Disco Bandit

From A KoL Wiki
Revision as of 19:02, 16 August 2005 by imported>Gymnosophist (Show Disco State of Mind as level "0" to indicate that this is a starting skill)

Description

  • (Male:) The Disco Bandit boogies to and fro, hither and yon. Whence comes he? No man knows. Whither strikes he next? All men live in fear of him and his Moxie.
  • (Female:) The Disco Bandit boogies to and fro, hither and yon. Whence comes she? No man knows. Whither strikes she next? All men live in fear of her and her Moxie.

Skills

Skills are trained at The Department of Shadowy Arts and Crafts. Each skill other than the first costs (level*1000) Meat to learn. All Disco Bandits start with Disco Aerobics.

Disco Bandits can also use a Moxious maneuver. This is a combat ability which uses Moxie to determine damage. It costs an amount of MP equal to their current level.


Level Skill Description Effect Type MP Cost
0 Disco Aerobics By disco dancing at your campsite, you can put youself in a Disco State of Mind. Your Moxie will increase for a period of time. Disco State of Mind (5 Adventures) Noncombat 1
1 Disco Eye-Poke In the course of your disco dancing, you can poke your opponent in the eye (or eye analogue,) doing a small amount of damage and throwing your opponent off guard. Enemy level -1 Combat 3
2 Overdeveloped Sense of Self Preservation This skill makes you less likely to be taken by surprise in combat, and increases your chances of successfully running away from a monster. Increased Combat Initiative Passive N/A
3 Disco Nap This skill allows you to take a quick Disco Nap, and heal some of your wounds. Noncombat 8
4 Disco Dance of Doom You can bust a disco move all up out the joint, damaging your opponent all the while. This skill will inflict 6-8 points of damage. 6-8 damage
Enemy level -3
Combat 5
5 Advanced Cocktailcrafting This skill focuses your disco groove into the ability to make special high-quality cocktails. Noncombat 10
6 Nimble Fingers Your mad looting skills will cause the amount of meat dropped by monsters to increase. +20% Meat drops Passive N/A
7 Disco Dance II: Electric Boogaloo This advanced form of the Disco Dance of Doom is sure to leave your enemies both smacked around and confused. Enemy level -5 Combat 7
8 Mad Looting Skillz This skill will increase the rate at which the monsters you slay drop items. +20% item drops Passive N/A
9 Disco Power Nap This is an improved version of the Disco Nap. Noncombat 12
10 Disco Face Stab This is a vastly improved version of the Disco Eye Poke. Instead of poking your opponent in the eye, you stab him (or her, or it) in the face. This is sure to cause him (or her, or it) some problems. Enemy level -7 Combat 10
11 Crossbow Fever This skill makes you significantly less likely to miss when firing a crossbow. Decreases chance of missing with a crossbow. Passive N/A


Levels

The amount of Moxie required to attain level L follows the formula Moxie = L2 - 2L+ 5.


References

  • The description may refer to the Steve Miller Band song Abracadabra


Classes

Seal Clubber

Turtle Tamer

Pastamancer

Sauceror

Disco Bandit

Accordion Thief