legendary Warrior of the Times of Old. Armed with only your trusty axe Trusty and your faithful minstrel Clancy, you'll use an entirely new set of skills to defeat the Sorceress.
Main Stat: Muscle Features:
|
|
The dead are rising! Okay, it's been known to happen from time to time -- zombies aren't exactly rare in the Kingdom -- but this time it's serious! Take up arms to fight the undead hordes, before the entire Kingdom falls to a zombie apocalypse!
Main Stat: Muscle Features:
|
|
You're filled with the spirit of Jarlsberg, the Legendary Wizard of the Times of Old. Armed with the secrets of the cosmos, you'll use an entirely new set of powerful spells to devastate your foes.
Main Stat: Mysticality Features:
|
Astral Spirit
|
Features:
|
Notes
- Cristobal Colon (#1492), the mythical source of the comfy blankets, is a level 23 Seal Clubber, but has the class title of "Explorer" (quotes included), rather than the standard title of "Seal Clubber".
- The Toot Oriole (#7007) has no distinct class, but has the class title of "Helpful Bird (NPC)" and a Disco Bandit tattoo.
- Don Pygoscelis (#176862) is a level 11 Accordion Thief (a Sub-Apprentice Accordion Thief).
- Uncle Crimbo (#666) is a level 11 Seal Clubber (a Reindeer Threatener). The account creation date shows that he was born on December 25, 0.
- Radiobugbear (#493540) is a level 1 Seal Clubber (a Lemming Trampler)
- The Ghost of the English Language (#800) is a level 14 Astral Spirit, and as a result has no definitive class.
- The RNG has a class title of "Inscrutable Force", and a variable level and playerid.
- Enraged Cow (#31513) has a class title of "Hope Crusher (NPC)" and a Seal Clubber tattoo.