Dreadsylvanian Castle: Difference between revisions
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==Notes== | ==Notes== | ||
*Depending on choices made during non-combat adventures, monsters by element can be banished from the zone. This makes the rest of the combat encounters tougher and increases the kiss count per kill. Monsters by type can also be reduced from the zone. Should all monster elements or types be banished via choices made, then all (either elements or types) will return upon the next combat encounter. | *Depending on choices made during non-combat adventures, monsters by element can be banished from the zone. This makes the rest of the combat encounters tougher and increases the kiss count per kill. Monsters by type can also be reduced from the zone. Should all monster elements or types be banished via choices made, then all (either elements or types) will return upon the next combat encounter. | ||
*When all 1000 enemies and the boss have been beaten, trying to adventure here will give you a message without costing a turn: | |||
**Look upon this castle, ye mighty, and despair, because the king is dead, baby. | |||
{{DreadsylvaniaNav}} | {{DreadsylvaniaNav}} | ||
[[Category:Locations|Dreadsylvanian Castle]] | [[Category:Locations|Dreadsylvanian Castle]] |
Revision as of 16:36, 12 August 2013
Dreadsylvanian Castle | |
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Zone Num | 340 |
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Location | Dreadsylvania |
Unlocks | When The Carriageman's 2000 sheets to the wind |
Recom Stat | 500 |
Combat % | ? |
ML | 500 |
Terrain | indoor |
Special Adventures | |
Lucky | None |
Turtle | Armchair Quarterback |
refreshedit data |
Dreadsylvanian Castle is a zone in Dreadsylvania containing Skeletons and Vampires. After completing this area, attempting to adventure here yields:
- Look upon this castle, ye mighty, and despair, because the king is dead, baby.
Combat Adventures
cold skeleton ![]() | |
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cold vampire ![]() | |
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hot skeleton ![]() | |
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hot vampire ![]() | |
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sleaze skeleton ![]() | |
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sleaze vampire ![]() | |
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spooky skeleton ![]() | |
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spooky vampire ![]() | |
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stench skeleton ![]() | |
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stench vampire ![]() | |
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Non-combat Adventures
The Dreadsylvanian Dungeon | |
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This Hall is Really Great | |
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Tower Most Tall | |
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Holding Court | |
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Notes
- Depending on choices made during non-combat adventures, monsters by element can be banished from the zone. This makes the rest of the combat encounters tougher and increases the kiss count per kill. Monsters by type can also be reduced from the zone. Should all monster elements or types be banished via choices made, then all (either elements or types) will return upon the next combat encounter.
- When all 1000 enemies and the boss have been beaten, trying to adventure here will give you a message without costing a turn:
- Look upon this castle, ye mighty, and despair, because the king is dead, baby.