Hobopolis skills: Difference between revisions

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Several [[skills]] are only available via Hobopolis drops:
Several [[skills]] are only available via Hobopolis drops:
*Each type of elemental hobo can drop two books that grant powerful but costly combat skills.
*Each type of elemental hobo can drop two books that grant powerful but costly combat skills.
**One costs 30 MP and deals some elemental damage. It also can used to calm [[flipping out|flipped out]] enemies.
**One costs 30 MP and deals some elemental damage. It also can be used to calm [[flipping out|flipped out]] enemies.
**The other costs 120 MP and does the same elemental damage as [[Saucegeyser]], with the added benefit of generating multiple attacks when cast multiple times during a battle.
**The other costs 120 MP and does the same elemental damage as [[Saucegeyser]], with the added benefit of generating multiple attacks when cast multiple times during a battle.
*Elemental zone minibosses sometimes drop [[Accordion Thief]] songs that are restricted to 10 casts per day, can only be cast on players at least level 15, and can only be cast by Accordion Thieves.
*Elemental zone minibosses sometimes drop [[Accordion Thief]] songs that are restricted to 10 casts per day, can only be cast on players at least level 15, and can only be cast by Accordion Thieves.

Revision as of 01:28, 14 January 2009

Several skills are only available via Hobopolis drops:

  • Each type of elemental hobo can drop two books that grant powerful but costly combat skills.
    • One costs 30 MP and deals some elemental damage. It also can be used to calm flipped out enemies.
    • The other costs 120 MP and does the same elemental damage as Saucegeyser, with the added benefit of generating multiple attacks when cast multiple times during a battle.
  • Elemental zone minibosses sometimes drop Accordion Thief songs that are restricted to 10 casts per day, can only be cast on players at least level 15, and can only be cast by Accordion Thieves.
  • Hodgman occasionally drops one of four journals, each granting a passive skill.

Like skills available from your guild, these skills may be made permanent through ascension.

Additionally, each outfit dropped by the various bosses grants a special combat skill while adventuring in Hobopolis.

When adventuring in Hobopolis with Hodgman's Regal Frippery equipped:

From Hodgman, The Hoboverlord:

Burnbarrel Blvd. (hot)

When adventuring in Hobopolis with Pyretic Panhandler Paraphernalia equipped:

From the Hot hobo:

From Ol' Scratch:

When adventuring in Hobopolis with Hyperborean Hobo Habiliments equipped:

From the Cold hobo:

From Frosty:

When adventuring in Hobopolis with Vile Vagrant Vestments equipped:

From the Stench hobo:

From Oscus:

When adventuring in Hobopolis with Dire Drifter Duds equipped:

From the Spooky hobo:

From Zombo:

When adventuring in Hobopolis with Tawdry Tramp Togs equipped:

From the Sleaze hobo:

From Chester:

Hobopolis
Advanced MechanicsA Maze of Sewer TunnelsRichard's RedoubtShoppingHobo Code
Hobopolis Town Square
Hodgman, The Hoboverlord
Burnbarrel Blvd.
Ol' Scratch
Exposure Esplanade
Frosty
The Heap
Oscus
The Ancient Hobo Burial Ground
Zombo
The Purple Light District
Chester