Special Interactions: Difference between revisions
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*Equipping a [[stuffed crazy bastard sword]] and a [[stuffed martini]] grants you a sword-and-martini guy avatar. | *Equipping a [[stuffed crazy bastard sword]] and a [[stuffed martini]] grants you a sword-and-martini guy avatar. | ||
*Equipping a [[stuffed walrus]] and [[stuffed carpenter]] gives you 5 HP and 5 MP at the end of a combat. | *Equipping a [[stuffed walrus]] and [[stuffed carpenter]] gives you 5 HP and 5 MP at the end of a combat. | ||
*Equipping two distinct members from [[bitter bowtie]], [[bewitching boots]], and [[brazen bracelet]] gives a 10% Meat drop bonus and double resistance bonuses from each item. Equipping all three yields a 30% bonus and triple resistance bonuses. Equipping | *Equipping two distinct members from [[bitter bowtie]], [[bewitching boots]], and [[brazen bracelet]] gives a 10% Meat drop bonus and double resistance bonuses from each item. Equipping all three yields a 30% bonus and triple resistance bonuses. | ||
*Equipping two distinct members from [[monstrous monocle]], [[molten medallion]], and [[musty moccasins]] gives a 10% Item drop bonus and double resistance bonuses from each item. Equipping all three yields a 30% bonus and triple resistance bonuses. | |||
*[[Double-Fisted Skull Smashing|Dual-wielding]] a [[cardboard katana]] and [[cardboard wakizashi]] grants an additional +20 [[Bonus Weapon Damage|melee damage]]. | *[[Double-Fisted Skull Smashing|Dual-wielding]] a [[cardboard katana]] and [[cardboard wakizashi]] grants an additional +20 [[Bonus Weapon Damage|melee damage]]. | ||
*Equipping [[Ascension Rewards|brimstone]] equipment increases [[Monster Level|ML]], [[Items from Monsters|item drops]], and [[Meat from Monsters|meat drops]] by 2<sup>n</sup>, where n is the number of pieces equipped. At least two pieces must be equipped to get the [[Monster Level|ML]] increase. | *Equipping [[Ascension Rewards|brimstone]] equipment increases [[Monster Level|ML]], [[Items from Monsters|item drops]], and [[Meat from Monsters|meat drops]] by 2<sup>n</sup>, where n is the number of pieces equipped. At least two pieces must be equipped to get the [[Monster Level|ML]] increase. |
Revision as of 15:59, 6 May 2010
In additional to the general "rules" of the kingdom, there are special cases where game elements interact in a unique way.
There are certain items which, when equipped, have an undocumented in-game effect:
- Visiting The Council of Loathing while wearing a V for Vivala mask produces a special message.
You can gain extra adventures from consumables under the following conditions:
- Wearing a tuxedo shirt when drinking a martini, or related drink.
- Eating a pr0n cocktail with a silver shrimp fork equipped.
- Consuming food and booze made from cranberries on the Feast of Boris. Note that this did not occur on the Feast of Boris XIII, possibly due to a bug.
Eating a Crimbo(ween) cookie with a glass of goat's milk in inventory will double the duration of the special effect from the cookie.
- wreath-shaped Crimbo cookie, bell-shaped Crimbo cookie, and tree-shaped Crimbo cookie.
- skull-shaped Crimboween cookie, bat-shaped Crimboween cookie, and tombstone-shaped Crimboween cookie.
- blob-shaped Crimbo cookie.
Certain combat items have unique effects when used on specific monsters.
- Using powdered organs on Ed the Undying prompts an annoyed response from Ed.
- Using a golden ring while fighting a gaudy pirate will net you 500 meat.
- Using Tom's of the Spanish Main Toothpaste while fighting a toothy pirate gives you 100-150 MP.
- Various combat items obtained underwater work differently or only at underwater zones.
There are certain combinations of equipment which, while not officially outfits, have an additional in-game effect.
- Equipping a snake shield and serpentine sword grants an additional +10 ML.
- Equipping a snarling wolf shield and lupine sword grants an additional +9 Spooky Damage
- Equipping a stuffed crazy bastard sword and a stuffed martini grants you a sword-and-martini guy avatar.
- Equipping a stuffed walrus and stuffed carpenter gives you 5 HP and 5 MP at the end of a combat.
- Equipping two distinct members from bitter bowtie, bewitching boots, and brazen bracelet gives a 10% Meat drop bonus and double resistance bonuses from each item. Equipping all three yields a 30% bonus and triple resistance bonuses.
- Equipping two distinct members from monstrous monocle, molten medallion, and musty moccasins gives a 10% Item drop bonus and double resistance bonuses from each item. Equipping all three yields a 30% bonus and triple resistance bonuses.
- Dual-wielding a cardboard katana and cardboard wakizashi grants an additional +20 melee damage.
- Equipping brimstone equipment increases ML, item drops, and meat drops by 2n, where n is the number of pieces equipped. At least two pieces must be equipped to get the ML increase.
Some special interactions involve familiars.
- Working out on the Hobo-Flex with the Spirit Hobo is your active familiar gives a special message.
- Wearing a safarrri hat with the Dandy Lion as your active familiar will produce a special message.
- Wielding a whip with the Dandy Lion as your active familiar causes him to attack in combat.