The Gourd!: Difference between revisions
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|choice2name=Gimmie just a minute...|choice2=Nothing. (Does not cost an adventure.) | |choice2name=Gimmie just a minute...|choice2=Nothing. (Does not cost an adventure.) | ||
|note1=Occurs on your first turn in The Gourd}} | |note1=Occurs on your first turn in The Gourd}} | ||
{{Choice|name=Returning to Action|image=thegourd.gif | |||
|choice1name=I'm ready for action! (6 adventures)|choice1=Fight a series of six opponents. | |||
|choice2name=I need another minute.|choice2=Nothing. (Does not cost an adventure.) | |||
|note1=Occurs if you failed to finish a wave of monsters.}} | |||
{{Choice|name=Return To the Fray!|image=thegourd.gif | {{Choice|name=Return To the Fray!|image=thegourd.gif |
Revision as of 04:29, 10 January 2013
The Gourd! | |
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Zone Num | 316 |
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Location | The Captain of the Gourd's Psychoses |
Unlocks | using a jar of psychoses (The Captain of the Gourd) |
Recom Stat | 20 |
Combat % | 0 |
ML | 18 - 38 |
Terrain | outdoor |
Special Adventures | |
Lucky | none |
refreshedit data |
Non-combat Adventures
To Meet a Gourd | |
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Returning to Action | |
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Return To the Fray! | |
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The Moment of Truth | |
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Notes
- There are 3 special drops from monsters (not yet listed here). Gaining all 3 special drops allows you to create Truthsayer