Fumble Chance: Difference between revisions

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imported>Psly4mne
no more Stoat
imported>Vorzer
Converted spade request from NeedsContent to NeedsSpading, added note that spooky gloves are quest items, added four sources of "Regular Attacks Can't Miss" and note about that enchantment, rearraged entries somewhat.
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{{NeedsContent|[[Light-Headed]], [[All Covered In Whatsit]], [[Beer in Your Shoes]] need some spading.}}
{{NeedsSpading|How much do [[Light-Headed]], [[All Covered In Whatsit]], and [[Beer in Your Shoes]] increase fumble chance?}}
{{RETURNTO Mechanics}}
{{RETURNTO Mechanics}}


Here's a comprehensive list of everything in the game that changes the chance of [[Fumble|fumbling]] when making a regular attack. Fumbling has a default 1-in-22 chance of occurring.
Here's a comprehensive list of everything in the game that changes the chance of [[Fumble|fumbling]] when making a regular attack. Fumbling has a default 1-in-22 chance of occurring.
*The "Regular Attacks Can't Miss" enchantment makes every regular attack hit successfully, and therefore also eliminates fumbling.
*The [[Clockwork Apparatus]] outfit converts fumbles into beneficial effects.
*The [[Clockwork Apparatus]] outfit converts fumbles into beneficial effects.
*Even with a "Never Fumble" enchantment active, the following can still cause you to fumble:
*Even with a "Never Fumble" enchantment active, the following can still cause you to fumble:
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|10 Mus
|10 Mus
|[[Bonus Weapon Damage|Melee Damage]] <font color="red">-2</font>
|[[Bonus Weapon Damage|Melee Damage]] <font color="red">-2</font>
|-
|[[Chalky Hand]]
|Item
!Never
|5 turns
|Item Loss
|None
|
*Obtained from [[handful of hand chalk]]
*[[Bonus Weapon Damage|Melee Damage]] +3
|-
|-
|[[flaming sword]]
|[[flaming sword]]
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*Acts as a [[turtling rod]]
*Acts as a [[turtling rod]]
*Bonus for [[Turtle Tamer|TT]]s only
*Bonus for [[Turtle Tamer|TT]]s only
|-
|[[hardened slime pants]]
|Pants
!Never
|Always
|&nbsp;
|200 Mox
|
*[[Moxie Modifiers|Moxie]] +20%
*Serious Resistance to all [[Elemental Resistance|Elements]] (+3)
|-
|[[Hairy Palms]]
|Item
!Never
|10 turns
|Item Loss
|None
|Obtained from [[orcish hand lotion]]
|-
|-
|[[Mark III Steam-Hat]]
|[[Mark III Steam-Hat]]
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|20 Mox
|20 Mox
|[[Combat Initiative]] +25%
|[[Combat Initiative]] +25%
|-
|[[hardened slime pants]]
|Pants
!Never
|Always
|&nbsp;
|200 Mox
|
*[[Moxie Modifiers|Moxie]] +20%
*Serious Resistance to all [[Elemental Resistance|Elements]] (+3)
|-
|[[porquoise eyebrow ring]]
|Accessory
!Never
|Always
|&nbsp;
|10 Mys
|[[Moxie Modifiers|Moxie]] +4
|-
|[[pulled porquoise earring]]
|Accessory
!Never
|Always
|&nbsp;
|40 Mys
|[[Moxie Modifiers|Moxie]] +9
|-
|[[Red Fox glove]]
|Accessory
!Never
|Always
|&nbsp;
|50 Mys
|
*+5% Chance of Critical Hit
*Regenerate 5-10 HP and MP per adventure
*Regular Attacks Can't Miss
|-
|-
|[[plexiglass pendant]]
|[[plexiglass pendant]]
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*May not equip more than one
*May not equip more than one
|-
|-
|[[porquoise bracelet]]
|[[spooky glove]]
|Accessory
|Accessory
!Never
!Never
|Always
|Always
|&nbsp;
|&nbsp;
|10 Mys
|15 Mys
|[[Moxie Modifiers|Moxie]] +4
|
*[[Moxie Modifiers|Moxie]] +5
*+5 {{element|Spooky}}
*'''Quest Item''' ([[Degrassi Knoll]] [[moon sign]] required)
|-
|-
|[[porquoise eyebrow ring]]
|[[tiny plastic Dr. Awkward]]
|Accessory
|Accessory
!Never
!Never
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|&nbsp;
|&nbsp;
|10 Mys
|10 Mys
|[[Moxie Modifiers|Moxie]] +4
|&nbsp;
|-
|-
|[[pulled porquoise earring]]
|[[porquoise bracelet]]
|Accessory
|Accessory
!Never
!Never
|Always
|Always
|&nbsp;
|&nbsp;
|40 Mys
|10 Mys
|[[Moxie Modifiers|Moxie]] +9
|[[Moxie Modifiers|Moxie]] +4
|-
|[[Chalky Hand]]
|Item
!Never
|5 turns
|Item Loss
|None
|
*Obtained from [[handful of hand chalk]]
*[[Bonus Weapon Damage|Melee Damage]] +3
|-
|[[Comic Violence]]
|Item
!Never
|5 turns
|Item Loss
|None
|
*Obtained from [[gremlin juice]]
*Regular Attacks Can't Miss
|-
|-
|[[spooky glove]]
|[[Chalked Weapon]]
|Accessory
|Item
!Never
!Never
|Always
|10 turns
|&nbsp;
|Item Loss
|15 Mys
|None
|
|
*[[Moxie Modifiers|Moxie]] +5
*Obtained from [[cube of billiard chalk]]
*+5 {{element|Spooky}}
*+5 [[Pool Skill]]
*Regular Attacks Can't Miss
|-
|-
|[[tiny plastic Dr. Awkward]]
|[[Hairy Palms]]
|Accessory
|Item
!Never
!Never
|Always
|10 turns
|&nbsp;
|Item Loss
|10 Mys
|None
|&nbsp;
|Obtained from [[orcish hand lotion]]
|-
|-
|[[White Knuckles]]
|[[White Knuckles]]
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|None
|None
|Obtained randomly from [[disintegrating sheet music]]
|Obtained randomly from [[disintegrating sheet music]]
|-
|[[Song of Battle (effect)|Song of Battle]]
|Skill ([[Avatar of Boris]])
!Never
|20 turns
|10 MP
|
|
*May not be used outside of an [[Avatar of Boris]] run.
*[[Combat Frequency]] +20%
*Weapon Damage +100%
*Regular Attacks Can't Miss
|-
|-
|[[Sticky Hands]]
|[[Sticky Hands]]

Revision as of 03:35, 18 July 2014

There are some vague or non-exact figures and information on this page. Some spading is required.

How much do Light-Headed, All Covered In Whatsit, and Beer in Your Shoes increase fumble chance?

[ Return to Game Mechanics ]

Here's a comprehensive list of everything in the game that changes the chance of fumbling when making a regular attack. Fumbling has a default 1-in-22 chance of occurring.

  • The "Regular Attacks Can't Miss" enchantment makes every regular attack hit successfully, and therefore also eliminates fumbling.
  • The Clockwork Apparatus outfit converts fumbles into beneficial effects.
  • Even with a "Never Fumble" enchantment active, the following can still cause you to fumble:

Known Fumble Modifiers

Source Source Type Fumble
Chance
Duration Cost Prereq Notes
balloon sword Weapon (1H) Never Always   10 Mus Melee Damage -2
flaming sword Weapon (1H) Never Always   60 Mus
  • +20 Hot Damage
  • +10% chance of Spell Critical Hit
Chelonian Morningstar Weapon (1H) Never Always   15 Mus
Flail of the Seven Aspects Weapon (1H) Never Always   60 Mus
Mark III Steam-Hat Hat Never Always   60 Mox
Mark IV Steam-Hat Hat Never Always   60 Mox
Mark V Steam-Hat Hat Never Always   60 Mox
papier-mâchuridars Pants Never Always   20 Mox Combat Initiative +25%
hardened slime pants Pants Never Always   200 Mox
porquoise eyebrow ring Accessory Never Always   10 Mys Moxie +4
pulled porquoise earring Accessory Never Always   40 Mys Moxie +9
Red Fox glove Accessory Never Always   50 Mys
  • +5% Chance of Critical Hit
  • Regenerate 5-10 HP and MP per adventure
  • Regular Attacks Can't Miss
plexiglass pendant Accessory Never Always   75 Mys
  • Moxie +30%
  • Allows you to keep 4 songs in your head instead of 3
  • AT's HCO reward
  • May not equip more than one
Pocket Square of Loathing Accessory Never Always   150 Mys
spooky glove Accessory Never Always   15 Mys
tiny plastic Dr. Awkward Accessory Never Always   10 Mys  
porquoise bracelet Accessory Never Always   10 Mys Moxie +4
Chalky Hand Item Never 5 turns Item Loss None
Comic Violence Item Never 5 turns Item Loss None
Chalked Weapon Item Never 10 turns Item Loss None
Hairy Palms Item Never 10 turns Item Loss None Obtained from orcish hand lotion
White Knuckles Item Never 10 turns Item Loss None Obtained randomly from disintegrating sheet music
Song of Battle Skill (Avatar of Boris) Never 20 turns 10 MP
Sticky Hands Item 1/30 1/10/30 turns Item Loss   Obtained from shrugging off Pie in the Face, Sugar Cog, or pine tar
"Humorous" T-shirt Shirt 2x Always   35 Mus, Torso Awaregness All Attributes +4
sturdy cane Off-hand Item 2x Always   10 Mus
ridiculously overelaborate ninja weapon Weapon (3H) 3x Always   35 Mus 3x Critical Hit Chance
vibrating cyborg knife Weapon (1H) 3x Always   55 Mus Melee Damage +20
Clumsy Item Always 5-15 turns Item Loss None Obtained from concoction of clumsiness
QWOPped Up Item Always 10 turns Item Loss Level 6


Dressing Up
Maximizing

Mus · Mys · Mox · HP · MP · WDmg · SDmg · Init
DA · DR · Res · FightStats · ML · Items · Meat · HP Regen · MP Regen
Adv · PvP · Fam Wt · Crit · Diving

Modifiers

Mus · Mys · Mox · HP · MP · WDmg · SDmg · Init
DA · DR · Res · FightStats · XPBoost · ML · Items · Meat · HP Regen · MP Regen
Adv · PvP · Fam Wt · Crit · Diving


PrismDmg · RDmg · SCrit · Fumb · Stun · Passive Dmg
MP Cost · Spell Elts · Combat% · Hobo · Smith · Poison · Bleed
Stat Limit


See Also

[ Return to Game Mechanics ]