Witchess Ox
From A KoL Wiki
Witchess Ox | |
---|---|
Monster ID | 1937 |
Locations | Your Witchess Set (choosing Ox) |
Hit Points | 75% of Defense * (10 to 20) (min of 2500) |
Attack | 1 |
Defense | Muscle + 5 (cap at 5000) |
Initiative | 0 |
Meat | None |
Phylum | beast |
Elements | None |
Resistance | 50% physical, 50% elemental |
Monster Parts | body, foreleg, head, leg |
Drops | ox-head shield |
Manuel Entry | |
refreshedit data |
Well, uh... this is a little strange. Who brings oxen onto a battlefield? I mean okay, it's armored to the point where it's basically a mobile wall, but this still seems like a weird idea.
Maybe one of the kings decided he might want a refreshing glass of milk during the fight.
Miss Message(s):
The ox doesn't make a move.
![]() | You acquire an item: ox-head shield (100% chance)* |
Occurs upon choosing an ox from Play against the Witchess Pieces in Your Witchess Set.
Notes
- Has 50% physical and elemental damage reduction, and is immune to insta-kills.
- The ox has 1 attack. Defence scales to your muscle, with a minimum of 10 and a maximum of 5000 (plus ML). HP is equal to (defense*0.75), rounded down, which is then multiplied by a random integer between 10 and 20 (inclusive), to a minimum of 2500.