CLEESH
From A KoL Wiki
CLEESH
Type: Combat SpellMP Cost: 10
By casting this spell, you can turn any monster into a toad, which will enable your cowardice to know no bounds.
Turns monsters into various amphibians.
Source: | Strange Leaflet Quest |
Price: | N/A |
Class: | N/A |
Level: | 9 |
When Used: |
You cast CLEESH at your opponent. He/she/it/they turns into a frog/newt/salamander. |
Notes
- Changes the monster into one of three random amphibians: a frog, a newt, or a salamander. They are very weak, and give only 1 <substat> and 1 item - a squashed frog, eye of newt or salamander spleen.
- A CLEESHed monster does not drop any of the items that it would originally have dropped before being CLEESHed unless, at the time of the CLEESHing, the monster has an effect on it which causes it to take continual damage (i.e. Disco Bleeding).
- The skill can be made permanent when ascending.
- Having CLEESH as a permanent skill does not allow you to use CLEESH in the strange leaflet earlier than you normally would.
- The following monsters are immune to CLEESH:
- Amphibians
- Every monster found in The Sea.
- Bosses
- Specials
- The Guy Made Of Bees
- Wandering bees in a Bees Hate You run
- All monsters in The Sorceress' Tower
- All monsters in Fernswarthy's Basement
- All sub-boss monsters in The Cyrpt
- Ancient protector spirits
- The Crimbomination
- The Whole Kingdom (Would have been funny, though.)
- The last assassin sent against you by your Nemesis
- wumpus
- Attempting to cleesh a monster which is immune results in the following message:
- "You cast CLEESH at your opponent. It burps quietly, but nothing else happens."
- Monsters in The Briny Deeps (or any other underwater location) give an alternative message:
- "You cast CLEESH at your opponent, but it apparently doesn't work on things that already live underwater."
- Cleeshing a monster whilst Temporarily Blind results in the message
- "You cast CLEESH at your opponent. It turns into ... some kind of amphibian, you imagine."