The Suburbs of Dis: Difference between revisions
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:* Running away: | :* Running away: | ||
::* With wings on your heels, you run and take flight,<br>escaping the monster and leaving the fight. | ::* With wings on your heels, you run and take flight,<br>escaping the monster and leaving the fight. | ||
==See Also== | |||
*[[Dis in a Jif]] | |||
[[Category:Locations]] | [[Category:Locations]] |
Revision as of 20:16, 2 January 2012

The Suburbs of Dis lies in the Nearby Plains, available with the Dis Abled effect active.
Notes
- Combat messages in this area rhyme (mostly):
- Pickpocketing successfully:
- You gaffler! Pick-pocket! Sneaker and snaker!
You crept up behind them and took like a taker!
- You gaffler! Pick-pocket! Sneaker and snaker!
- Pickpocketing unsuccessfully:
- Please don't accuse me of wounding your pride,
but nothing much came of that thing that you tried.
- Please don't accuse me of wounding your pride,
- Familiar acts:
- Your familiar did something to help in your plight,
but you were distracted, with monsters to fight. - Your pet did a thing; I don't know what it did.
Perhaps it went skiing, or huggled a squid? - Your pet did a thing; I didn't see it, did you?
I guess it just did what they usually do. - Your familiar did something, just what I'm not sure.
Did it pick you a flower, or spit on the floor? - Your pet did a thing that might just save the day,
I'm afraid you were looking the opposite way.
- Your familiar did something to help in your plight,
- Healing:
- You heal a few damage -- not much, I'll admit,
but the hitpoints you've added will help you a bit. - You've got <1 syllable> more hit points than you had before!
Now go out and fight and get off of the floor! - You've gained <2 syllables> hitpoints, and feel a lot better.
Go out there and get 'em, you going go-getter! - You heal <1 syllable> points worth of your cuts and abrasions,
You earned on a number of violent occasions. - With <3 syllables> hitpoints added onto your score,
you're raring to go and you're ready for more!
- You heal a few damage -- not much, I'll admit,
- Restoring MP:
- You've just gotten <X> of your MP restored!
Now you can show all those creeps what you've learned! - Magical energy floods into your veins!
Not a whole lot -- <1 syllable> points -- but it's good for your brains. - You regain <2 syllables> MP of mystical fuel,
and prepare to escort some more monsters to school.
- You've just gotten <X> of your MP restored!
- Fumble:
- You fumble your weapon -- it lands on your bung!
It hurts worse than the sting of a bee that has stung! - Your weapon falls down to the floor 'midst the clutter,
What's wrong with you? Are your hands coated in butter?
- You fumble your weapon -- it lands on your bung!
- Taking damage:
- You took <2 syllables> damage -- not just to your pride,
but also to what keeps your insides inside. - It seems that you've lost <X> points of health.
I hope you've been saving, so you'll still have your wealth. - You got hurt quite a lot! <3 syllables> full HP!
The sight of your guts isn't pleasant to see! - The violent impact shakes your skull with a thud,
and you lose <2 syllables> points worth of valuable blood. - You took <1 syllable> points of hurt, which could have been worse.
You probably don't need to look for a nurse. - I don't want to shock you with depictions of gore,
but you just dripped <1 syllable> points worth of blood on the floor. - The pain of the blow's like a punch to the guts
and you take <2 syllables> damage -- no ifs, ands or buts.
- You took <2 syllables> damage -- not just to your pride,
- Doing damage:
- You do <3 syllables> points, and hit your foe in the belly,
making it splash like a bag full of jelly. - You leap at your foe in a violent blitz,
and cut off <2 syllables> hit points worth of bits. - Your enemy comes off as kind of a klutz,
with <3 syllables> points worth of steel in their guts. - You swing with your weapon; your foe takes the hit!
<2 syllables> points damage must sting quite a bit! - You hack at your foe <4 syllables>times more.
They'll need a broom to get all of the bits off the floor. - Your weapon removes <3 syllables> HP
from your foe in a violent murdering spree. - Your foe takes some damage; it looks a bit painful.
Perhaps that will teach it to be so disdainful.
- You do <3 syllables> points, and hit your foe in the belly,
- Winning a fight:
- The beast falls to the ground, 'cause you've taught it a lesson!
It won't feel good in the morning, I'm guessin'. - The monster explodes in a shower of gore!
(Not really, he just kind of falls on the floor.) - That monster, at first, seemed to be pretty tough,
but however much damage you did, it's enough. - With tail between legs, the beast flees from the fight!
You defeated your foe and have proven your might! - Your foe lies defeated by your beatings and grapples,
and you ask him "So, whadda think of them apples?"
- The beast falls to the ground, 'cause you've taught it a lesson!
- Muscle stat gains:
- Your strengthliness went up by <1 syllable> points! Hooray!
Now find something else to beat up on today. - With those <1 syllable> extra substats of strength that you found,
it won't be much longer 'till muscles abound! - Your muscles swell up, about <2 syllables> points worth,
making them slightly more robust in girth. - With <2 syllables> additional muscle substats,
you'll soon give what-for to these villainous prats. - Your strengthliness increases <3 syllables> times
from exacting revenge for that foe's heinous crimes.
- Your strengthliness went up by <1 syllable> points! Hooray!
- Gain a muscle point:
- Your muscles are musclier than ever before!
How much do you bench, dude? Now it's one more!
- Your muscles are musclier than ever before!
- Mysticality stat gains:
- You've got <1 syllable> points more brains than a moment ago!
In the words of the immortal poet: like, woah. - <1 syllable> points of knowledge drip into your head.
It tickles, like when you eat paint made of lead. - You've gained <3 syllables> new points of magical skill!
This occult education continues to thrill! - Your brain just got <2 syllables> points larger and crinklier!
(Not everything slows down as it becomes wrinklier.) - You've realized <2 syllables> new realizations,
attuning you further to mystic vibrations. - <3 syllables> points of magic flow into your cells!
Soon you'll be spellcasting much spellier spells!
- You've got <1 syllable> points more brains than a moment ago!
- Gain a mysticality point:
- You're a whiz of a wizard! Your brain just got brainier!
All of your sweet arcane knowledge -- arcanier!
- You're a whiz of a wizard! Your brain just got brainier!
- Moxie stat gains:
- You're a thief in the shadows, a ninja at night!
You're <3 syllables> moxiousness slyer, all right! - <4 syllables> points earned toward some new moxie
is making you feel increasingly foxy. - You're <3 syllables> points more sarcastic! That's great!
No, really! It's super! I'm telling it straight! - You're slick as a snake and as quiet as mice!
<4 syllables> points moreso now, to be precise. - You've learned a few tricks -- now you're <2 syllables> points trickier!
(And now situations get <2 syllables> points stickier.) - Your roguishness increased by leaps and by bounds!
Well, just <2 syllables> points, but the interest compounds. - You've gained <1 syllable> points more chutzpah! You're quick as a snake!
A dashing, and charming, and debonair rake!
- You're a thief in the shadows, a ninja at night!
- Gain a moxie point:
- Your moxie went up a whole point on this day!
In the words of the coolest of cool, I say, "Ayyyyy."
- Your moxie went up a whole point on this day!
- Familiar gains experience:
- A grin from your pet makes you feel more than thrilled,
Because it implies that you're getting more skilled. - A smile from your buddy, your heart fills with joy,
You're getting experience, so don't be coy! - Your pet smiles quite broadly, as if to say,
"Congrats! You have learned something useful today." - Your pet indicates, with a grin of its grinner,
that it thinks you to be quite a winningful winner. - Your pet gives a smile (even if it lacks lips),
And it gives you a cheer with a couple Hip, Hips!
- A grin from your pet makes you feel more than thrilled,
- Familiar gains weight:
- Your pet gains a pound! Watch it leap up and flex!
Its body can cash all its ego-writ checks! - Your pet gains a pound! But don't fret; it can hustle!
It's putting on weight, but it's surely all muscle.
- Your pet gains a pound! Watch it leap up and flex!
- Getting the jump:
- Who got the jump? Oh please, who, tell me, who?
It wasn't your foe, so it must have been you! - You leap into combat, as quick as a wink,
attacking the monster before he can blink! - Your foe is so slow! So slow is your foe!
Much slower than you, who are ready to go!
- Who got the jump? Oh please, who, tell me, who?
- Monster gets the jump:
- You thought you were fast, but your foe's a bit faster.
Let's hope this won't turn out to be a disaster.
- You thought you were fast, but your foe's a bit faster.
- Familiar does damage:
- From violence, familiars will rarely abstain,
Yours leaps into the fight, dealing <1 syllable> points of pain. - Like the Boofers that live on the Isle of Buprate,
Your little friend does <2 syllables> damage! That's great! - Your familiar hits hard as the Snoofle-snuff-snub!
He can do <2 syllables> damage, and that ain't bad, bub! - "Go beat up our foes, little friend! Do it quickly!"
So your friend beats on him, doing <1 syllable> damage, slickly. - Your friend shouts "Wahoo!" and leaps into the fight!
It does <1 syllable> points of damage, not great, but all right! - Your buddy shreds him like a box full of tissues!
Perhaps it has got some untreated rage issues? - Your familiar leaps into the fray with a shout!
It does <2 syllables> damage and makes your foe pout! - Your little friend's limber and loose in the joints,
It leaps on your foe and hits him for <1 syllable> points! - Like the Grumbery birds on the Isle of Berblatt,
Your familiar hits <3 syllables> times, just like that!
- From violence, familiars will rarely abstain,
- Acquire an item:
- What good is a clumsiness bark? What's it for?
Oh well, that question never stopped you before. - You find a new thing; it goes into your pack
with the rest of the various weird bric-a-brac. - A clumsiness bark! It goes in your bag,
with all of the rest of your ludicrous swag. - A clumsiness bark -- do you take it, or leave it?
Just kidding! Leave treasure? I can hardly conceive it. - You discover an item that someone forgot,
throw it into your pack and take off like a shot. - You found a clumsiness bark -- what an odd thing to find!
Best pick it up before you change your mind. - This furious stone is obviously yours --
you can tell by the way it's not nailed to the floor. - You added an <3 syllables> to your collection!
No booty will escape your careful inspection! - You picked up a thing that you found on the floor.
Your pack is quite full, but there's room for one more.
- What good is a clumsiness bark? What's it for?
- Critical hit:
- With prowess to spare and an eye analytical
You deal out a critical hit that is Critical! - You jump at the monster, and slip past its guard!
You swing at it fiercely, and hit it QUITE HARD! - The Vorkers who Vork in the Vasty Voovusvid
Have never hit anything hard as you just did!
- With prowess to spare and an eye analytical
- Getting a 10-leaf clover:
- A ten-leaf clover -- do you take it, or leave it?
Just kidding! Leave treasure? I can hardly conceive it.
- A ten-leaf clover -- do you take it, or leave it?
- Using a combat item:
- You used a thing from your bag, and something happened, I guess!
I can't give you much detail, I must confess. - Activating an item caused something to happen!
What? I don't know. I guess you caught me napping.
- You used a thing from your bag, and something happened, I guess!
- Doing damage with a combat item:
- You hurl a thing that you took from your pack,
and deal <1 syllable> points with a thingly attack. - You caused so much pain with that thing from your pack,
that even you winced at the sound of the smack! - You fling a thing with your flinger; it flies at your foe!
<3 syllables> damage results from the blow!
- You hurl a thing that you took from your pack,
- Monster is stunned:
- The monster seems stunned (or confused, or entangled)
because of the skills you've so skillfully wrangled.
- The monster seems stunned (or confused, or entangled)
- Do damage with a skill:
- You demonstrate a slick combat maneuver
that's effective as a <1 syllable> hit point remover. - Your show off your learning of things that you've learned.
<1 syllable> damage? Not much, but no amount can be spurned. - You roll up a sleeve, prepare a skill for the skilling,
and do so much damage, it's hopefully killing.
- You demonstrate a slick combat maneuver
- Other skills:
- You use a skill -- it isn't a damaging one,
but skills don't have to cause pain to be fun.
- You use a skill -- it isn't a damaging one,
- Gaining meat at the end of combat:
- If <3 syllables> meat makes you smile with greed,
well, that's how much you found, so feel free to proceed.
- If <3 syllables> meat makes you smile with greed,
- Failing to run away:
- There's no relaxing for you yet today --
you tried to escape, but did not get away.
- There's no relaxing for you yet today --
- Running away:
- With wings on your heels, you run and take flight,
escaping the monster and leaving the fight.
- With wings on your heels, you run and take flight,