Zapping: Difference between revisions

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What Can Be Zapped?: copied Freyagirl's awesome list to the main page of the article.
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==What Can Be Zapped?==
==What Can Be Zapped?==
So far it is not known if you always get the same item from zapping, for example, a Decorative Fountain could zap into Feng Shui For Big Dumb Idiots one time and Windchimes in another. <BR> <BR>
It is a group system, and when you zap something you get any other random item from that group (apart from in groups of just two items, when you always get the other item)<br>
Using the results posted on the forums, I've gathered the following groups:<br>
Consumables
*chow meins (tofu, pr0n, knob sausage, bat wing, rat appendix)
*high tier fruit ([[cherry]], [[lime]],[[ jumbo olive]])
*base booze (gin, whisky, vodka, rum, tequila, boxed wine)
*[[Evil golden arches|evil food]] (4 items)
*insanely spicy burritos (bean, enchanted bean, jumping bean)
*presumably burritos and spicy burritos also
*TPS drinks (6 items)
*reagent-noodle dishes (4 items)
*cookies (white chocolate chip, carob chunk, trollhouse)
*brownies (herb, carob, chorizo)
*spleen items, presumably 3 groups of 3 items
*mushrooms (spooky, knob, knoll)
*3rd gen mushrooms (flaming, stinky, frozen)
*presumably 2nd gen mushrooms also (cool, warm, flat)


Zappable things discovered so far include base boozes, tier one drinks, tier two drinks, Tiny Plastics, DD reward items, meat gems, outfit components, fences, scrolls and so on and so forth, the list is endless.
Equipment<br>
*[[Filthy Hippy Disguise]] ([[filthy knitted dread sack]]/[[filthy corduroys]])
*[[Furry Suit]] ([[wolf mask]]/[[furry pants]])
*[[Crimbo Duds]] (pants, hat, sword)
*[[Clockwork Apparatus]] (hat, trenchcoat, pants)
*[[Yendorian Finery]] ([[cornuthaum]], [[vorpal blade]], [[ring of aggravate monster]])
*presumably all outfits.


Significantly, wolf masks polymorph into furry pants- very handy for hardcore non-TTs.
Misc<br>
*gourd quest items (can lid, firecracker, spiderweb)
*pixels (all pixels?)
*basic scrolls (334, 30669, 33398)
*[[Room_10|daily dungeon tenth chest items]] (6 items)
*Pork Elf gems ([[hamethyst]], [[baconstone]], [[porquoise]])
*[[The Sewer|sewer items]] (15 items)
*[[South of the Border|South of the Border gums]] (4 items)
*[[barbed-wire fence]]/[[white picket fence]]
*ores (linoleum, asbestos, chrome)
*feng shui items (fountain, windchimes, book)
*letters (metallic A etc, 5 items)
*[[Dungeons_of_Doom_potion|! potions]] (9 items)
*oyster eggs (32 items)
*cocktailcrafting items (umbrella, coconut shell, ice cubes)
*beans (beans, jumping beans, enchanted bean)


Sewer items (eg Seal tooth, ravioli hat) can be zapped into other sewer items.
The following I'm not sure about:
 
*reagent potions? (probably not a group but maybe)
Also, Daily Dungeon Keys may be changed into other keys (Zapped a Jarlsberg Key Into a Sneaky Pete's Key, and a boris key into a Jarlsberg key) Also helpful for hardcore ascension.  So far appears to turn into the key you don't have.
*ice cold beer -> ice cold fotie works, but is there more to the group? Imp ale?
 
*catgut -> batgut, but what about ratgut, rat appendix, bat wing?
It seems like you can get two to four zaps out of a wand before it explodes (causing around 20 damage), but this needs some confirmation.
*penguin skin = yak skin = hippotomus skin, are yeti furs included in this group?


==What Can't Be Zapped?==
==What Can't Be Zapped?==

Revision as of 15:23, 22 August 2005

The Hermit humbly requests that this page be rewritten or expanded.

could do with some confirmed combos


Zapping is an art that changes certain items into items that are related to them. To zap items, players must acquire a wand, acquiring a wand is a lengthy process and it must be repeated often as wands break after a few uses.
1. The player must first adventure at the Dungeons Of Doom until Izchak's Lighting Store shows up
2. The player must then purchase the item priced at 5000 meat
3. The player must then defeat the Mimic they have to fight upon purchasing the cloak thingy
4. The player must then use the item dropped by the Mimic

There are various types of wands, but so far they all appear to do the same thing, which one you get seems to be completely random. (See aluminum wand, ebony wand, hexagonal wand, marble wand, pine wand)

What Can Be Zapped?

It is a group system, and when you zap something you get any other random item from that group (apart from in groups of just two items, when you always get the other item)
Using the results posted on the forums, I've gathered the following groups:
Consumables

  • chow meins (tofu, pr0n, knob sausage, bat wing, rat appendix)
  • high tier fruit (cherry, lime,jumbo olive)
  • base booze (gin, whisky, vodka, rum, tequila, boxed wine)
  • evil food (4 items)
  • insanely spicy burritos (bean, enchanted bean, jumping bean)
  • presumably burritos and spicy burritos also
  • TPS drinks (6 items)
  • reagent-noodle dishes (4 items)
  • cookies (white chocolate chip, carob chunk, trollhouse)
  • brownies (herb, carob, chorizo)
  • spleen items, presumably 3 groups of 3 items
  • mushrooms (spooky, knob, knoll)
  • 3rd gen mushrooms (flaming, stinky, frozen)
  • presumably 2nd gen mushrooms also (cool, warm, flat)

Equipment

Misc

The following I'm not sure about:

  • reagent potions? (probably not a group but maybe)
  • ice cold beer -> ice cold fotie works, but is there more to the group? Imp ale?
  • catgut -> batgut, but what about ratgut, rat appendix, bat wing?
  • penguin skin = yak skin = hippotomus skin, are yeti furs included in this group?

What Can't Be Zapped?

This list needs massive input at this point it is very new.

100-Watt bulb (probably all familiar items need to verify)
5-Alarm Saucepan
64067 scroll
Acoustic guitarrr
awful poetry journal
barrrnacle
bitchin' meatcar, Cobb's Knob Lab key
drywall axe
enchanted toothpick
giant discarded plastic fork
giant needle
hellion cube
imitation nice watch
incredibly dense meat gem
kneecapping stick
Knob Goblin superseltzer
lead necklace
lihc face
linoleum crossbow
locked Orcish meat locker
Lucky Surprise Egg
mafia aria
Meat maid body
magical mystery juice
maple syrup
Mick's IcyVapoHotness Rub
mind flayer corpse
Mob Penguin cellular phone
moxie magnet
Mr. Container
NG
oyster basket
pail
Penultimate fantasy chest
Pine-Fresh air freshener
pirate pelvis
potion of temporary gr8tness
pretty flower
probability potion
procrastination potion
purple pixel pie
Richard's star key
ridiculously huge sword
roll of drink tickets
royal jelly
rusty L-shaped piece of metal
scroll of drastic healing
skeleton key
small leather glove
smart skull
special sauce glove
stone banjo
stone of eXtreme power
strange leaflet
support cummerbund
Time Juice
vinegar
wang
wooden axe
wussiness potion
Yeti Protest Sign
Yummy Tummy bean

Final Use

When your Wand explodes:

You zap the mariachi pants with your marble wand. You acquire an item: helmet turtle

The marble wand abruptly explodes, burning your hand pretty badly in the process. You lose 25 hit points.

And when you go to zap something after you have no wand:

Zap Something

You don't have a marble wand anymore... How sad.

References

  • This is most likely a reference to "polypiling" in NetHack where a player would drop unneeded items onto the floor and zap them with a wand (or spell) of polymorph in hopes that the useless items will turn into similar (and less useless) items.