Talk:Continental juice bar

From A KoL Wiki
Revision as of 04:39, 29 January 2015 by imported>Abbywill (Lots o Results)

Potions

Today, each of my chars got a set that was a duplicate of one I'd seen before: super-spiky hair gel, Black Body™ spray, Texas tea (antipasta today, antimarty yesterday); Polysniff Perfume, sea grease, flask of rainwater (antimarty today, playultm8 yesterday). All three chars are seal clubbers with levels in the 30s. Doesn't seem random! --Antipasta (talk) 12:28, 3 January 2015 (UTC)

  • pygmy adder oil, fake blood, concentrated cordial of concentration, That an Avatar potion and a semirare. Yeesh! I think we should reserve any expectations until a whole lot more data points float down. I will admit, Antipasta does seem to have hit something that, if completely random, would be very, VERY unlikely. --Fluxxdog (talk) 16:28, 3 January 2015 (UTC)
  • Got the following until today (seem to already have missed one day):
    • 1 tomato juice of powerful power
    • 1 flask of hamethyst juice
    • 1 pressurized potion of perception
    • 1 lotion of coldness
    • 1 lotion of spookiness
    • 1 gremlin juice
    • 1 Mer-kin smartjuice
    • 1 oil of slipperiness
    • 1 Connery's Elixir of Audacity

--Beliar Lightbearer (talk) 00:45, 4 January 2015 (UTC)

HCO

This was an effective way of organizing the confiscated stuff spading, so I'm doing it here, too.

Class Day 1 Day 2 Day 3 Day 4 Day 5 Day 6 Day 7 Day 8 Day 9
Seal Clubber ? ? ? ? ? ? ? ? ?
Turtle Tamer ? ? ? ? ? ? ? ? ?
Pastamancer ? ? ? ? ? ? ? ? ?
Sauceror ? ? ? ? ? ? ? ? ?
Disco Bandit ? ?
Accordion Thief ? ? ? ?

Predicting results

  • It's starting to look like we'll be able to predict results based on the algorithm used to generate the potions. From the few results on the main page table:
Standard DB days 1-3 == Picky SA days 3-5
Standard AC days 1-2 == Picky DB days 3-4
so it looks like its generating a seed from classid + pathid + daycount (or something similar) and generating potions from that. This means we should be able to predict a lot of blanks, even for brand new paths. -Darkcodelagsniper (talk) 17:38, 17 January 2015 (UTC)
  • Taking into account that it looks like Boris and Standard DB have the same drops on day N, my current theory is that the seed uses ( (Pathid * 3) + (Classid * 7) + (Day * 5) ) -Darkcodelagsniper (talk) 02:01, 19 January 2015 (UTC)
  • I noticed something when I started this run, as a Pastamancer going into a KOLHS run, my first day potions are the same as an Oxycore AT on his 4th day (petting spray, handsomeness, ben-gal). As a not-yet-mentioned run, does that help confirm anything? --Rabbit House (talk) 00:50, 25 January 2015 (UTC)
    • That fits nicely. Oxy = Pathid 3, KOLHS = Pathid 15, AT = Classid 6, PM = Classid 3.
3*3 + 6*7 + 4*5 = 15*3 + 3*7 * 1*5 = 71
So KOLHS PM should continue to have the same results as Oxy AT minus 3 days. --Darkcodelagsniper (talk) 20:40, 25 January 2015 (UTC)
  • It seemed to mostly line up, but it's tailed off at the end. Days 2 and 3 were the same as Oxy AT 5 and 6, but I didn't get the same results for Oxy AT day 7. My Day 4 showed pressurized potion of pulchritude, Mer-kin fastjuice, seal-brain elixir. Minor point perhaps. I wonder if the run was ended on the seventh day, and if there is no longer an active path does it produce a different set of potions, like an aftercore selection? Not for me to know, I'll just keep half an eye out for potion results just in case. :) Rabbit House (talk) 01:29, 29 January 2015 (UTC)

Lots o Results

So I have a bunch of results, I'll get them pasted over once I get some time. Until then, I'll start throwing results here for now.

  • d10 AT hc: oil of stability, probability potion, electric copperhead potion
  • d11 AT hc: gremlin juice, cordial of concentration, Connery's Elixir of Audacity
  • d12 AT hc: unholy water, concentrated cordial of concentration, vial of baconstone juice
  • d13 AT hc: glass of warm milk, lynyrd musk, Mick's IcyVapoHotness Rub
  • d2 PM sc: turtle pheromones, gremlin mutagen, vial of swamp vapors
  • d3 PM sc: vial of porquoise juice, steampunk potion, lotion of coldness
  • d4 PM sc: can of black paint, pygmy adder oil, oil of stability
  • d5 PM sc: possibility potion, potent potion of potency, lotion of stench
  • d6 PM sc: Hawking's Elixir of Brilliance, ointment of the occult, little red jam
  • d7 PM sc :pressurized potion of proficiency, probability potion, perfume of prejudice
  • d8 PM sc: Ben-Gal™ Balm, electric copperhead potion, orcish nailing lube

--Sadv (talk) 23:16, 23 January 2015 (UTC)

Are those Picky/Standard/Unrestricted? Please remember to include path, as well as day and class. --Darkcodelagsniper (talk) 23:53, 23 January 2015 (UTC)


If it helps, first 5 days of KoLHS Sauceror were identical to first 5 days of Seal Clubber Standard.

  • 1: glowing syringe, concentrated garbage juice, vial of The Glistening
  • 2: orcish hand lotion, Knob Goblin steroids, oil of expertise
  • 3: vial of swamp vapors, eyedrops of newt, weremoose spit
  • 4: seal-brain elixir, Stephen's secret formula, jug of baconstone juice
  • 5: hair spray, lotion of stench, sea grease

-Abbywill (talk) 04:39, 29 January 2015 (UTC)