Human-Orc Hybrid

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Human-Orc Hybrid

Human-Orc Hybrid

Ugh. You're half human, and half Orc. You swear to yourself that you're not going to be gross like the Orcish fratboys, and use your newfound Orcish sturdiness for good only.

Maximum HP +40
+1 Stats Per Fight

View metadata
Effect number: 1593
Description ID: 70bd70ae9c97e283e0dd0b69761527a3
View in-game: view

Obtained From

See Also


Little Geneticist DNA-Splicing Lab
Phylum Gene Tonic Effect
Beasts Gene Tonic: Beast Human-Beast Hybrid Weapon Damage +30
Bugs Gene Tonic: Insect Human-Insect Hybrid +25% Combat Initiative
Constellations Gene Tonic: Constellation    Human-Constellation Hybrid    +50% Meat from Monsters
Constructs Gene Tonic: Construct Human-Machine Hybrid Damage Absorption +50
Damage Reduction: 5
+5 to Familiar Weight
Demons Gene Tonic: Demon Human-Demon Hybrid +20 Hot Damage
+20 Damage to Hot Spells
Dudes Gene Tonic: Dude Human-Human Hybrid Muscle +10
Mysticality +10
Moxie +10
+10% Item Drops from Monsters
Elementals Gene Tonic: Elemental Human-Elemental Hybrid Serious Resistance to All Elements (+3)
Elves Gene Tonic: Elf Human-Elf Hybrid +50% Candy Drops from Monsters
Spell Damage +100%
Fish Gene Tonic: Fish Human-Fish Hybrid +10 to Familiar Weight
Goblins Gene Tonic: Goblin Human-Goblin Hybrid +50% Food Drops from Monsters
+20% Pickpocket Chance
Hippies Gene Tonic: Hippy Human-Hippy Hybrid Maximum MP +20
+1 Stats Per Fight
Hobos Gene Tonic: Hobo Human-Hobo Hybrid +20 Stench Damage
+20 Damage to Stench Spells
Horrors Gene Tonic: Horror Human-Horror Hybrid +10% Critical Hit Chance
+10% Critical Spell Chance
Humanoids Gene Tonic: Humanoid Human-Humanoid Hybrid Muscle +10%
Mysticality +10%
Moxie +10%
+20% Meat from Monsters
Mer-kin Gene Tonic: Mer-kin Human-Mer-kin Hybrid +25 to Monster Level
Orcs Gene Tonic: Orc Human-Orc Hybrid Maximum HP +40
+1 Stats Per Fight
Penguins Gene Tonic: Penguin Human-Penguin Hybrid +25% Item Drops from Monsters
Pirates Gene Tonic: Pirate Human-Pirate Hybrid +50% Gear Drops from Monsters
+50% Booze Drops from Monsters
Plants Gene Tonic: Plant Human-Plant Hybrid +20 Cold Damage
+20 Damage to Cold Spells
Slimes Gene Tonic: Slime Human-Slime Hybrid +20 Sleaze Damage
+20 Damage to Sleaze Spells
Undead Gene Tonic: Undead Human-Undead Hybrid +20 Spooky Damage
+20 Damage to Spooky Spells
Weird Gene Tonic: Weird Human-Weird Thing Hybrid +4 Stats Per Fight