CLEESH: Difference between revisions

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imported>Raijinili
m counts as a spell
imported>Wrldwzrd89
Clarification
Line 48: Line 48:
*Attempting to cleesh a monster which is immune results in the following message:
*Attempting to cleesh a monster which is immune results in the following message:
*:"You cast CLEESH at your opponent. It burps quietly, but nothing else happens."
*:"You cast CLEESH at your opponent. It burps quietly, but nothing else happens."
*Monsters in [[The Briny Deeps]] give an alternative message:
*Monsters in [[The Briny Deeps]] (or any other [[The Sea|underwater]] location) give an alternative message:
*:"You cast CLEESH at your opponent, but it apparently doesn't work on things that already live underwater."
*:"You cast CLEESH at your opponent, but it apparently doesn't work on things that already live underwater."
*Cleeshing a monster whilst [[Temporary Blindness|Temporarily Blind]] results in the message
*Cleeshing a monster whilst [[Temporary Blindness|Temporarily Blind]] results in the message

Revision as of 23:32, 13 January 2011

CLEESH

CLEESH

Type: Combat Spell
MP Cost: 10

By casting this spell, you can turn any monster into a toad, which will enable your cowardice to know no bounds.

Turns monsters into various amphibians.

Source: Strange Leaflet Quest
Price: N/A
Class: N/A
Level: 9
When Used:
You cast CLEESH at your opponent. He/she/it/they turns into a frog/newt/salamander.


Notes

References

  • A similar spell of the same name appeared in the Enchanter trilogy of text-adventure games, part of the Zork series from the 1980's. The spell would change a creature into a small amphibian.