Hardcore Strategy: Difference between revisions
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*'''Autosell your booze.''' Unless you're stocking up for some reason. | *'''Autosell your booze.''' Unless you're stocking up for some reason. | ||
*'''Increase your daily turns by any means necessary.''' Assemble a [[meat maid]], collect a [[dead guy's watch]], put together your [[pagoda]]. | *'''Increase your daily turns by any means necessary.''' Assemble a [[meat maid]], collect a [[dead guy's watch]], put together your [[pagoda]]. | ||
*'''Don't Adventure!''' Since nothing you can do will raise your number of adventures (unlike other paths that could find food or booze they can use), let them accumulate until a stat day comes. Unless you get more than 50 adventures per rollover, that means that you should never be adventuring on non-stat days. | |||
=Required Item Drop Planning= | =Required Item Drop Planning= |
Revision as of 00:19, 13 July 2005
General Tips
- Don't rest. Heal and spend any Beaten Up turns in a low level area where you still need a drop. Alternatively, visit the "gym" or level up your familiars at the Arena. Soda water from the market is useful for restoring mp to save turns. Boost your moxie with hair spray so that you get hit less;It's definitely worth the 8 meat per turn.
- Become good friends with Doc Galaktik. His Ailment Ointment offers the best heal/value. If for some reason you cannot afford to buy healing items, spend a few turns in an easy area that you still need an item drop from with a restoring familiar (ghuol whelp, starfish, raincloud).
- Plan ahead. Keep track of what drops you need and what area they come from.
- Adventure while the area is still your level. Don't skip an area you need a drop from, or you'll be wasting turns later where you could get more stats from better monsters.
- Complete quests on stat days. Using things like the meat globe, stat script, and Chest of the Bonerdagon are best saved for a nearby stat day.
- Any stat boosts are good stat boosts. When you have next to nothing, anything helps. Assemble any stat boosting accessories you can with what parts you have.
- Avoid the gym. Stats are best gained by adventuring. Using the gym doesn't give you nearly as many stat points as adventuring well.
- Befriend the autosell. As a general rule, if you have more than two of something that's not a food/booze ingredient, healing or combat item, or similarly useful, it's a good idea to autosell all but one. It's also a good idea to autosell your old weapons without stat boosts, for example the viking helmet. Also consider autoselling stat-lowering foods and drinks such as Imp Ale or ghuol guolash (this is not the time to go for a trophy).
- Be a bounty hunter. The Bounty Hunter Hunter is often overlooked, but sometimes he'll be buying items you have. Just be sure to follow the guidelines above so you don't sell something you'll need later.
- Take advantage of Clover Days. Many benefits can be gained from ten-leaf clovers. If you are in dire need of meat for a skill or item, you can use clovers at the Treasury, but this requires adventuring without stat gains. Clovers can also be used to obtain cooking ingredients including spices, can get booze, or extra stat gains. If you are going to need clovers in the next several days, stock up on them because you never know if the next day will be a clover day or not.
No Path
Teetotaler
Boozetafarian
Oxygenarian
- Autosell your food. Just be careful that you don't need it for a quest later on.
- Autosell your booze. Unless you're stocking up for some reason.
- Increase your daily turns by any means necessary. Assemble a meat maid, collect a dead guy's watch, put together your pagoda.
- Don't Adventure! Since nothing you can do will raise your number of adventures (unlike other paths that could find food or booze they can use), let them accumulate until a stat day comes. Unless you get more than 50 adventures per rollover, that means that you should never be adventuring on non-stat days.
Required Item Drop Planning
Items Required for Sorceress' Tower
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