The Dark Neck of the Woods: Difference between revisions

From A KoL Wiki
imported>Starwed
imported>Fluxxdog
Line 18: Line 18:
{{Adventure|name=How Do We Do It? Quaint and Curious Volume!|meat=250|image=friar.gif}}
{{Adventure|name=How Do We Do It? Quaint and Curious Volume!|meat=250|image=friar.gif}}


{{Adventure|name=Strike One!|image=impprotest.gif}}
{{Adventure|name=Strike One!|drops=[[imp unity ring]]|image=impprotest.gif}}


{{Adventure|name=Friar No More|meat=150|image=corpse.gif}}
{{Adventure|name=Friar No More|meat=150|image=corpse.gif}}

Revision as of 07:29, 17 August 2010

The Dark Neck of the Woods
The Dark Neck of the Woods
The Dark Neck of the Woods
Zone Num 541
Location Copse of the Deep Fat Friars
Unlocks Upon receiving level 6 quest
Recom Stat 40
Combat % 95
ML 40 - 52
Terrain outdoor
Special Adventures
Lucky None
refreshedit data

The Dark Neck of the Woods is in The Distant Woods inside the Copse of the Deep Fat Friars. The Dark Neck of the woods becomes available (as do The Dark Elbow of the Woods and The Dark Heart of the Woods) once you have been given the Deep Fat Friars' Gate Quest quest. Upon completion of the quest, the Elbow, Neck, and Heart of the Woods disappear and all of their monsters move to The Deep Fat Friars' Gate.

All monsters here have hot resistance.

(You must have at least 29 $stat to adventure here.)

Combat Adventures


Hellion This monster is a Demon -- (edit metadata)

P imp This monster is a Demon -- (edit metadata)

W imp This monster is a Demon -- (edit metadata)

Non-combat Adventures


How Do We Do It? Quaint and Curious Volume!
  • Meat Drops: 250

Strike One!

Friar No More
  • Meat Drops: 150

It's The Only Way To Be Sure

Dodecahedrariffic!

Notes

  • Trying to adventure here after the quest is finished yields the message "You shouldn't be here."