Dreadsylvanian Castle: Difference between revisions

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Non-combat Adventures: just found out
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:*'''Be too cool for this room:''' Return to previous selection, no adventure loss.
:*'''Be too cool for this room:''' Return to previous selection, no adventure loss.
|choice3name=Check out the guardroom:<br />
|choice3name=Check out the guardroom:<br />
:*'''Break off some choice bits:''' Gain [[stinking agaricus]].
:*'''Break off some choice bits:''' Gain [[stinking agaricus]] ''(once per instance)''.
:*'''Roll around in it:''' 100 turns of [[Spore-Wreathed]].
:*'''Roll around in it:''' 100 turns of [[Spore-Wreathed]].
:*'''Leave the shroom:''' Return to previous selection, no adventure loss.
:*'''Leave the shroom:''' Return to previous selection, no adventure loss.

Revision as of 01:58, 1 August 2013

Dreadsylvanian Castle
Dreadsylvanian Castle
Dreadsylvanian Castle
Zone Num 340
Location Dreadsylvania
Unlocks When The Carriageman's 2000 sheets to the wind
Recom Stat 500
Combat % ?
ML 500
Terrain indoor
Special Adventures
Lucky None
Turtle Armchair Quarterback
refreshedit data

Dreadsylvanian Castle is a zone in Dreadsylvania containing Skeletons and Vampires.

Combat Adventures


cold skeleton This monster is Undead -- (edit metadata)
  • Item Drops: Dreadsylvanian Almanac page, Freddy Kruegerand, old ball and chain
  • Meat Drop: None
  • Monster Level: 500 • Substat Gain: 125 • Moxie for No Hit*: 510
  • Monster Defense: 500
  • Hit Points: 1000
  • Initiative: 25
  • Elemental Alignment: cold, weak against hot and spooky

cold vampire This monster is Undead -- (edit metadata)

hot skeleton This monster is Undead -- (edit metadata)

hot vampire This monster is Undead -- (edit metadata)

sleaze skeleton This monster is Undead -- (edit metadata)

sleaze vampire This monster is Undead -- (edit metadata)

spooky skeleton This monster is Undead -- (edit metadata)

spooky vampire This monster is Undead -- (edit metadata)

stench skeleton This monster is Undead -- (edit metadata)

stench vampire This monster is Undead -- (edit metadata)

Non-combat Adventures


The Dreadsylvanian Dungeon
The Dreadsylvanian Dungeon
  • Go to the cell block:
  • Flush the toilet: Removes all spooky monsters from the zone.
  • Do some pushups: Gain X Muscle substats.
  • Take a nap: Restore X MP.
  • Escape: Return to previous selection, no adventure loss.
  • Head for the boiler room:
  • Let off some steam: Removes all hot monsters from the zone.
  • Check in the incinerator: Gain 5-6 Freddy Krueggerands.
  • Relax in the furnace: Gain X to all substats.
  • Be too cool for this room: Return to previous selection, no adventure loss.
  • Check out the guardroom:
  • Break off some choice bits: Gain stinking agaricus (once per instance).
  • Roll around in it: 100 turns of Spore-Wreathed.
  • Leave the shroom: Return to previous selection, no adventure loss.

This Hall is Really Great
This Hall is Really Great
  • Play the organ: Fewer vampires will appear in the zone.
  • Trip the light fantastic: Gain X moxie substats.
  • Bail: Return to previous selection, no adventure loss.
  • Check out the kitchen:
  • Turn down the freezer: Removes all cold monsters from the zone.
  • Hang out in the freezer: 100 turns of Staying Frosty.
  • Get out of the kitchen: Return to previous selection, no adventure loss.
  • Investigate the dining room:
  • Grab the roast: Gain dreadful roast (once per instance).
  • Clear the dishes: Removes all stench monsters from the zone.
  • Levitate up to the rafters: Gain wax banana (once per instance, myst classes only).
  • No thanks, I'll eat somewhere else: Return to previous selection, no adventure loss.
  • Use a ghost pencil: With a ghost pencil, add a shortcut to this non-combat to your Dreadsylvania map.
  • Great haul ass out of here: Skip adventure

Tower Most Tall
Tower Most Tall
  • Turn on the lamp: Fewer bugbears will appear in the Dreadsylvanian Woods.
  • Examine the brains in jars: Fewer zombies will appear in the Dreadsylvanian Village.
  • Approach The Machine: ???
  • Leave the lab: Return to previous selection, no adventure loss.
  • Read "Bone-Dissolving Incantations: A Treatise": Fewer skeletons will appear in the zone.
  • Read "Amazing Ancient Mystical Secrets": Gain X mysticality substats.
  • Read "Enchanted Jewelry, Then and Now": Learn crafting recipe for moon-amber necklace.
  • Read the exit sign and follow it: Return to previous selection, no adventure loss.
  • Go to the bedroom:
  • Shut the parrot up: Removes all sleaze monsters from the zone.
  • Check the dresser: Gain 5-6 Freddy Krueggerands.
  • Turn on the magic fingers 100 turns of Magically Fingered.
  • Bid adieu to the bedroom: Return to previous selection, no adventure loss.

Holding Court
Holding Court
  • Approach the throne: Enter combat against Count Drunkula or The Unkillable Skeleton
  • Begone from the throne: Skip adventure
  • Note: Available only after at least 1000 successful combats in zone.
  • Note: A one time adventure.

Notes

  • Depending on choices made during non-combat adventures, monsters (either by element or by type) can be banished from the zone. This makes the rest of the combat encounters tougher and increases the kiss count per kill. Should all monster elements or types be banished via choices made, then all (either elements or types) will return upon the next combat encounter.
Dreadsylvania
Advanced MechanicsThe Terrified Eagle InnShoppingNon-combat Table
Dreadsylvanian Woods
Great Wolf of the Air (Hard Mode)
Falls-From-Sky (Hard Mode)
Dreadsylvanian Village
Mayor Ghost (Hard Mode)
Zombie Homeowners' Association (Hard Mode)
Dreadsylvanian Castle
The Unkillable Skeleton (Hard Mode)
Count Drunkula (Hard Mode)