CLEESH
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CLEESH
Type: CombatMP Cost: 10
By casting this spell, you can turn any monster into a toad, which will enable your cowardice to know no bounds.
Turns monsters into various amphibians.
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Skill ID not known!
Skill ID not known!
Source: | Revamped Strange Leaflet Quest |
Price: | 0 Meat |
Class: | Any |
Level: | 9 |
This skill needs its in-game message specified via the "usemsg" parameter; see {{Skill}} for more details.
You can cast this spell during combat. It changes the monster into one of three random amphibians: a frog, a newt, or a salamander. They are very weak, and give only 1 <substat> and 1 item - a squashed frog, eye of newt or salamander spleen. The monster does NOT drop any of the items that it would originally have dropped before being CLEESHed.
Notes
- The skill can be kept when ascending.
- The permanent status may enable to use CLEESH earlier in the leaflet, possibly opening new possibilities.
- You cannot successfully cast this spell twice on the same opponent. If you try, you get the message:
- You cast CLEESH at your opponent. It burps quietly, but nothing else happens.
- There are some opponents you cannot CLEESH.
References
- A similar spell of the same name appeared in the PC/Commodore 64/Apple II/8-Bit Atari Zork trilogy of text-adventure games, succeeded by the Enchanter trilogy of the early 1980's. The Zork magic spell would change a creature into a small amphibian.