Monster Changing: Difference between revisions
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Some combat actions in the game can change the current monster encounter into a different one, without leaving the combat. This has the following effects: | Some combat actions in the game can change the current monster encounter into a different one, without leaving the combat. This has the following effects: | ||
* The new monster shares the 30-round limit for combat with the previous monster(s). | * The new monster shares the 30-round limit for combat with the previous monster(s). | ||
* Once-per-combat actions are usable once again. | * Once-per-combat actions are usable once again. | ||
* [[Monster Modifier]]s, if any, are rerolled. | * [[Monster Modifier]]s, if any, are rerolled. | ||
* Special effects that only occur on the initialization of combat, such as the [[Pygmy shaman]]'s curse debuff, do not occur for the new monster. | |||
Most of these actions cannot be used against special monsters, with some exceptions. | Most of these actions cannot be used against special monsters, with some exceptions. <!-- Is this referring to [[Category:Bosses]], or scalable monsters?--> | ||
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* Equal chance of each outcome. | * Equal chance of each outcome. | ||
* Not usable on monsters in [[The Sea]]. | * Not usable on monsters in [[The Sea]]. | ||
|- | |||
| {{InlineItem|Baby Bugged Bugbear}} | |||
| Familiar | |||
| [[frog]], [[salamander]], or [[newt]] | |||
| | |||
*Has a 2% chance of [[CLEESH]]ing the current opponent on each combat round when the familiar is in use | |||
*Does not occur when the [[bugged balaclava]] is equipped | |||
|- | |- | ||
| {{InlineItem|software glitch}} | | {{InlineItem|software glitch}} | ||
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| | | | ||
* Only when used on [[tomb rat]], deals damage otherwise. | * Only when used on [[tomb rat]], deals damage otherwise. | ||
|- | |||
| {{InlineItem|Unleash Nanites}} | |||
| Skill | |||
| [[little blob of gray goo]], [[largish blob of gray goo]], or [[enormous blob of gray goo]] | |||
| | |||
* Only available with the [[Nanobrainy]] effect at 40 turns or more | |||
* The effect is acquired by using a [[mysticality]] combat skill with a fully charged [[Nanorhino]] in use | |||
* The monster fought is dependent on the target's [[Monster Level|ML]] | |||
|- | |||
| {{InlineItem|wand of pigification}} | |||
| Combat Skill | |||
| [[pig]] | |||
| | |||
* Usable multiple times per day, with a chance of losing the wand with each use that day. | |||
|- | |- | ||
| {{InlineItem|Daily Affirmation: Adapt to Change Eventually}} | | {{InlineItem|Daily Affirmation: Adapt to Change Eventually}} | ||
| Combat Item | | Combat Item | ||
| Random monster | | Random monster from an accessible location | ||
| | | | ||
* Also usable as a potion to give 100 turns of [[Adapt to Change Eventually]]. | * Also usable as a potion to give 100 turns of [[Adapt to Change Eventually]]. | ||
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* 10 uses per day | * 10 uses per day | ||
* The new monster is chosen using the [[Adventure Queue|possible encounters in the zone]], and cannot be the current monster. Becomes a tumbleweed if this is not possible (non-adventure.php combat, combat initiated from non-combat Adventure, or no other monsters in the zone). | * The new monster is chosen using the [[Adventure Queue|possible encounters in the zone]], and cannot be the current monster. Becomes a tumbleweed if this is not possible (non-adventure.php combat, combat initiated from non-combat Adventure, or no other monsters in the zone). | ||
* If the new monster is a scaling monster, its stats will be increased by +ML, but still not gain ML-based abilities. | * If the new monster is a [[Special Monsters|scaling monster]] only, its stats will be increased by +ML, but still not gain ML-based abilities. | ||
|- | |- | ||
| {{InlineItem| | | {{InlineItem|CHEAT CODE: Replace Enemy}} | ||
| Combat Skill | |||
| Other monster in the location, or [[tumbleweed]] | |||
| | |||
* Like Macrometeorite, the new monster is chosen using the [[Adventure Queue|possible encounters in the zone]], and cannot be the current monster. Becomes a tumbleweed if this is not possible (non-adventure.php combat, combat initiated from non-combat Adventure, or no other monsters in the zone). | |||
|- | |||
| {{InlineItem|Back-Up to your Last Enemy}} | |||
| Combat Skill | | Combat Skill | ||
| [[ | | Previously fought monster | ||
| | |||
* Usable 11 times per day, or 16 in [[You, Robot]]. Requires a [[backup camera]] equipped. The camera does not need to be equipped during the previous fight. | |||
|- | |||
| {{InlineItem|Waffle}} | |||
| Combat Item | |||
| Other monster in the location, or no effect if there are none | |||
| | | | ||
* | * Like Macrometeorite, the new monster is chosen using the [[Adventure Queue|possible encounters in the zone]], and cannot be the current monster. Is not consumed and has no effect if this is not possible (non-adventure.php combat, combat initiated from non-combat Adventure, or no other monsters in the zone). | ||
* Can also be consumed as a food item. | |||
|- | |||
| {{InlineItem|Place your hat on their head}} | |||
| Combat Skill | |||
| [[Magically-animated snowman]] | |||
| | |||
* 3 uses per day | |||
* Requires a [[snowman-enchanting tophat]] equipped. | |||
|- | |||
| {{InlineItem|Sea *dent: Talk to Some Fish}} | |||
| Combat Skill | |||
| [[some fish]] | |||
| | |||
* Requires a [[Monodent of the Sea]] equipped. | |||
|} | |} | ||
==History== | |||
*Prior to April 1, 2021, the new monster was not affected by bonus [[Monster Level]]. Its stats were normal (if it was not a scaling monster), and it would not have extra abilities from exceeding certain thresholds of +ML. | |||
[[Category:Game Mechanics]] | [[Category:Game Mechanics]] |
Latest revision as of 13:25, 1 September 2025
Some combat actions in the game can change the current monster encounter into a different one, without leaving the combat. This has the following effects:
- The new monster shares the 30-round limit for combat with the previous monster(s).
- Once-per-combat actions are usable once again.
- Monster Modifiers, if any, are rerolled.
- Special effects that only occur on the initialization of combat, such as the Pygmy shaman's curse debuff, do not occur for the new monster.
Most of these actions cannot be used against special monsters, with some exceptions.
Source | Type | Result | Notes |
---|---|---|---|
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Combat Skill | frog, salamander, or newt |
|
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Familiar | frog, salamander, or newt |
|
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Combat Item | bugged bugbear |
|
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Combat Item | tomb rat king |
|
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Skill | little blob of gray goo, largish blob of gray goo, or enormous blob of gray goo |
|
![]() |
Combat Skill | pig |
|
![]() |
Combat Item | Random monster from an accessible location |
|
![]() |
Combat Skill | Other monster in the location, or tumbleweed |
|
![]() |
Combat Skill | Other monster in the location, or tumbleweed |
|
![]() |
Combat Skill | Previously fought monster |
|
![]() |
Combat Item | Other monster in the location, or no effect if there are none |
|
![]() |
Combat Skill | Magically-animated snowman |
|
![]() |
Combat Skill | some fish |
|
History
- Prior to April 1, 2021, the new monster was not affected by bonus Monster Level. Its stats were normal (if it was not a scaling monster), and it would not have extra abilities from exceeding certain thresholds of +ML.