Human-Slime Hybrid

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Human-Slime Hybrid

Human-Slime Hybrid

You're a hybrid of a normal human being and a total slimeball. I mean, you may have metaphorically been both of those things before you drank the gene potion, but now it's a little more literal.

What I mean to say is, you're leaving a trail of slime everywhere you go, and it's pretty gross.

+20 Sleaze Damage
+20 Damage to Sleaze Spells

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Effect number: 1603
Description ID: da611ba3a8dd7f2f387c62a3a14502f1
View in-game: view

Obtained From

See Also


Little Geneticist DNA-Splicing Lab
Phylum Gene Tonic Effect
Beasts Gene Tonic: Beast Human-Beast Hybrid Weapon Damage +30
Bugs Gene Tonic: Insect Human-Insect Hybrid +25% Combat Initiative
Constellations Gene Tonic: Constellation    Human-Constellation Hybrid    +50% Meat from Monsters
Constructs Gene Tonic: Construct Human-Machine Hybrid Damage Absorption +50
Damage Reduction: 5
+5 to Familiar Weight
Demons Gene Tonic: Demon Human-Demon Hybrid +20 Hot Damage
+20 Damage to Hot Spells
Dudes Gene Tonic: Dude Human-Human Hybrid Muscle +10
Mysticality +10
Moxie +10
+10% Item Drops from Monsters
Elementals Gene Tonic: Elemental Human-Elemental Hybrid Serious Resistance to All Elements (+3)
Elves Gene Tonic: Elf Human-Elf Hybrid +50% Candy Drops from Monsters
Spell Damage +100%
Fish Gene Tonic: Fish Human-Fish Hybrid +10 to Familiar Weight
Goblins Gene Tonic: Goblin Human-Goblin Hybrid +50% Food Drops from Monsters
+20% Pickpocket Chance
Hippies Gene Tonic: Hippy Human-Hippy Hybrid Maximum MP +20
+1 Stats Per Fight
Hobos Gene Tonic: Hobo Human-Hobo Hybrid +20 Stench Damage
+20 Damage to Stench Spells
Horrors Gene Tonic: Horror Human-Horror Hybrid +10% Critical Hit Chance
+10% Critical Spell Chance
Humanoids Gene Tonic: Humanoid Human-Humanoid Hybrid Muscle +10%
Mysticality +10%
Moxie +10%
+20% Meat from Monsters
Mer-kin Gene Tonic: Mer-kin Human-Mer-kin Hybrid +25 to Monster Level
Orcs Gene Tonic: Orc Human-Orc Hybrid Maximum HP +40
+1 Stats Per Fight
Penguins Gene Tonic: Penguin Human-Penguin Hybrid +25% Item Drops from Monsters
Pirates Gene Tonic: Pirate Human-Pirate Hybrid +50% Gear Drops from Monsters
+50% Booze Drops from Monsters
Plants Gene Tonic: Plant Human-Plant Hybrid +20 Cold Damage
+20 Damage to Cold Spells
Slimes Gene Tonic: Slime Human-Slime Hybrid +20 Sleaze Damage
+20 Damage to Sleaze Spells
Undead Gene Tonic: Undead Human-Undead Hybrid +20 Spooky Damage
+20 Damage to Spooky Spells
Weird Gene Tonic: Weird Human-Weird Thing Hybrid +4 Stats Per Fight