Fuzzy Dice: Difference between revisions
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imported>Argus dice done |
imported>Foggy at long last, we know what five does |
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*::Three. <name> begins to glow with an unearthly blue light. {{MP|amount=X}} | *::Three. <name> begins to glow with an unearthly blue light. {{MP|amount=X}} | ||
*::Four. <name> grows a coating of nasty-looking spikes, and slams into your opponent for X damage. | *::Four. <name> grows a coating of nasty-looking spikes, and slams into your opponent for X damage. | ||
*::Five. <name> glares at your opponent menacingly. A calm fills the air. | *::Five. <name> glares at your opponent menacingly. A calm fills the air.{{delevel|att=X/2}} | ||
*::Six. <name> rolls up next to you and soothes some of your wounds. {{HP|amount=X}} | *::Six. <name> rolls up next to you and soothes some of your wounds. {{HP|amount=X}} | ||
*::Seven. <name> twitches for a little while, but does nothing interesting. | *::Seven. <name> twitches for a little while, but does nothing interesting. |
Revision as of 20:22, 9 November 2010
Fuzzy Dice |
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Groovy plushness, but What does it do? Better ask "What doesn't it do?" |
Ability: Mostly attacks enemies, but sometimes attacks you, gives you meat, HP, or MP, delevels enemies, or keeps enemies from attacking
Throne/Bjorn: All attributes +10, sometimes stuns opponent
Familiar-Specific Equipment: meatcar model
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Ultimate Cage Match | Scavenger Hunt | Obstacle Course | Hide and Seek |
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Combat Messages
- Regular message(s):
- <name> begins to roll.
- Snake Eyes! <name> turns into a snake, and bites you in the foot.
You lose X hit points. - Three. <name> begins to glow with an unearthly blue light.
You gain X Mana Points. - Four. <name> grows a coating of nasty-looking spikes, and slams into your opponent for X damage.
- Five. <name> glares at your opponent menacingly. A calm fills the air.
Monster attack power reduced by X/2 - Six. <name> rolls up next to you and soothes some of your wounds.
You gain X hit points. - Seven. <name> twitches for a little while, but does nothing interesting.
- Eight. <name> forgets what eight was for, and does nothing.
- Nine. <name> trips your opponent. Trippy.
- Ten. <name> loans you 10 Meat.
You gain 10 Meat. - Eleven. <name> bashes into your opponent, doing 2X damage. It's ridiculous. It's not even funny.
- Boxcars! <name> turns into a box of cars, and they all run over you.
You lose X hit points.
- Snake Eyes! <name> turns into a snake, and bites you in the foot.
- <name> begins to roll.
- Enthroned in the Crown of Thrones:
- <Name> rolls for initiative. It makes the check, and your opponent has to wait until the next round to attack
- With lucky Tam O'Shanter equipped:
- <name> finally remembers what eight is for. It's for rifling your slain foe's pockets.
- With miniature gravy-covered maypole equipped:
- <name> swings around the maypole on his string, careful to not get gravy on his fuzz.
- With wax lips equipped:
- <name> grins with his wax lips. How he manages to roll with the wax lips stuck on one side, we don't know.
Arena Messages
- None - familiar has no weaknesses.
Notes
- In all cases, X is the familiar's weight.
- The dice will act approximately 30% of the time, regardless of weight.
- The probability of rolling any of the numbers is the same as if you were to actually roll 2 dice.
References
- The results for eight are a reference to the song "Kiss Off" by the Violent Femmes, which features the lyric "8, 8, I forget what 8 was for".