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I'm a relatively new KoL player - working my way through my second ascension now. The wiki has been HUGELY helpful over the course of my playthroughs, especially as I consider future ascensions and think about optimizing. That said, I can also see that a lot of the checklist / strategy content is out of date, so I've been going down some rabbit holes here and there. As a newer player, I think that I bring a fresh eye to pages that a newbie more relies on, as opposed to a 100-ascension player who's not looking at checklists and strat pages anymore.
I'm a relatively new KoL player - working my way through my second ascension now. The wiki has been HUGELY helpful over the course of my playthroughs, especially as I consider future ascensions and think about optimizing. That said, I can also see that a lot of the checklist / strategy content is out of date, so I've been going down some rabbit holes here and there. As a newer player, I think that I bring a fresh eye to pages that a newbie more relies on, as opposed to a 100-ascension player who's not looking at checklists and strat pages anymore.
==Basic Ascension Roadmap==
For context in using the table below, the following is a barest-bones roadmap of what ''absolutely'' needs to be accomplished to [[Ascension|ascend]] during a [[Ascension#Paths|no-path]] run; "i.e.", all of [[The Council of Loathing]]'s quests, and the sub-quests that need to be completed to make them possible (leaving aside basics like touching base with NPCs). This outline does not include optional but efficient diversions, such as [[Azazel, Ma Belle]], though those diversions are noted in the table underneath. It also does not contemplate an optimal order of accomplishing these tasks, or optimal choices where choices are available.
==Level 1: [[Toot Oriole Quest]]==
* Obtain the [[letter from King Ralph XI]] from [[The Toot Oriole]].
** ''OR, if you have not yet ascended once,'' either complete or skip [[The Toot Oriole]]'s tutorials.
==Level 2: [[Spooky Forest Quest]]==
* Obtain a [[mosquito larva]] from [[The Spooky Forest]].
==Level 3: [[Typical Tavern Quest]]==
* ''PREREQUISITE'': Must have completed the [[Spooky Forest Quest]].
* Turn off [[Of Course!|the rat faucet]] in the [[Tavern Cellar]] of [[The Typical Tavern]].
==Level 4: [[Boss Bat Quest]]==
* Gain access to [[Guano Junction]] in [[The Bat Hole]], which requires you to have at least 1 {{element|Stench|Resistance}} to enter.
* Gain access to the [[Batrat and Ratbat Burrow]], the [[Beanbat Chamber]], and [[The Boss Bat's Lair]], either by using {{plural|sonar-in-a-biscuit}} or defeating [[screambat]]s.
* Kill the [[Boss Bat]].
==Level 5: [[The King of Cobb's Knob Quest]]==
* Gain access to the interior of [[Cobb's Knob]] by obtaining the [[Knob Goblin encryption key]] in [[The Outskirts of Cobb's Knob|the Outskirts of Cobb's Knob]].
* Gain access to the [[Throne Room]]:
** Acquire and wear a [[Knob Goblin Harem Girl Disguise]], then obtain the [[Knob Goblin Perfume]] effect, ''OR''
** Acquire and wear a [[Knob Goblin Elite Guard Uniform]], then obtain the ingredients of the [[Knob cake]] and bake one.
* Kill the [[Knob Goblin King]].
==Level 6: [[Deep Fat Friars' Gate Quest]]==
* Acquire the three items necessary to clean the taint in the [[Copse of the Deep Fat Friars]]:
** A [[dodecagram]], in [[The Dark Neck of the Woods]], ''AND''
** A [[box of birthday candles]], in [[The Dark Heart of the Woods]], ''AND''
** An [[eldritch butterknife]], in [[The Dark Elbow of the Woods]].
* Cleanse the taint at [[The Deep Fat Friars' Gate]].
==Level 7: [[Undefile the Cyrpt Quest]]==
* Gain access to [[The Haert of Darkness]] by undefiling all four zones within [[The Cyrpt]].
* Kill The [[Bonerdagon]].
==Level 8: [[Mt. McLargeHuge Quest]]==
* Gain access to [[The eXtreme Slope]] and the [[Lair of the Ninja Snowmen]] by returning 3 {{plural|goat cheese}} from [[The Goatlet]] and 3 [[asbestos ore|asbestos]], [[chrome ore|chrome]] or [[linoleum ore|linoleum]] ore (per his specific request) from [[Itznotyerzitz Mine]] to [[The Trapper's Cabin|John the Trapper]].
* Gain access to [[The Mist-Shrouded Peak]]:
** Have at least 5 {{element|Cold|Resistance}} when trying to enter, ''AND EITHER''
*** Acquire and wear the [[eXtreme Cold-Weather Gear]] outfit, then complete the [[3 eXXXtreme 4ever 6pack]] adventure in [[The eXtreme Slope]], ''OR''
*** Acquire the [[ninja rope]], [[ninja carabiner]] and [[ninja crampons]] from the [[Lair of the Ninja Snowmen]].
* Kill [[Groar]] on [[The Mist-Shrouded Peak]].
==Level 9: [[Orc Chasm Quest]]==
* ''PREREQUISITE'': Must have completed [[The King of Cobb's Knob Quest]].
* Gain access to [[The Highlands]] by assembling a bridge over [[The Orc Chasm]] using 30 pieces of lumber ([[morningwood plank]], [[raging hardwood plank]], [[weirdwood plank]]) and 30 fasteners ([[long hard screw]], [[messy butt joint]], [[thick caulk]]).
* In [[The Highlands]], light the signal fires on [[A-boo Peak]], [[Twin Peak]], and [[Oil Peak]].
==Level 10: [[Giant Trash Quest]]==
* Gain access to [[The Penultimate Fantasy Airship]] by using an [[enchanted bean]] once on this quest.
* Gain access to [[The Castle in the Clouds in the Sky]] by obtaining the four Immateria ([[Tissue Paper Immateria]], [[Gauze Immateria]], [[Tin Foil Immateria]] and [[Plastic Wrap Immateria]]) and the [[S.O.C.K.]] from [[The Penultimate Fantasy Airship]].
* Work your way up through [[The Castle in the Clouds in the Sky]] until you can adjust the [[Keep On Turnin' the Wheel in the Sky|Wheel in the Clouds in the Sky]].
==Level 11: [[Quest for the Holy MacGuffin]]==
* Gain access to [[The Black Market]] by adventuring in [[The Black Forest]] with a [[black map]] until you have found it.
* Obtain the [[forged identification documents]] at [[The Black Market]].
* Gain access to [[Desert Beach]]:
** Complete the [[Bitchin' Meatcar Quest]], ''OR''
** Purchase a [[Desert Bus pass]] from [[The General Store]], ''OR''
** Acquire a [[tin lizzie]] or [[pumpkin carriage]].
* With the [[forged identification documents]], take a vacation at [[The Shore, Inc. Travel Agency|The Shore, Inc.]] to obtain [[your father's MacGuffin diary]], and read it.
* Obtain the three parts of the [[Staff of Ed]]:
** Obtain the [[ancient amulet]]:
*** Gain access to [[The Hidden Temple]]:
**** Complete the [[Spooky Temple Map Quest]], ''OR''
**** Complete the [["Dakota" Fanning]] quest.
*** Work your way through [[The Hidden Temple]] until you gain access to [[The Hidden City]].
*** Gain access to [[A Massive Ziggurat]] by working your way through the four overgrown shrines and the four sub-zones of [[The Hidden City]] they unlock.
*** Kill the [[Protector Spectre]] in [[A Massive Ziggurat]].
** Obtain the [[Eye of Ed]]:
*** Work your way through the [[Spookyraven Manor Quest]] until you have danced with [[Lady Spookyraven]].
*** Gain access to the [[Spookyraven Manor Cellar]] by adventuring in [[The Haunted Ballroom]] until you play [[We'll All Be Flat]].
*** Gain access to the [[Summoning Chamber]]:
**** Acquire the [[recipe: mortar-dissolving solution]] by examining the [[Suspicious Masonry]] in [[Spookyraven Manor Cellar]], ''AND''
***** Read the recipe, acquire the components, and re-check the [[Suspicious Masonry]], ''OR''
***** Read the recipe while wearing [[Lord Spookyraven's spectacles]], create a [[wine bomb]], and re-check the [[Suspicious Masonry]].
*** Kill [[Lord Spookyraven]] in the [[Summoning Chamber]].
** Obtain the [[Staff of Fats]]:
*** Gain access to [[The Palindome]] by acquiring and equipping the [[Talisman o' Namsilat]]:
**** ''EITHER'' Acquire and combine the [[Copperhead Charm]] and [[Copperhead Charm (rampant)]]:
***** Acquire the [[Copperhead Charm]] by fetching three items requested by [[Shen Copperhead, Nightclub Owner|Shen Copperhead]], 'which may require you to gain access to [[The Hole in the Sky]] if you have not yet already'.
***** Gain access to [[The Red Zeppelin]] by adventuring at [[The Red Zeppelin's Mooring]] until you have dispersed [[A Mob of Zeppelin Protesters]].
***** Acquire the [[Copperhead Charm (rampant)]] by adventuring in [[The Red Zeppelin]] until you find [[Ron "The Weasel" Copperhead]], and kill him.
**** ''OR'' Acquire and combine two [[snakehead charrrm|snakehead charrrms]]:
***** Gain access to [[The Poop Deck]] in [[the Obligatory Pirate's Cove]] by completing the [[Cap'm Caronch Quest]].
***** Gain access to [[Belowdecks]] by adventuring in [[The Poop Deck]] until you complete [[It's Always Swordfish]].
***** Adventure [[Belowdecks]] until you get 2 {{plural|gaudy key}}; use the keys (while still equipping the [[Swashbuckling Getup]] or [[pirate fledges]] to obtain two [[snakehead charrrm|snakehead charrrms]].
**** Work your way through [[The Palindome]] until you have acquired the [[Mega Gem (accessory)|Mega Gem]].
**** Equip the [[Mega Gem (accessory)|Mega Gem]] alongside the [[Talisman o' Namsilat]] and kill [[Dr. Awkward]].
* Acquire the [[Staff of Ed]] by combining the [[Eye of Ed]], the [[Staff of Fats]] and the [[ancient amulet]].
* Gain access to [[A Small Pyramid]] by exploring 100% of [[The Arid, Extra-Dry Desert]] and unlocking the Pyramid with the Staff.
* Acquire the [[Holy MacGuffin]] by working your way through [[A Small Pyramid]] until you have (sufficiently) killed [[Ed the Undying]].
==Level 12: [[Mysterious Island Quest]]==
* Gain access to [[The Mysterious Island of Mystery]]:
** Acquire a [[junk junk]] by completing the [[Hippy Boatman Quest]], ''OR''
** Acquire a [[dingy dinghy]] by purchasing the [[dingy planks]] from [[The General Store]] and the [[dinghy plans]] from the [[The Shore, Inc. Gift Shop]] and combining them, ''OR''
** Purchase a [[yellow submarine]] from the [[The Crackpot Mystic's Shed|Crackpot Mystic]], ''OR''
** Create a [[skeletal skiff]].
* Acquire either a [[Frat Boy Ensemble]] from the [[Orcish Frat House]] or the [[Filthy Hippy Disguise]] from [[The Hippy Camp]].
* While wearing the outfit, adventure in either location until you have acquired either the [[Frat Warrior Fatigues]] or the [[War Hippy Fatigues]].
* While wearing THAT outfit, adventure in the ''opposite'' camp from your new outfit until you have started the War; return to the Council.
* Adventure in [[The Battlefield]] while wearing your advanced outfit, doing sidequests on [[The Mysterious Island of Mystery]] as desired, until the War has been won and one side has been Bombed Back to the Stone Age.
==Level 13: [[Naughty Sorceress Quest]]==
* ''PREREQUISITE'': Must have completed all previous [[The Council of Loathing|Council]] quests.
* Gain access to the [[Coronation Courtyard]] by registering for all three contests at The [[Test Your Might And Also Test Other Things|Contest Registration Desk]] and defeating all three [[A Crowd of Adventurers|crowds of adventurers]].
* After the [[Closing Ceremony]], gain access to [[The Naughty Sorceress' Tower Door]] by completing [[The Hedge Maze]].
* Gain access to the Tower itself by using six keys: [[Boris's key]], [[Jarlsberg's key]], [[Sneaky Pete's key]], [[Richard's star key]], a [[skeleton key]], and a [[digital key]].
* Work your way through the Tower until you reach the Sorceress' Chamber.
* Acquire a [[Wand of Nagamar]], unless you're [[Naughty Sorceress (3)#History|a crazy person]].
* Defeat the [[Naughty Sorceress]].
* Free King Ralph XI, gaining access to the [[Ascension|Astral Gash]].
==Table Proof of Concept==
{| class="sortable" border=1px cellpadding=3 cellspacing=0
|+ Council Quests
! Level
! Pullable
! Item
! Location
! [[Safe Adventuring|Safe Moxie]] 
! Notes
|-
|1|| bgcolor=#CCFFCC | '''Yes''' ||1||1||1||1
|}
==Meat to Spend==
{| border=1px cellpadding=3 cellspacing=0
! Location
! Item
! Pullable?
! Meat Cost
! Notes
|-
| rowspan="5" | [[The General Store]]
| 1 [[sweet rims]] '''OR''' || bgcolor=#CCFFCC | '''Yes''' || 300 || rowspan="2" | Either one.
|-
| 1 [[Desert Bus pass]] || No || 5,000
|-
| 1 [[dingy planks]] || bgcolor=#CCFFCC | '''Yes''' || 400 || So dingy.
|-
| 1 [[hermit permit]] || bgcolor=#CCFFCC | '''Yes''' || 100 || rowspan="2" | Either one.
|-
| [[chewing gum on a string]] || bgcolor=#CCFFCC | '''Yes'''  || 50
|-
|}
==Campground Items==
text for intro
{| class="sortable" border=1px cellpadding=3 cellspacing=0
! Level
! Pullable
! Item
! Location
! [[Safe Adventuring|Safe Moxie]] 
! Notes
|-
|1|| bgcolor=#CCFFCC | '''Yes''' ||1||1||1||1
|}
{| class="sortable" border=1px cellpadding=3 cellspacing=0
|+ Efficiencies
! Level
! Pullable
! Item
! Location
! [[Safe Adventuring|Safe Moxie]] 
! Notes
|-
|1|| bgcolor=#CCFFCC | '''Yes''' ||1||1||1||1
|}

Latest revision as of 00:07, 18 August 2018

I'm a relatively new KoL player - working my way through my second ascension now. The wiki has been HUGELY helpful over the course of my playthroughs, especially as I consider future ascensions and think about optimizing. That said, I can also see that a lot of the checklist / strategy content is out of date, so I've been going down some rabbit holes here and there. As a newer player, I think that I bring a fresh eye to pages that a newbie more relies on, as opposed to a 100-ascension player who's not looking at checklists and strat pages anymore.

Basic Ascension Roadmap

For context in using the table below, the following is a barest-bones roadmap of what absolutely needs to be accomplished to ascend during a no-path run; "i.e.", all of The Council of Loathing's quests, and the sub-quests that need to be completed to make them possible (leaving aside basics like touching base with NPCs). This outline does not include optional but efficient diversions, such as Azazel, Ma Belle, though those diversions are noted in the table underneath. It also does not contemplate an optimal order of accomplishing these tasks, or optimal choices where choices are available.

  • Gain access to Guano Junction in The Bat Hole, which requires you to have at least 1 Stench Resistance to enter.
  • Gain access to the Batrat and Ratbat Burrow, the Beanbat Chamber, and The Boss Bat's Lair, either by using sonars-in-a-biscuit or defeating screambats.
  • Kill the Boss Bat.

Table Proof of Concept

Council Quests
Level Pullable Item Location Safe Moxie Notes
1 Yes 1 1 1 1

Meat to Spend

Location Item Pullable? Meat Cost Notes
The General Store 1 sweet rims OR Yes 300 Either one.
1 Desert Bus pass No 5,000
1 dingy planks Yes 400 So dingy.
1 hermit permit Yes 100 Either one.
chewing gum on a string Yes 50

Campground Items

text for intro

Level Pullable Item Location Safe Moxie Notes
1 Yes 1 1 1 1


Efficiencies
Level Pullable Item Location Safe Moxie Notes
1 Yes 1 1 1 1