The Haunted Billiards Room: Difference between revisions

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Non-combat Adventures: Changing this back the correct formula.
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==Non-combat Adventures==
==Non-combat Adventures==
{{Choice|name=Minnesota Incorporeals|image=pooltable.gif
{{Choice|name=Minnesota Incorporeals|image=pooltable.gif
|choice1name=Break|choice1=Gain 90%-110% <mainstat> in {{moxie}}, capped at 50.
|choice1name=Break|choice1=Gain <mainstat>±4 in {{moxie}}, capped at 50.
|choice2name=Let the Ghost Break:<br />
|choice2name=Let the Ghost Break:<br />
:*'''Go for a solid:'''
:*'''Go for a solid:'''
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:::*'''With [[Chalky Hand]]:''' Acquire [[Spookyraven library key]] ([[Ascension#One Time|one-time]] drop).
:::*'''With [[Chalky Hand]]:''' Acquire [[Spookyraven library key]] ([[Ascension#One Time|one-time]] drop).
:::*'''Without [[Chalky Hand]]:'''  You lose.
:::*'''Without [[Chalky Hand]]:'''  You lose.
::*'''Play defensively:''' Gain 90%-110% <mainstat> in {{mysticality}}, capped at 50.
::*'''Play defensively:''' Gain <mainstat>±4 in {{mysticality}}, capped at 50.
::*'''Chicken out:''' Leave, no adventure loss.
::*'''Chicken out:''' Leave, no adventure loss.
:*'''Go for a stripe:''' Gain 90%-110% <mainstat> in {{muscle}}, capped at 50.
:*'''Go for a stripe:''' Gain <mainstat>±4 in {{muscle}}, capped at 50.
:*'''Go for a walk:''' Leave, no adventure loss.
:*'''Go for a walk:''' Leave, no adventure loss.
|choice3name=Run Away|choice3=Leave, no adventure loss.
|choice3name=Run Away|choice3=Leave, no adventure loss.

Revision as of 06:11, 20 August 2011

The Haunted Billiards Room
Zone Num 391
Location Spookyraven Manor
Unlocks Upon finding the Spookyraven billiards room key
Recom Stat 20
Combat % 85
ML 20 - 25
Terrain indoor
Special Adventures
Lucky A Shark's Chum
Ultra Rare Pooltergeist
Bad Moon none
refreshedit data

The Haunted Billiards Room is located in Spookyraven Manor, an area that takes the place of The Haunted Pantry on the Right Side of the Tracks. Primary stat of 10 is needed to enter. If your main stat isn't high enough, you'll see the following message:

As you near the Billiards Room, your face goes as white as chalk and you become racked with fear.

"That's my cue to leave," you think to yourself, as you hustle away.

(You must have at least 10 $Stat to adventure here.)

Combat Adventures


chalkdust wraith This monster is Undead -- (edit metadata)
  • Item Drops: handful of hand chalk
  • Meat Drop: None
  • Monster Level: 25 • Substat Gain: 6.25 • Moxie for No Hit*: 35
  • Monster Defense: 23
  • Hit Points: 25
  • Initiative: 50
  • Elemental Alignment: spooky, weak against hot and stench
  • Damage Resistance: 100%

pooltergeist This monster is Undead -- (edit metadata)

Non-combat Adventures


Minnesota Incorporeals
Minnesota Incorporeals
  • Break: Gain <mainstat>±4 in Cheek, capped at 50.
  • Let the Ghost Break:
  • Go for a solid:
  • Go for the 8-ball:
  • Play defensively: Gain <mainstat>±4 in Mysteriousness, capped at 50.
  • Chicken out: Leave, no adventure loss.
  • Go for a stripe: Gain <mainstat>±4 in Muscleboundness, capped at 50.
  • Go for a walk: Leave, no adventure loss.

That's your cue

A Shark's Chum
A Shark's Chum
hustled spectre This monster is Undead -- (edit metadata)
  • Item Drops: cube of billiard chalk
  • Meat Drop: None
  • Monster Level: 25 • Substat Gain: 6.25 • Moxie for No Hit*: 35
  • Monster Defense: 22
  • Hit Points: 35
  • Initiative: 100
  • Elemental Alignment: None
  • Note: Only occurs as a choice of A Shark's Chum.

Give me Your Nine
  • Item Drops: 9-ball
  • Note: This adventure is triggered whenever you adventure here with a ten-leaf clover in your inventory.

Vole Call!

Notes