Industrial fire extinguisher
From A KoL Wiki
This is no meager household extinguisher, oh no. This is the kind of fire extinguisher they use at restaurants and extremely unsafe nightclubs.
The extinguisher's tank is currently 100% full.
Type: weapon (1-handed extinguisher)
Damage: 10 - 20
Cannot be traded or discardedSerious Hot Resistance (+3)
All Attributes +10%
+15 Cold Damage
+15 Damage to Cold Spells
Maximum HP/MP +20
+3 Adventure(s) per day when equipped.
Expend the tank's charge for various combat effects
(In-game plural: industrial fire extinguishers)
Obtained From
Notes
- Your industrial fire extinguisher starts with 100 charge per rollover.
- Wielding the industrial fire extinguisher in combat makes the following 4 combat skills available in any zone:
Skill | Charge cost | Effect |
---|---|---|
Fire Extinguisher: Blast the Area | 5 | Gain the Cyclonic Filth effect for 1 adventure, which stirs up a debris cloud that deals physical damage to your opponents each round |
Fire Extinguisher: Foam 'em Up | 5 | Stun your opponents with slippery foam |
Fire Extinguisher: Foam Yourself | 10 | Gain the Fireproof Foam Suit effect for 1 adventure, which gives you +30 Hot resistance |
Fire Extinguisher: Polar Vortex | 10 | Deal Cold damage and force your opponent to drop an item |
- In certain zones, a zone-specific 5th skill is available for 20 charge:
Skill | Effect | Location(s) | Notes |
---|---|---|---|
Fire Extinguisher: Foam the Place | Gives Knob Goblin harem pants and Knob Goblin harem veil | Cobb's Knob Harem |
|
Fire Extinguisher: Cool it Down | Reduces time to Blech House; counts for 10 smut orcs' worth of HP | The Smut Orc Logging Camp |
|
Fire Extinguisher: Constricted Blast | Crumbles next wall in sequence in The Bat Hole | Guano Junction, Batrat and Ratbat Burrow, Beanbat Chamber |
|
Fire Extinguisher: Replace the Chill | Reduces evil level in that zone by 10 points | The Defiled Nook, The Defiled Cranny, The Defiled Niche, The Defiled Alcove |
|
Fire Extinguisher: Take a Drink | Ultrahydrated (15 Adventures) | The Arid, Extra-Dry Desert |
|
- On the Wildfire path, prevents the per-round hot damage:
- You spray down the flames nearest to you, at least you won't burn up!
- On the Wildfire path, Fire Captain Hagnk can refill your extinguisher once per day.
Collection
- 🥇: BakaGaijin (#1864289), Emerilla (#1339329), IAreBacon (#2004995), Kizehk (#1216891), Mistress of the Obvious (#845708), Mme_Defarge (#307559), Muush (#501183), Oldsfrk (#257861), Splendor (#1433755), Terry P (#2162777) - 1
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