CLEESH

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Revision as of 02:59, 24 February 2006 by imported>Gothhe (Notes: - just linked up the boss pages and fixed some grammar.)
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CLEESH

CLEESH

Type: Combat
MP Cost: 10

By casting this spell, you can turn any monster into a toad, which will enable your cowardice to know no bounds.

Turns monsters into various amphibians.

View metadata
Skill ID not known!
Source: Revamped Strange Leaflet Quest
Price: 0 Meat
Class: Any
Level: 9

This skill needs its in-game message specified via the "usemsg" parameter; see {{Skill}} for more details.


You can cast this spell during combat. It changes the monster into one of three random amphibians: a frog, a newt, or a salamander. They are very weak, and give only 1 <substat> and 1 item - a squashed frog, eye of newt or salamander spleen. The monster does NOT drop any of the items that it would originally have dropped before being CLEESHed.

Notes

  • The skill can be kept when ascending.
  • The permanent status DOES NOT enable to use CLEESH earlier in the leaflet.
  • You cannot successfully cast this spell twice on the same opponent. If you try, you get the message:
You cast CLEESH at your opponent. It burps quietly, but nothing else happens.

References

  • A similar spell of the same name appeared in the PC/Commodore 64/Apple II/8-Bit Atari Zork trilogy of text-adventure games, succeeded by the Enchanter trilogy of the early 1980's. The Zork magic spell would change a creature into a small amphibian.