Open the Bag o' Tricks

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Revision as of 14:39, 1 July 2009 by imported>Foggy (Notes: adding hyena, initial damage ranges)
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Open the Bag o' Tricks

Open the Bag o' Tricks

Type: Combat
MP Cost: 0

Damage opponents, buff player, stuns opponent

Source: Equipping a Bag o' Tricks
Price: N/A
Class: N/A
Level: N/A
When Used:
(see animal messages)

Your opponent(s) is/are so impressed with your trick that (he/she/it/they) just stand there, dumbfounded.


Notes

The message displayed depends on the animal summoned:

  • You reach into the bag and pull out a badger. It starts scurrying around at your feet.
You acquire an effect: Badger Underfoot
(duration: 20 Adventures)
  • You reach into the bag and pull out an obnoxious, yapping chihuahua. Despite your best efforts to kick it away, it begins scurrying around your feet.
You acquire an effect: Chihuahua Underfoot
(duration: 20 Adventures)
  • You reach into the bag and pull out a pair of weasels. Or marmots, or ferrets, or something. They start scampering around at your feet.
You acquire an effect: Weasels Underfoot
(duration: 20 Adventures)

With 0 charges

  • You open the bag and release a snail. Your opponent watches as it slowly crawls away. It's very boring.
  • You open the bag and release a huge swarm of gnats. They fly down your opponent's throat, causing him to gag and sputter.
  • You open the bag and release a dung beetle. It rolls a little ball of filth into your opponent, dealing X damage.
  • You reach into the bag and pull out a single fat bumblebee. It lazily flies over to your opponent and stings him for 7-8 damage

With 1 charge

  • You open the bag and release a beaver. It builds a dam, which falls on your opponent, dealing 10-16 damage.
  • You open the bag and dump out a school of flying piranha. They swarm around your opponent, repeatedly biting for 11-18 damage.
  • You open the bag and release a flying squirrel. It dive-bombs your opponent for 14 damage.
  • You open the bag and release a platypus. It simultaneously confuses and bites your opponent, dealing 15-20 damage.
  • You open the bag and release a skunk. It hoses your opponent down, dealing 10-18 damage.

With 2 charges

  • You open the bag and release a reindeer. It begins peacefully foraging in a nearby bush, but then something spooks it and it tramples your opponent for 21-39 damage. That something was you yelling at it, by the way.
  • You open the bag and release a cow. It gores your opponent for 29-36 damage before calmly walking away in search of greener pastures. Literally.
  • You open the bag and release a hyena. It stands around laughing at you for a while, before charging at your opponent and biting him for 27 damage.

With ? charges

  • You open the bag and release a stampeding hippopotamus. It tramples your opponent for X damage before thundering off into the distance. You like those things a lot more than you like squareopotamuses.
  • You open the bag and release a massive, frigid wooly mammoth. It doesn't forget to gore and trample your opponent for X damage.
  • You open the bag and release a 500 pound gorilla. In addition to sleeping wherever he wants, he beats your opponent silly, dealing X damage.
  • You open the bag and release a shark riding on the back of an elephant. They maul/gore your opponent for X damage before thundering off into the distance, just eating and trampling everything they see.

Using any sort of mysticality-based skill (including Hobopolis skills) in combat causes the bag to change. Each adds a charge to the bag, improving the type of animal you can pull out of it.

  • First time: The Bag o' Tricks suddenly feels a little heavier.
  • Second time: The Bag o' Tricks begins to wriggle around in your hand.
  • Third time: The Bag o' Tricks begins squirming around more urgently.
  • Fourth and beyond: The Bag o' Tricks continues to wriggle around in your hand.