Path of the Mole
From A KoL Wiki
Here is a page that quickly maps out the Mt. Molehill adventures from The Gong Has Been Bung. Before each noncombat, you fight three combats, in each of which you can Tunnel Upwards or Tunnel Downwards once. Every use of the skills will move you up or down a floor.
Floor | Step 1 | Step 2 | Step 3 |
---|---|---|---|
9 | Climate Colada | ||
8 | Bureaucratized (+10 to Familiar Weight, 20 Adventures) | ||
7 | |||
6 | A Secret Ooze (MP) | ||
5 | mole molé (Food) | ||
4 | |||
3 | A Fairly Large Fairy (HP) |
Liquid Courage (+3 Stats Per Fight, 20 Adventures) | |
2 | Cravin' for a Ravin' (5 Adventures) | ||
1 | |||
0 | |||
-1 | Morlock's Mark Bourbon (Booze) | ||
-2 | |||
-3 | A Labour of Moles (Stats) | ||
-4 | Extra Terrestrial (Regenerate 10-20 HP & MP per adventure, 20 Adventures) | ||
-5 | |||
-6 | Arcane in the Brain (5 Adventures) | ||
-7 | |||
-8 | |||
-9 | digital underground potion |
Notes
- It's possibly to drastically alter your course in Mt. Molehill using any sort of free Run Away effect, in case you mess up. However, if you tunnel up above floor 9 or down below floor -9, your last turn of moleform will be a combat instead of the scheduled noncombat, and you will not receive a reward.