CLEESH: Difference between revisions
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imported>Prestige →Notes: reworded notes |
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==Notes== | ==Notes== | ||
*The skill can be | *The skill can be made permanent when ascending. | ||
* | *Having CLEESH as a permanent skill '''does not''' allow you to use CLEESH in the strange leaflet earlier than you normally would. | ||
*The following monsters are immune to CLEESH: | *The following monsters are immune to CLEESH: | ||
:*Amphibians | :*Amphibians |
Revision as of 02:13, 13 October 2006
CLEESH
Type: CombatMP Cost: 10
By casting this spell, you can turn any monster into a toad, which will enable your cowardice to know no bounds.
Turns monsters into various amphibians.
Source: | Strange Leaflet Quest |
Price: | 0 Meat |
Class: | Any |
Level: | 9 |
When Used: |
You cast CLEESH at your opponent. He/she/it/they turns into a frog/newt/salamander. |
You can cast this spell during combat. It changes the monster into one of three random amphibians: a frog, a newt, or a salamander. They are very weak, and give only 1 <substat> and 1 item - a squashed frog, eye of newt or salamander spleen. The monster does NOT drop any of the items that it would originally have dropped before being CLEESHed.
Notes
- The skill can be made permanent when ascending.
- Having CLEESH as a permanent skill does not allow you to use CLEESH in the strange leaflet earlier than you normally would.
- The following monsters are immune to CLEESH:
- Amphibians
- Bosses
- Specials
- topiary golem
- Mimic (Cloak)
- All monsters in The Sorceress' Tower
- All monsters in Fernswarthy's Basement
- All sub-boss monsters in The Cyrpt
- Attempting to cleesh a monster which is immune results in the following message:
- You cast CLEESH at your opponent. It burps quietly, but nothing else happens.
- Cleeshing a monster with a plural name (i.e. the Twig and Berries) results in the ungrammatical message, "You cast CLEESH at your opponent. They turns into a frog/newt/salamander."
References
- A similar spell of the same name appeared in the Enchanter trilogy of text-adventure games, part of the Zork series from the 1980's. The Zork magic spell would change a creature into a small amphibian.