Equipment Familiar: Difference between revisions

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Equipment familiars are familiars who will take a piece of your equipment and gladly wield it in your stead. Equipping it on them will have varied effects, from attacking enemies, to providing bonus item drops like a [[Baby Gravy Fairy]], healing you like a [[Ghuol Whelp]], and so on. All of these familiars have so far been former [[Mr. Store]] items-of-the-month so they may be scarce.
Equipment familiars are familiars who will take a piece of your equipment and gladly wield it in your stead. Equipping it on them will have varied effects, from attacking enemies, to providing bonus item drops like a [[Baby Gravy Fairy]], healing you like a [[Ghuol Whelp]], and so on. All of these familiars have so far been former [[Mr. Store]] items-of-the-month so they may be scarce.


None of the equipment is used up when it's handed over; So go and discover your favorite combinations!
None of the equipment is lost when it's handed over; so go and discover your favorite combinations!


==Familiars==
==Familiars==
{|-
{| cellpadding="3" cellspacing="0" border=1 style="border-collapse:collapse; text-align:center; valign:center; margin: auto"
|Hatchling
!Hatchling /<br />Familiar
|Familiar
!Equipment Used
|Equipment Used
!Weight Cap
|Weight Cap
!Active<br> Enchantment
|Active<br> Enchantment
!Combat<br> Attack
|Combat<br> Attack
!Combat<br> Abilities
|Combat<br> Abilities
!Post-Battle<br> Abilities
|Post-Battle<br> Abilities
|-
|-
|{{inlineItem|spooky rattling cigar box}}
!{{inlineItem|spooky rattling cigar box}}<br />
|{{inlineItem|Disembodied Hand}}
{{inlineItem|Disembodied Hand}}
|[[1-handed weapons]]
|[[1-handed weapons]]
|None
|None
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|None
|None
|-
|-
|{{inlineItem|sane hatrack}}
!{{inlineItem|sane hatrack}}<br />
|{{inlineItem|Mad Hatrack}}
{{inlineItem|Mad Hatrack}}
|[[Hats]]
|[[Hats]]
|P/4, rounded down if P<200
|P/4, rounded down if P<200
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|Possibly increase meat drops, item drop rates, stat gains, heal HP/MP
|Possibly increase meat drops, item drop rates, stat gains, heal HP/MP
|-
|-
|{{inlineItem|stuffed-shirt scarecrow}}
!{{inlineItem|stuffed-shirt scarecrow}}<br />
|{{inlineItem|Fancypants Scarecrow}}
{{inlineItem|Fancypants Scarecrow}}
|[[Pants]]
|[[Pants]]
|P/4, rounded down if P<200
|P/4, rounded down if P<200
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==Notes==
==Notes==
*P is the power of the equipment attached to the familiar.
*''P'' is the power of the equipment in use by the familiar.
*X is it's current weight.
*''X'' is the familiar's current weight.


[[Category:Familiars]]
[[Category:Familiars]]

Revision as of 03:03, 2 November 2011

This page is in need of content.

Some cleaning up, make table look nicer. If we have 3 of these things, another 2 or 3 are possible

Sometimes one just looks at their familiar and think "Man, I could do better things with this slot. I'm carrying around so much gear that I could never conceivably use. Who needs a spangly sombrero anyway?"

Equipment familiars are familiars who will take a piece of your equipment and gladly wield it in your stead. Equipping it on them will have varied effects, from attacking enemies, to providing bonus item drops like a Baby Gravy Fairy, healing you like a Ghuol Whelp, and so on. All of these familiars have so far been former Mr. Store items-of-the-month so they may be scarce.

None of the equipment is lost when it's handed over; so go and discover your favorite combinations!

Familiars

Hatchling /
Familiar
Equipment Used Weight Cap Active
Enchantment
Combat
Attack
Combat
Abilities
Post-Battle
Abilities
spooky rattling cigar box

Disembodied Hand

1-handed weapons None Yes (X to 2X)+(P/5 to P/10) None None
sane hatrack

Mad Hatrack

Hats P/4, rounded down if P<200 Probably No Varying single-elemental Possibly delevel and entangle Possibly increase meat drops, item drop rates, stat gains, heal HP/MP
stuffed-shirt scarecrow

Fancypants Scarecrow

Pants P/4, rounded down if P<200 ??? Varying prismatic Possibly delevel and entangle Possibly increase meat drops, item drop rates, stat gains, heal HP/MP

Notes

  • P is the power of the equipment in use by the familiar.
  • X is the familiar's current weight.