Snakefire in the grassfire: Difference between revisions
imported>Greycat →Notes: clarify |
imported>Raijinili →Notes: My clannie and someone on the talk page both said that double-ice box did full damage. |
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==Notes== | ==Notes== | ||
* Immune to non-{{element|cold|}} damage. Also immune to all damage sources except weapons. | * Immune to non-{{element|cold|}} damage. Also immune to all damage sources except weapons (and some others? [[Passive Damage]]?). | ||
** All other damage is reduced to 1 point ({{element|sleaze|}}/{{element|stench|}}-based damage causes 2 points due to the monster's {{element|hot|}} alignment). | ** All other damage is reduced to 1 point ({{element|sleaze|}}/{{element|stench|}}-based damage causes 2 points due to the monster's {{element|hot|}} alignment). | ||
* Its attacks are auto-hit, and can be {{element|hot|}}-based or physical. Damage you take from {{element|hot|}} attacks may be mitigated by your {{element|hot|resistance}}. | * Its attacks are auto-hit, and can be {{element|hot|}}-based or physical. Damage you take from {{element|hot|}} attacks may be mitigated by your {{element|hot|resistance}}. | ||
* The [[hot egg]] drop is [[Conditional Drops|conditional]], and thus cannot be [[pickpocket|pickpocketed]], [[He-Boulder|yellow rayed]], or [[Disco Combos|rave stolen]]. | * The [[hot egg]] drop is [[Conditional Drops|conditional]], and thus cannot be [[pickpocket|pickpocketed]], [[He-Boulder|yellow rayed]], or [[Disco Combos|rave stolen]]. | ||
** Item drops that have a base chance of less than 1% have traditionally been implemented as conditional drops. | ** Item drops that have a base chance of less than 1% have traditionally been implemented as conditional drops. | ||
** Speculation based on <!--necessarily-->limited data: The hot egg likely has a 1% base drop rate (''probably'' affected by [[Items from Monsters|item drop modifiers]]) and a rejection rate of 90-99%. The effective drop rate is then somewhere between 0.01% and 0.1%. | ** Speculation based on <!--necessarily-->limited data: The hot egg likely has a 1% base drop rate (''probably'' affected by [[Items from Monsters|item drop modifiers]]) and a rejection rate of 90-99%. The effective base drop rate is then somewhere between 0.01% and 0.1%. | ||
==References== | ==References== | ||
*The first hit message indirectly refers to the derogatory expression "[[Wikipedia:Indian giver|Indian giver]]." | *The first hit message indirectly refers to the derogatory expression "[[Wikipedia:Indian giver|Indian giver]]." |
Revision as of 18:19, 19 June 2012
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Data on this page needs confirmation.
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Snakefire in the grassfire | |
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Monster ID | 1209 |
Locations | Super-Intense Mega-Grassfire |
Hit Points | 500 |
Attack | 200 |
Defense | 200 |
No-Hit | 210 |
Initiative | 75 |
Meat | None |
Phylum | beast |
Elements | hot |
Resistance | 100% |
Monster Parts | Indeterminate |
Drops | FDKOL commendation, smoking grass, hot egg |
Pickpocket | smoking grass |
refreshedit data |
You approach the more intense fires in the plains -- you'd think when a brushfire runs out of brush, it'd be less hot, but this one only seems to be growing more intense as time goes by.
Yeah, you'd think that. If you had time to think anything. Which you don't, because a snake made of fire darts out of the grass and heads directly at you.
It's a quick little bugger. You're not gonna be able to do anything fancy, here -- just a good old fashioned snake stomping.
Hit Message(s):
It gives you an Indian burn. Wait, is that racist? No, I guess would only be racist if it gave you an Indian burn and then immediately took it back. Ugh! Ugh! Oof! Ugh! Argh! (hot damage)
It constricts around your <calf> while biting your <shins>. Ugh! Ugh! Ouch! Ooh! Ow! (hot damage)
It rattles its piping-hot tail against your <head>. You're lucky it didn't use its tailing-hot pipe. Ow! Eek! Argh! Ow! Ow! (hot damage)
It crawls from your <nipple> to your <ear>, burning them both and everything in between. Oof! Ugh! Ooh! Argh! Ow!
![]() | You acquire an item: smoking grass (10% chance)* |
![]() | You acquire an item: hot egg (?% chance)* |
At the end of combat:
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A harried, charred dude runs up to you, panting. "Nice work, Adventurer!" he says, before heading back toward the fires.
"Nice work, Adventurer! And that's still a pretty cool hat!" he says, before heading back toward the fires.
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Occurs at A Super-Intense Mega-Grassfire.
Notes
- Immune to non-cold damage. Also immune to all damage sources except weapons (and some others? Passive Damage?).
- Its attacks are auto-hit, and can be hot-based or physical. Damage you take from hot attacks may be mitigated by your hot resistance.
- The hot egg drop is conditional, and thus cannot be pickpocketed, yellow rayed, or rave stolen.
- Item drops that have a base chance of less than 1% have traditionally been implemented as conditional drops.
- Speculation based on limited data: The hot egg likely has a 1% base drop rate (probably affected by item drop modifiers) and a rejection rate of 90-99%. The effective base drop rate is then somewhere between 0.01% and 0.1%.
References
- The first hit message indirectly refers to the derogatory expression "Indian giver."