There are nine potions that come from the Dungeons of Doom. These are:
When Used
Each of these potions give one of nine possible results. No two potions give the same effects, and each player will get a different series of effects. The possible effects are:
Booze
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You drink the <type> potion. It tastes like liquid fire!
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You gain 1-3 Drunkenness.
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This smells like liquid fire. You decide not to drink it.
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You throw the <type> potion at your opponent. It shatters against him, making him smell like a wino.
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Healing
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You drink the <type> potion.
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You throw the <type> potion at your opponent. It shatters against him. He looks like he feels better.
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Confusion
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You drink the <type> potion.
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You throw the <type> potion at your opponent. It shatters against him. He looks confused.
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Object Detection
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You drink the <type> potion.
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You throw the <type> potion at your opponent. It shatters against him. He blinks.
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Sleep
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You drink the <type> potion.
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You throw the <type> potion at your opponent. It shatters against him. He yawns.
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Muscle
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You drink the <type> potion.
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You throw the <type> potion at your opponent. It shatters against him. He looks much stronger than before.
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Mysticality
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You drink the <type> potion.
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You throw the <type> potion at your opponent. It shatters against him. He looks much smarter than before.
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Moxie
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You drink the <type> potion.
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You throw the <type> potion at your opponent. It shatters against him. He looks much more stylish than before.
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Teleportation
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You drink the <type> potion.
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In Combat:
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You throw the <type> potion at your opponent. It shatters against him. He starts disappearing and reappearing in random spots around you.
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When used in combat, all potions gave the following message:
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Just kidding. These won't actually be combat-usable until NS13 rolls out.
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Notes
- Each potion's effect is randomly reassigned at the beginning of each new ascension.
- These are often called "bang potions" because "bang" is a common programmer term for the exclamation mark (!).
References
- These potions refer to the computer game NetHack. In NetHack and other roguelike games, you acquire various potions whose appearances change each time you start a new game. Most such games represent potions with the '!' character because it notionally resembles a potion bottle (albeit an upside-down one).
- The drunkenness granting effect (and message that follows) is a reference to the "potion of booze" from NetHack, which makes you confused for a few turns, giving the message "Ooph! This tastes like liquid fire!"
- NetHack players often wish to identify potions before drinking them, as some have harmful effects. One way to do so is to throw the potion at a monster and observe the effects.
See Also