Parachute into a Fight
From A KoL Wiki
Choice adventure number: 1543
Parachute into a Fight
- Without a valid previous zone:
- You can't remember where you just were to have a fight. Try adventuring and then parachuting.
- With Everything looks Beige:
- You're seeing too much beige to manipulate your parachute.
- Otherwise:
Parachute to: | -- select monster --
▲ ▼ |
|
Occurs when using a crepe paper parachute cape.
Notes
- You can select any non-uncopyable monster which appears normally in the zone you last adventured in.
- Although the fight is zoneless (which means you will not receive zone quest progress or burn delay), there are still several viable targets that do not care about where they are fought. Some suggestions are listed below:
- animated ornate nightstand - Lights Out is a free non-combat that will set the zone.
- Bob Racecar/Racecar Bob - hitting one of the photograph noncombats helps you find one of the brothers.
- Cabinet of Dr. Limpieza - Lights Out is a free non-combat that will set the zone.
- dirty old lihc - can either free-escape the zone NC, or fight and defeat one of the normal liches because you need 37 beeps anyway.
- lobsterfrogman - 1 adventure in the zone might be a valid investment.
- monstrous boiler - Lights Out is a free non-combat that will set the zone.
- possessed wine rack - Lights Out is a free non-combat that will set the zone.
- pygmy bowler - escaping the bowling ball NC will set the zone.
- pygmy witch accountant - using a Sneak to get the boring binder clip sets you up for this.
- red butler - the Zeppelintro noncombat is a free way to prepare a selection.
- Note that because parachuting ignores the normal zone mechanics, you can choose to fight a dense liana every 50 Adventures by going to a shrine and leaving. This is potentially useful for familiar triggers and other things.