The Secret Government Laboratory: Difference between revisions

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{{Location}}
{{Location}}
This is one of the adventure zones on [[Conspiracy Island]].


This is one of the adventure zones accessed from [[Conspiracy Island]] after purchasing an [[airplane charter: Conspiracy Island]] from Mr. Store.
{{statrec|This zone might be too tough for you.}}
 
{{statrec|<!-- recommended stat msg -->}}


==Combat Adventures==
==Combat Adventures==
{{Combat|name=a creepy little girl}}
{{Combat|name=creepy little girl}}
{{Combat|name=government scientist}}
{{Combat|name=lab monkey}}
{{Combat|name=super-sized Cola Wars soldier}}


==Non-combat Adventures==
==Non-combat Adventures==
{{Adventure|name=See What's on the Slab|image=weirddoor.gif|note1=Occurs on first visit to the zone.}}
{{Adventure|name=See What's on the Slab|image=weirddoor.gif|drops=[[Personal Ventilation Unit]]|note1=Occurs on first visit to the zone.|note2=Does not consume an adventure}}
{{choice
 
|name=
{{Adventure|name=O Captain, My Captain|image=corpse.gif|drops=[[bottle-opener keycard]]|note1=Occurs after 40-50 adventures in the zone.|note2=A one-time adventure.}}
|image=
 
|choice1name=|choice1=
{{Adventure|name=Paranormal Test Lab|image=nopic.gif
|choice2name=|choice2=
|note1=Occurs every 20 adventures in the zone.
|choice3name=|choice3=
|note2=Only occurs while the ESP [[A Radio on a Beach|radio quest]] is active.}}
|note1=}}
 
{{Choice|name|name=The Containment Unit|image=twodoors.gif
|choice1name=Go left|choice1=Go left
|choice2name=Go right|choice2=Go right
|note1=After correctly navigating five doors, fight [[E.V.E., the robot zombie]]
{{combat|noline=yes|nest=2|name=E.V.E., the robot zombie}}
|note2=Occurs every 20 adventures in the zone.
|note3=Only occurs while the [[A Radio on a Beach|radio quest]] 'Choking on the Rind' is active.}}


==Notes==
*Adventuring here requires a [[Personal Ventilation Unit]], which limits your base stats to 100. Without it, you'll see the message:
:You can't go in there without wearing a Personal Ventilation Unit. Who knows what would happen if you breathed the air in there.
*Additional item drops and monster level can be added to monsters in this zone by activating experimental protocols via a control panel in [[The Conspiracy Island Bunker]]. See [[A Mysterious Control Panel]] for details.
*There is an aggregate cap of 10(?) item drops per day in this zone.  After this number of items have dropped, none of the native monsters in this zone will drop anything.
*You cannot [[banishing|banish]] monsters in this area. Attempting to do so results in the message:
:Nothing gets into our{{sic}} out of this place. Except you, apparently.
:*Standard effects tied to the banishing source such as insta-kills and running away still apply.
:*[[Batter Up! (skill)|Batter Up!]] will not yield this message, but still cannot banish monsters.
[[Category:Locations]]
[[Category:Locations]]

Latest revision as of 21:28, 16 October 2022

The Secret Government Laboratory
Zone Num 416
Location Conspiracy Island
Unlocks airplane charter: Conspiracy Island or Merc Core deployment orders
Recom Stat 180
Combat % 100%
ML 200 - 300
Terrain indoor
refreshedit data

This is one of the adventure zones on Conspiracy Island.

A primary stat of 180 is suggested. If your main stat isn't high enough, you'll see the following message:

This zone might be too tough for you.
(It is recommended that you have at least 180 <mainstat> to adventure here.)

Combat Adventures


creepy little girl This monster is a Dude -- (edit metadata)
  • Item Drops: delicious candy, cuddly teddy bear, jangly bracelet, creepy nursery rhymem
  • Meat Drop: None
  • Monster Level: 200 • Substat Gain: 50 • Moxie for No Hit*: 210
  • Monster Defense: 200
  • Hit Points: 150
  • Initiative: 0
  • Elemental Alignment: spooky, weak against hot and stench

government scientist This monster is a Dude -- (edit metadata)

lab monkey This monster is a Beast -- (edit metadata)

super-sized Cola Wars soldier This monster is a Dude -- (edit metadata)

Non-combat Adventures


See What's on the Slab

O Captain, My Captain
  • Item Drops: bottle-opener keycard
  • Note: Occurs after 40-50 adventures in the zone.
  • Note: A one-time adventure.

Paranormal Test Lab
  • Note: Occurs every 20 adventures in the zone.
  • Note: Only occurs while the ESP radio quest is active.

The Containment Unit
The Containment Unit
E.V.E., the robot zombie This monster is a Construct -- (edit metadata)
  • Item Drops: None
  • Meat Drop: None
  • Monster Level: 300 • Substat Gain: 75 • Moxie for No Hit*: 310
  • Monster Defense: 300
  • Hit Points: 500
  • Initiative: 150
  • Elemental Alignment: spooky, weak against hot and stench
  • Damage Resistance: 50% physical
  • Note: Occurs every 20 adventures in the zone.
  • Note: Only occurs while the radio quest 'Choking on the Rind' is active.

Notes

  • Adventuring here requires a Personal Ventilation Unit, which limits your base stats to 100. Without it, you'll see the message:
You can't go in there without wearing a Personal Ventilation Unit. Who knows what would happen if you breathed the air in there.
  • Additional item drops and monster level can be added to monsters in this zone by activating experimental protocols via a control panel in The Conspiracy Island Bunker. See A Mysterious Control Panel for details.
  • There is an aggregate cap of 10(?) item drops per day in this zone. After this number of items have dropped, none of the native monsters in this zone will drop anything.
  • You cannot banish monsters in this area. Attempting to do so results in the message:
Nothing gets into our[sic] out of this place. Except you, apparently.
  • Standard effects tied to the banishing source such as insta-kills and running away still apply.
  • Batter Up! will not yield this message, but still cannot banish monsters.