Dusty bottle of wine: Difference between revisions

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Notes: blender gives adventures. why is it necessary?
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*Even though Glyph Two wine does not add [[drunkenness]], it is still [[:Category:Booze|booze]] and therefore cannot be consumed while [[Drunkenness#Falling-Down Drunk|falling-down drunk]].
*Even though Glyph Two wine does not add [[drunkenness]], it is still [[:Category:Booze|booze]] and therefore cannot be consumed while [[Drunkenness#Falling-Down Drunk|falling-down drunk]].
*If you lose all your HP from drinking the gone bad or sediment wines, you gain 4 adventures of [[Beaten Up]] instead of the usual 3.
*If you lose all your HP from drinking the gone bad or sediment wines, you gain 4 adventures of [[Beaten Up]] instead of the usual 3.
*Glyph four will give 6-8 adv instead of 5-7 with [[Blender]] moon sign


==References==
==References==

Revision as of 07:08, 29 May 2009

There are six dusty bottles of wine, all used for the Spookyraven Manor portion of the Holy MacGuffin Quest. They are:

When Consumed

One of the following effects depending on the symbol seen on the bottle with Lord Spookyraven's spectacles equipped (first Ascension) or in inventory. Similar to the bang potions, results change from player to player and with ascension, but always have the same symbol.

Glyph Result
You drink the wine. You've had better, but you've had worse.
AdventuresYou gain 3-4 Adventures.
You gain 5-10 Fortitude.
You gain 5-10 Enchantedness.
You gain 5-10 Smarm.
You gain 2 Drunkenness.
You guzzle the entire bottle of wine before you realize that it has turned into vinegar. Bleeah.
You acquire an effect: Full of Vinegar
(duration: 10 Adventures)
You drink the bottle of wine, then belch up a cloud of foul-smelling green smoke. Looks like this wine was infused with wormwood. Spoooooooky.
You acquire an effect: Kiss of the Black Fairy
(duration: 10 Adventures)
AdventuresYou gain 3-4 Adventures.
You gain 3-6 Muscleboundness.
You gain 15-20 Mysteriousness.
You gain 3-6 Sarcasm.
You gain 2 Drunkenness.
This wine is fantastic! You gulp down the entire bottle, and feel great!
AdventuresYou gain 5-7 Adventures.
You gain 10-15 Muscleboundness.
You gain 10-15 Enchantedness.
You gain 10-15 Cheek.
You gain 2 Drunkenness.
You drink the wine. It tastes pretty good, but when you get to the bottom, it's full of sediment, which turns out to be powdered glass. Ow.
AdventuresYou gain 3-4 Adventures.
You gain 5-10 Strengthliness.
You gain 5-10 Magicalness.
You gain 5-10 Chutzpah.
HPYou lose some hit points.
You gain 2 Drunkenness.
(you lose 60%-70% of maximum hit points)
You drink the wine, but it seems to have gone bad. Not in the "turned to vinegar" sense, but the "turned to crime" sense. It perpetrates some violence against you on the inside.
HPYou lose some hit points.
You gain 2 Drunkenness.
(you lose 80%-90% of maximum hit points)

Notes

  • Even though Glyph Two wine does not add drunkenness, it is still booze and therefore cannot be consumed while falling-down drunk.
  • If you lose all your HP from drinking the gone bad or sediment wines, you gain 4 adventures of Beaten Up instead of the usual 3.

References

  • The bottle of wine which was "infused with wormwood," and its effect, Kiss of the Black Fairy, probably reference absinthe; a liquor containing wormwood that is commonly referred to as The Green Fairy.