Poison Damage: Difference between revisions

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====Other====
====Other====
[[Pufferfish spine]]s also poison one's opponent, but damage is listed separately, and increases rather than decreases. Poisons that affect the player are [[:Category:Negative_Status_Effects|negative status effects]] and use an entirely different mechanic. See [[Poison]] for list of other poison effects.
[[Pufferfish spine]]s and [[candycaine powder]] also poison one's opponent, but damage is listed separately, and increases rather than decreases. Poisons that affect the player are [[:Category:Negative_Status_Effects|negative status effects]] and use an entirely different mechanic. See [[Poison]] for list of other poison effects.


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Revision as of 04:05, 17 November 2013

There are some vague or non-exact figures and information on this page. Some spading is required.

What exactly determines how much poison damage weapons do? Does pufferfish spine belong here? Does poison from various sources stack?

[ Return to Game Mechanics ]

Poison damage is a special, decaying form of passive damage that can result from the use of certain combat items, familiars, spells and weapons. Some items do poison damage on their own, while others give a chance to inflict poison damage with weapon attacks.

Poison damage recurs in subsequent rounds of combat, decreasing in each round by 50% rounded down until there is no inflicted damage. Poison damage is treated as physical damage and can be decreased by the enemy's physical resistance.

Source Source
Type
Initial
Damage
Duration Cost Prereq Notes
adder Combat Item 30-40 Instant Item Loss None
Attacking with a poisoned weapon Skill ? Instant   None Attacking with a weapon and a chance to poison enchantment may result in poison damage being inflicted
Baby Mutant Rattlesnake Familiar 80% of familiar attack Instant None None Can also poison from the Crown of Thrones
clutch of dodecapede eggs Combat Item 20-25 Instant Item Loss None Also delevels
Fire a poison arrow Skill 80% of skill damage Instant None Obtuse Angel as your current familiar Limited to 10 uses per day
Mutant Cactus Bud Familiar 80% of familiar attack Instant None None Can also poison from the Crown of Thrones
Mutant Fire Ant Familiar 80% of familiar attack Instant None None Can also poison from the Crown of Thrones
Mutant Gila Monster Familiar 80% of familiar attack Instant None None Can also poison from the Crown of Thrones
noxious gas grenade Combat Item 100-120 Instant Item Loss None Also deals 200-300 damage, calculated separately
pygmy blowgun Combat Item 20-30 Instant Item Loss None Poison can stack.
Spider Plant Florist Friar plant 10-15 Instant None Access to The Florist Friar's Cottage Poisons at start of combat. Can only be planted in indoor zones.
Stringozzi Serpent P spell 50% of skill damage Instant 13 MP None Mys is buffed Mysticality, capped at 120
Vermincelli Pasta Thrall Varies Instant None Vermincelli of level 5 or higher

Chance to Poison

Specific weapons and effects have a weapon poison enchantment, which grants a chance to deal poison damage to your opponent each time you strike with your weapon.

Initial poison damage appears to be 15%-25% of the damage done by the attack, at least in some cases, although not all of these have been thoroughly tested.

Other

Pufferfish spines and candycaine powder also poison one's opponent, but damage is listed separately, and increases rather than decreases. Poisons that affect the player are negative status effects and use an entirely different mechanic. See Poison for list of other poison effects.

Dressing Up
Maximizing

Mus · Mys · Mox · HP · MP · WDmg · SDmg · Init
DA · DR · Res · FightStats · ML · Items · Meat · HP Regen · MP Regen
Adv · PvP · Fam Wt · Crit · Diving

Modifiers

Mus · Mys · Mox · HP · MP · WDmg · SDmg · Init
DA · DR · Res · FightStats · XPBoost · ML · Items · Meat · HP Regen · MP Regen
Adv · PvP · Fam Wt · Crit · Diving


PrismDmg · RDmg · SCrit · Fumb · Stun · Passive Dmg
MP Cost · Spell Elts · Combat% · Hobo · Smith · Poison · Bleed
Stat Limit


[ Return to Game Mechanics ]