Hobopolis skills

From A KoL Wiki
Revision as of 21:19, 31 July 2008 by imported>Davidmac (rephrase - not necessary to call out auto-HP books, tomes, librams, etc. These are just ordinary skills.)

Several skills are only available via Hobopolis drops:

  • Each type of elemental hobo can drop two books that grant fairly powerful combat skills, one costing 30 MP and the other costing 120 MP.
  • Elemental zone minibosses sometimes drop Accordion Thief songs that are restricted to 200 turns per day, can only be cast on players at least level 15, and can only be cast by Accordion Thieves.
  • Hodgman occasionally drops one of four journals, each granting a passive skill.

Like skills available from your guild, these skills may be made permanent through ascension.

Additionally, each outfit dropped by the various bosses grants a special combat skill while adventuring in Hobopolis.

When adventuring in Hobopolis with Hodgman's Regal Frippery equipped, any player can

From Hodgman, The Hoboverlord:

Burnbarrel Blvd. (hot)

When adventuring in Hobopolis with Pyretic Panhandler Paraphernalia equipped, a Sauceror can

From the Hot hobo:

From Ol' Scratch:

When adventuring in Hobopolis with Hyperborean Hobo Habiliments equipped, a Seal Clubber can

From the Cold hobo:

From Frosty:

When adventuring in Hobopolis with Vile Vagrant Vestments equipped, a Pastamancer can start a

From the Stench hobo:

From Oscus:

When adventuring in Hobopolis with Dire Drifter Duds equipped, a Turtle Tamer can gaze with

From the Spooky hobo:

From Zombo:

When adventuring in Hobopolis with Tawdry Tramp Togs equipped, a Disco Bandit can

From the Sleaze hobo:

From Chester:

Hobopolis
Advanced MechanicsA Maze of Sewer TunnelsRichard's RedoubtShoppingHobo Code
Hobopolis Town Square
Hodgman, The Hoboverlord
Burnbarrel Blvd.
Ol' Scratch
Exposure Esplanade
Frosty
The Heap
Oscus
The Ancient Hobo Burial Ground
Zombo
The Purple Light District
Chester