The Dark Neck of the Woods: Difference between revisions

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All monsters here have {{element|hot|resistance}}.
All monsters here have {{element|hot|resistance}}.


(You must have at least 29 $stat to adventure here.)
{{statrec|The shrieking of demons rises above the rustling of the branches in the deep, dark woods. This isn't your neck of the woods, and you're not sure you can protect your own neck in there.}}


==[[Combat-Noncombat_Selection#Combats|Combat Adventures]]==
==[[Combat-Noncombat_Selection#Combats|Combat Adventures]]==

Revision as of 06:40, 29 April 2013

The Dark Neck of the Woods
The Dark Neck of the Woods
The Dark Neck of the Woods
Zone Num 541
Location Copse of the Deep Fat Friars
Unlocks Upon receiving level 6 quest
Recom Stat 40
Combat % 95
ML 40 - 52
Terrain outdoor
Special Adventures
Lucky None
refreshedit data

The Dark Neck of the Woods is in The Distant Woods inside the Copse of the Deep Fat Friars. The Dark Neck of the woods becomes available (as do The Dark Elbow of the Woods and The Dark Heart of the Woods) once you have been given the Deep Fat Friars' Gate Quest quest. Upon completion of the quest, the Elbow, Neck, and Heart of the Woods disappear and all of their monsters move to the Pandamonium Slums.

All monsters here have hot resistance.

A primary stat of 40 is suggested. If your main stat isn't high enough, you'll see the following message:

The shrieking of demons rises above the rustling of the branches in the deep, dark woods. This isn't your neck of the woods, and you're not sure you can protect your own neck in there.
(It is recommended that you have at least 40 <mainstat> to adventure here.)

Hellion This monster is a Demon -- (edit metadata)

P imp This monster is a Demon -- (edit metadata)

W imp This monster is a Demon -- (edit metadata)
Dodecagram quest noncombats -- The following one-time adventures occur in a fixed order
How Do We Do It? Quaint and Curious Volume!
  • Meat Drops: 250
Strike One!
Dodecahedrariffic!
Dodecagram quest superlikelies -- These occur if the corresponding noncombat has not been found yet, ensuring progress through the zone

How Do We Do It? Quaint and Curious Volume!
  • Meat Drops: 250
  • Note: Only occurs after 5 turns have been spent in the zone.
  • Note: A superlikely adventure.

Strike One!

Dodecahedrariffic!
  • Item Drops: dodecagram
  • Note: Only occurs after 15 turns have been spent in the zone.
  • Note: A superlikely adventure.

Other Adventures


It's The Only Way To Be Sure

Obsolete Adventures


Friar No More
  • Meat Drops: 150

Notes

  • Trying to adventure here after the quest is finished yields the message "You shouldn't be here."