Talk:Heavy Rains/Strategy: Difference between revisions
imported>Hastifer |
imported>Bale some questions on lightning |
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I think it means after you encounter the first one, in the zone, you can wink at it right then. And since you've now encountered it, you can Rain Man it too. I think the author is assuming (1) you haven't het done a Heavy Rains run and/or (2) you don't have a Manuel.--[[User:Hastifer|Hastifer]] ([[User talk:Hastifer|talk]]) 12:53, 29 August 2014 (UTC) | I think it means after you encounter the first one, in the zone, you can wink at it right then. And since you've now encountered it, you can Rain Man it too. I think the author is assuming (1) you haven't het done a Heavy Rains run and/or (2) you don't have a Manuel.--[[User:Hastifer|Hastifer]] ([[User talk:Hastifer|talk]]) 12:53, 29 August 2014 (UTC) | ||
== Lightning == | |||
*There's some advice on [[Heavy_Rains/Strategy#Lightning_Skills|Lightning Skills]] that I simply do not understand. | |||
**Sheet Lightning (10 bolts): +100% Spell Damage and damages attacking opponents for 100 turns. A situational skill for when you need a lot of spell damage, depending on your Ball Lightning uses. | |||
***What does Ball Lightning use have to do with Sheet Lightning? | |||
**Lightning Rod (20 bolts): Gives you a lightning rod until rollover. While it gives very large bonuses that benefit a spellcaster greatly, it cost equal to Lightning Strike (so you can't use it to get rid of surplus lightning, unlike Sheet Lightning). Its use is situational, depending on what other Spell Damage sources you have available. | |||
***What is meant by "surplus lightning" and why do I want to get rid of it? This was written before [[Thor's Pliers]] existed so I can only gape at the concept of a lightning surplus. | |||
:--[[User:Bale|Bale]] ([[User talk:Bale|talk]]) 00:25, 2 September 2014 (UTC) |
Revision as of 00:25, 2 September 2014
writing desk
"With the Reanimated Reanimator you can wink at the first one, Rain Man a second one, and then wait for the 3 wandering copies."
I feel like I'm missing something here, or this is just poorly worded. Does it just mean you should get two desks via Rain Main and wink at one of them? Because the "second one" specifically mentions Rain Man and the "first one" doesn't, it sounds like Rain Man isn't involved in the first encounter. --timrem (talk) 14:59, 22 August 2014 (UTC)
I think it means after you encounter the first one, in the zone, you can wink at it right then. And since you've now encountered it, you can Rain Man it too. I think the author is assuming (1) you haven't het done a Heavy Rains run and/or (2) you don't have a Manuel.--Hastifer (talk) 12:53, 29 August 2014 (UTC)
Lightning
- There's some advice on Lightning Skills that I simply do not understand.
- Sheet Lightning (10 bolts): +100% Spell Damage and damages attacking opponents for 100 turns. A situational skill for when you need a lot of spell damage, depending on your Ball Lightning uses.
- What does Ball Lightning use have to do with Sheet Lightning?
- Lightning Rod (20 bolts): Gives you a lightning rod until rollover. While it gives very large bonuses that benefit a spellcaster greatly, it cost equal to Lightning Strike (so you can't use it to get rid of surplus lightning, unlike Sheet Lightning). Its use is situational, depending on what other Spell Damage sources you have available.
- What is meant by "surplus lightning" and why do I want to get rid of it? This was written before Thor's Pliers existed so I can only gape at the concept of a lightning surplus.
- Sheet Lightning (10 bolts): +100% Spell Damage and damages attacking opponents for 100 turns. A situational skill for when you need a lot of spell damage, depending on your Ball Lightning uses.