The Haunted Kitchen: Difference between revisions

From A KoL Wiki
imported>MaxVance
I think they've been confirmed by now.
imported>Volc
No indication that the pasta ghost adventures still exist; no other source of old clover items observed
 
(45 intermediate revisions by 27 users not shown)
Line 1: Line 1:
[[Image:sm6.gif|The Haunted Kitchen|center]]
{{Data:{{PAGENAME}}|format=INFOBOX_Location}}


The '''Haunted Kitchen''' is located in [[Spookyraven Manor]]. However, trying to enter the Kitchen before reading the [[telegram from Lady Spookyraven]] gives this message:
:You approach the open door to the kitchen, but before you can enter, there is an ear-splitting screech and the door slams shut in front of you.


The '''Haunted Kitchen''' is located in [[Spookyraven Manor]], an area that takes the place of [[The Haunted Pantry]] on the [[Right Side of the Tracks]]. Primary stat of 5 is needed to enter. If your main stat isn't high enough, you'll see the following message:
:Hmm. Apparently somebody doesn't want you going in there.  
:
As you reach for the door to the Haunted Kitchen, you hear a ghostly moaning coming from the other side. You once saw a bumper sticker that said "If the kitchen's a moanin', don't be a-goin' in," and you decide that you should maybe heed that advice until you get a little tougher.
:
:<center>(You must have at least 5 $Stat to adventure here.)</center>


{{Combat|name=demonic icebox|drops=[[ancient frozen dinner]], [[leftovers of indeterminate origin]]|meat=4-6|stat=1|element=none|image=demfridge.gif|level=5|hp=5|element=none|}}
{{statrec|As you reach for the door to the Haunted Kitchen, you hear a ghostly moaning coming from the other side. You once saw a bumper sticker that said "If the kitchen's a moanin', don't be a-goin' in," and you decide that you should maybe heed that advice until you get a little tougher.}}


{{Combat|name=paper towelgeist|drops=[[cardboard katana]]|meat = none|stat=1|element=none|image=ptowels.gif|level=4|hp=6|element=none}}
==Combat Adventures==
{{combat|name=demonic icebox}}
{{combat|name=paper towelgeist}}
{{combat|name=possessed silverware drawer|note1=The butcher knife is a [[Ascension#One-Time|one-time]] drop.}}
{{combat|name=skullery maid}}
{{combat|name=zombie chef}}


{{Combat|name=possessed silverware drawer|drops=[[corn holder]], [[eggbeater]], [[shiny butcherknife]] |meat=0|stat=1|element=none|image=silverware.gif|level=4|hp=6|element=none}}
==Non-combat Adventures==
*The shiny butcherknife can only be obtained by running away and is a [[Ascension#One Time|one time]] drop.
{{choice|name=Lights Out in the Kitchen|image=lightning_adv.gif|
choice1name=Refuse to Take the Heat|choice1=???|
choice2name=Light a Candle|choice2=You saw some candles on the counter, when you came in, and you manage to feel your way over to them and grab one. "Now I just need a match..." you muse to yourself.


{{Combat|name=skullery maid|drops=[[bottle of popskull]], [[dishrag]]|meat=4-6|stat=1|element=none|image=skullery.gif|level=4|hp=4|element=none}}
"I've got a match," a voice whispers in your ear, making you too terrified to move, "your face and my butt! HAHAHAHAHAA!"


{{Combat|name=zombie chef|drops=[[chef's hat]], [[fricasseed brains]], [[stale baguette]]|meat=none|stat=1|element=none|image=zombiechef.gif|level=5|hp=4|element=none}}
Oh, great, it's a witzergeist, one of those joke-telling ghosts. You groan as it regales you with bad pun after bad pun, until the lights finally come back on and you can leave.
|
choice3name=Open the Icebox|choice3=???}}


{{Adventure|name=Nicebox|drops=[[ancient frozen dinner]], [[brains casserole]], [[leftovers of indeterminate origin]]|meat=0|stat=0|image=demfridge.gif}}
{{adventure|name=Get Any Key to Continue|image=nokey.gif|note1=Only occurs with 3 [[porquoise bracelet]]s equipped.|note2=A [[Ascension#Really.2C_Really_One_Time|really, really one time]] adventure.}}
*This adventure is triggered whenever you adventure here with a [[ten-leaf clover]] in your inventory.


{{adventure|name=How Loose is Your Goose|image=laundrycabinet.gif|drops=[[loosening powder]]|note1=This adventure is triggered by reading the [[recipe: mortar-dissolving solution]], and will occur on the 6th turn spent in this zone after this.|tag=slo}}
{{adventure|name=Play Misty For Me|drops=[[freezerburned ice cube]]|image=fridge.gif|tag=clover}}
{{adventure|name=If You Smell Something Burning, It's My Heart|image=goopplate.gif|effect=[[Burning Heart]] (10 turns)|tag=bm}}
==Retired Adventures==
{{adventure|name=Nice Rack!|image=spicerack.gif|drops=[[scintillating powder]]|note1=[[Pastamancer]] only.}}
{{adventure|name=Nicebox|drops=[[ancient frozen dinner]], [[brains casserole]], [[leftovers of indeterminate origin]]|image=demfridge.gif|note1=Old [[ten-leaf clover]] adventure.}}
==Notes==
At the end of combats in this zone, you will search drawers based on hot and stench resistances. The formula is (number of drawers opened) = (1 + (applicable resistance/3)), with a maximum of 4 drawers per combat/capped at 9 levels of [[Elemental Resistance]]. If you don't have an exact multiple of three, it appears to round up or down with some randomness (needs spading).
{|
|-
| [[File:emptydrawer.gif]] || You manage to dig through a single drawer looking for the key, but the garbage disposal turns itself on, releasing a terrible, terrible smell. It drives you back out into the hallway.
|-
| [[File:emptydrawer.gif]] || You manage to dig through a single drawer looking for the key, but the constant demonic flames belching out of the oven results in the kitchen getting too hot for you, and you have to get out of it.
|-
| [[File:emptydrawer.gif]] || The kitchen's resident flame-belching demon oven kicks into serious overdrive, but you manage to tolerate the heat long enough to search through '''X''' drawers.
|-
| [[File:emptydrawer.gif]] || The garbage disposal turns itself on, filling the kitchen with an indescribably foul odor, but you manage to tolerate it long enough to search through '''X''' drawers.
|}
These messages are followed by the following text if you still need to make more progress on the quest:
*To add insult to injury, you don't find the key, just (<item>/<item> and <item>).
After 21 drawers searched, the next combat will yield the key:
*Fortunately, you find the key, in the last drawer you check. Isn't that always the way? (Yes, because why would you keep looking after you found it? Sheesh.)
{{acquire|item=Spookyraven billiards room key}}
Free combats, such as [[Mini-Hipster]] fights or [[Lightning Strike]]-like skills '''will''' allow you to search drawers.
==History==
*Along with the entire [[Spookyraven Manor]], on May 14, 2014, this room was changed a bit:
*:[[Lights Out in the Kitchen]] did not exist.
*:Was snarfblat 102.
*:No drawers were found at the end of combats.
*:Had this image:
*::[[File:sm6.gif]]
*On May 16, 2014 this trivial update was posted:
*:Our accidentally hot kitchen drawers are now correctly stinky. If you can't stand the stench, get out of our drawers.


[[Category:Locations|Haunted Kitchen, The]]
[[Category:Locations|Haunted Kitchen, The]]

Latest revision as of 15:28, 27 January 2022

The Haunted Kitchen
Zone Num 388
Location Spookyraven Manor
Unlocks Read the telegram from Lady Spookyraven
Recom Stat 20
Combat % 100%
ML 20 - 22
Terrain indoor
Special Adventures
Lucky Play Misty For Me
Bad Moon If You Smell Something Burning, It's My Heart
refreshedit data

The Haunted Kitchen is located in Spookyraven Manor. However, trying to enter the Kitchen before reading the telegram from Lady Spookyraven gives this message:

You approach the open door to the kitchen, but before you can enter, there is an ear-splitting screech and the door slams shut in front of you.
Hmm. Apparently somebody doesn't want you going in there.

A primary stat of 20 is suggested. If your main stat isn't high enough, you'll see the following message:

As you reach for the door to the Haunted Kitchen, you hear a ghostly moaning coming from the other side. You once saw a bumper sticker that said "If the kitchen's a moanin', don't be a-goin' in," and you decide that you should maybe heed that advice until you get a little tougher.
(It is recommended that you have at least 20 <mainstat> to adventure here.)

Combat Adventures


demonic icebox This monster is a Demon -- (edit metadata)

paper towelgeist This monster is Undead -- (edit metadata)
  • Item Drops: cardboard katana, paper towelb
  • Meat Drop: None
  • Monster Level: 21 • Substat Gain: 5.25 • Moxie for No Hit*: 31
  • Monster Defense: 18
  • Hit Points: 22
  • Initiative: 30
  • Elemental Alignment: None

possessed silverware drawer This monster is Undead -- (edit metadata)

skullery maid This monster is Undead -- (edit metadata)
  • Item Drops: bottle of popskull, dishrag, Skullery Maid's Kneem
  • Meat Drop: 4-6
  • Monster Level: 20 • Substat Gain: 5 • Moxie for No Hit*: 30
  • Monster Defense: 18
  • Hit Points: 20
  • Initiative: 50
  • Elemental Alignment: spooky, weak against hot and stench

zombie chef This monster is Undead -- (edit metadata)

Non-combat Adventures


Lights Out in the Kitchen
Lights Out in the Kitchen
  • Refuse to Take the Heat: ???
  • Light a Candle: You saw some candles on the counter, when you came in, and you manage to feel your way over to them and grab one. "Now I just need a match..." you muse to yourself.

"I've got a match," a voice whispers in your ear, making you too terrified to move, "your face and my butt! HAHAHAHAHAA!"

Oh, great, it's a witzergeist, one of those joke-telling ghosts. You groan as it regales you with bad pun after bad pun, until the lights finally come back on and you can leave.

  • Open the Icebox: ???

Get Any Key to Continue

How Loose is Your Goose

Play Misty For Me

If You Smell Something Burning, It's My Heart

Retired Adventures


Nice Rack!

Nicebox

Notes

At the end of combats in this zone, you will search drawers based on hot and stench resistances. The formula is (number of drawers opened) = (1 + (applicable resistance/3)), with a maximum of 4 drawers per combat/capped at 9 levels of Elemental Resistance. If you don't have an exact multiple of three, it appears to round up or down with some randomness (needs spading).

You manage to dig through a single drawer looking for the key, but the garbage disposal turns itself on, releasing a terrible, terrible smell. It drives you back out into the hallway.
You manage to dig through a single drawer looking for the key, but the constant demonic flames belching out of the oven results in the kitchen getting too hot for you, and you have to get out of it.
The kitchen's resident flame-belching demon oven kicks into serious overdrive, but you manage to tolerate the heat long enough to search through X drawers.
The garbage disposal turns itself on, filling the kitchen with an indescribably foul odor, but you manage to tolerate it long enough to search through X drawers.

These messages are followed by the following text if you still need to make more progress on the quest:

  • To add insult to injury, you don't find the key, just (<item>/<item> and <item>).

After 21 drawers searched, the next combat will yield the key:

  • Fortunately, you find the key, in the last drawer you check. Isn't that always the way? (Yes, because why would you keep looking after you found it? Sheesh.)
You acquire an item: Spookyraven billiards room key

Free combats, such as Mini-Hipster fights or Lightning Strike-like skills will allow you to search drawers.

History

  • Along with the entire Spookyraven Manor, on May 14, 2014, this room was changed a bit:
    Lights Out in the Kitchen did not exist.
    Was snarfblat 102.
    No drawers were found at the end of combats.
    Had this image:
  • On May 16, 2014 this trivial update was posted:
    Our accidentally hot kitchen drawers are now correctly stinky. If you can't stand the stench, get out of our drawers.