CLEESH: Difference between revisions
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{{skill|name=CLEESH|source=[[Strange Leaflet Quest]]|class= | {{NeedsContent|comment=Much is yet unknown!}} | ||
{{skill|name=CLEESH|source=Revamped [[Strange Leaflet Quest]]|class=Any|level=9|description=By casting this spell, you can turn any monster into a toad, which will enable your cowardice to know no bounds.|effect=Turns monsters into various amphibians.|type=Combat|mpcost=10|price=0 Meat}} | |||
You can cast this spell during combat. It changes the monster into one of three random amphibians: a [[frog]], a [[newt]], or a [[salamander]]. They are very weak, and give only 1 {{substat}} and 1 item. | |||
==Notes== | ==Notes== | ||
*The skill can be '''probably''' kept through the ascension, although this is not tested. | *The skill can be '''probably''' kept through the ascension, although this is not tested. | ||
*The permanent status '''may''' enable to use CLEESH earlier in the leaflet, possibly opening new possibilities. | *The permanent status '''may''' enable to use CLEESH earlier in the leaflet, possibly opening new possibilities. | ||
*You cannot successfully cast this spell twice on the same opponent. If you try, you get the message: | |||
:You cast CLEESH at your opponent. It burps quietly, but nothing else happens. | |||
==References== | ==References== | ||
*A similar spell of the same name appeared in the PC/Commodore 64/Apple II/8-Bit Atari [[Wikipedia:Zork|''Zork'']] trilogy of text-adventure games, succeeded by the [[Wikipedia:Enchanter (computer game)|''Enchanter'']] trilogy of the early 1980's. The [[Wikipedia:Zork magic|''Zork'' magic spell]] would change a creature into a small amphibian. | *A similar spell of the same name appeared in the PC/Commodore 64/Apple II/8-Bit Atari [[Wikipedia:Zork|''Zork'']] trilogy of text-adventure games, succeeded by the [[Wikipedia:Enchanter (computer game)|''Enchanter'']] trilogy of the early 1980's. The [[Wikipedia:Zork magic|''Zork'' magic spell]] would change a creature into a small amphibian. |
Revision as of 05:53, 15 February 2006
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CLEESH
Type: CombatMP Cost: 10
By casting this spell, you can turn any monster into a toad, which will enable your cowardice to know no bounds.
Turns monsters into various amphibians.
View metadata
Skill ID not known!
Skill ID not known!
Source: | Revamped Strange Leaflet Quest |
Price: | 0 Meat |
Class: | Any |
Level: | 9 |
This skill needs its in-game message specified via the "usemsg" parameter; see {{Skill}} for more details.
You can cast this spell during combat. It changes the monster into one of three random amphibians: a frog, a newt, or a salamander. They are very weak, and give only 1 <substat> and 1 item.
Notes
- The skill can be probably kept through the ascension, although this is not tested.
- The permanent status may enable to use CLEESH earlier in the leaflet, possibly opening new possibilities.
- You cannot successfully cast this spell twice on the same opponent. If you try, you get the message:
- You cast CLEESH at your opponent. It burps quietly, but nothing else happens.
References
- A similar spell of the same name appeared in the PC/Commodore 64/Apple II/8-Bit Atari Zork trilogy of text-adventure games, succeeded by the Enchanter trilogy of the early 1980's. The Zork magic spell would change a creature into a small amphibian.