History of Loathing (2016): Difference between revisions

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Nuclear bugs zapped by "laser"
imported>Cakeytaste
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==August 23, 2016==
==August 23, 2016==
*Non-Mutant [[Nuclear Autumn]] monsters are no longer also mutated to be more powerful. (That's a sentence?)
*Non-Mutant [[Nuclear Autumn]] monsters are no longer also mutated to be more powerful. (That's a sentence?)
*Hardcore [[Nuclear Autumn]] runs are now (and retroactively) twice as effective for the progress of your future fallout shelters.
*Hardcore [[Nuclear Autumn]] runs are now (and retroactively) twice as effective for the progress of your future [[Nuclear_Autumn#Fallout_Shelter|fallout shelters]].


==August 22, 2016==
==August 22, 2016==

Revision as of 13:12, 28 August 2016

"History" redirects here. Were you looking for the History category?

These pages shall contain the history of the Kingdom of Loathing.

For an annotated list of changes to the game, see Changes.

Table of contents
2003 | 2004 | 2005 | 2006 | 2007 | 2008 | 2009 | 2010 | 2011 | 2012 | 2013 | 2014 | 2015 | 2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025

January 2016 | February 2016 | March 2016 | April 2016 | May 2016 | June 2016 | July 2016 | August 2016 | September 2016 | October 2016 | November 2016 | December 2016 | See Also | External Links

August 27, 2016

  • A few radiation-infused bugs in the Nuclear Autumn Challenge Path have been zapped by orbital laser.

August 23, 2016

  • Non-Mutant Nuclear Autumn monsters are no longer also mutated to be more powerful. (That's a sentence?)
  • Hardcore Nuclear Autumn runs are now (and retroactively) twice as effective for the progress of your future fallout shelters.

August 22, 2016

  • In Nuclear Autumn, large foods will now be crossed out properly in inventory and filtered by "things I can use." The Hippy Stone now exists entirely in the Colosseum for your campground-free breaking needs.

August 15, 2016

August 14, 2016

August 04, 2016

  • If you have Individual Accessory Slot Links and the right-click menu enabled, you'll now get slot links in right-click menu.
  • Today Jick learned that censurious and censorious are two different words. Beware the gorvunculus.

August 03, 2016

  • Autoattack no longer triggers against the special protonic accelerator ghosts. Also the Mer-kin specter now counts as a ghost. Boo!

August 01, 2016

July 26, 2016

  • Because yesterday's update might make the way booze works more confusing, maximum drunkenness is now displayed 1 lower than before.

July 25, 2016

July 11, 2016

  • Are you eking every possible turn of savings out of Digitize? Good news, doing so now only requires counting to 7, and then by 10s.

July 08, 2016

June 30, 2016

June 29, 2016

June 27, 2016

  • In a stunning decision, the Council has voted to leave the 11-Custom-Tab-Limits-Union and allow 37 custom inventory tabs.

June 16, 2016

June 08, 2016

  • Overheated is no longer considered a strictly negative effect. Sorry. It was ridiculous in a way that wasn't very fun.

June 07, 2016

  • Disco Nap + Turbo (from the Source Terminal) is no longer good for 1000MP every fight. Sorry.

June 03, 2016

June 01, 2016

May 24, 2016

  • Source Agents now get less difficult if you run away from or are defeated by them. Runs-away also always work against them.

May 19, 2016

  • Source Agents have been upgraded to no longer assume all women are married.

May 18, 2016

  • We've experimentally enabled zooming in the mobile interface. If we get more complaints than gratitude, we might undo this.
  • Today we are officially announcin' our next game, West of Loathing! It's basically Skyrim with beans.

    Head on over to our Steam Greenlight campaign to see more details and help us out, would ya, pilgrim?

May 16, 2016

  • Certain huge stat gains from recent Items-of-the-Month no longer work for users of the Source.
  • The Source skills that stagger Agents now say that in their descriptions.

May 15, 2016

  • By popular request, the fights where SPOILER happens in The Source no longer takes a turn.
  • ELDRITCH HORRORs (via the Intergnat) are now more likely to drop scrolls. (Because randomly dropping a candle first no longer prevents scrolls for the day.)

May 14, 2016

  • Take the red pill and step in to the new challenge path: The Source.

May 13, 2016

May 12, 2016

  • If you have a vast collection of barrels that need smashing, you can now smash them all at once with a handy button! Also, /mobile will let you toggle in and out of mobile mode.

May 07, 2016

  • Oh, so May's Item-of-the-Month, the Intergnat, came out a few days ago and we forgot to announce it.

May 03, 2016

  • Sorry, the Intergnat no longer works a bunch of places if probably shouldn't, like while being batfellow.

May 02, 2016

  • The local drunks have started celebrating Cinco de Mayo a little early...

April 26, 2016

  • Passive Skills are now shown (by default, in non-dropdown mode) on the Skills Page. PvP HC Fame (And Fame taken) are now on your profile.

April 13, 2016

April 11, 2016

  • We're going to be making some changes to KoL's server infrastructure this week, so there might be occasional turbulence.

April 06, 2016

April 05, 2016

  • Let's all take a moment to reflect on the 2015 Standard Season, and visit the museum's third floor. Sorry for the delay!

April 01, 2016

March 31, 2016

  • All three porkstone-handled-sixguns should now have special effects when used in combat.

March 30, 2016

March 18, 2016

March 15, 2016

  • Witchess Set owners may now challenge friends, enemies, or the WORLD to games of Witchess! (Also, current puzzle count: 167)

March 03, 2016

  • Better late than never, you can trade Uncle Bucks for AWOL skill point in Mr. Store. (ps. You can also just play a bunch for fun) ;)
  • March's Item-of-the-Month, the Witchess Set, is now in Mr. Store. Go forth, fight and puzzle.

February 29, 2016

  • Long Con, the Snake Oiler skill, is now more powerful. (KoL Science Nerds: it now overrides the queue like Olfaction)
  • We're hard at work on March's Item-of-the-Month, but it's going to be a day or two late. Current puzzle count: 42.

February 22, 2016

February 19, 2016

  • Persistent Batfellow readers (completing 20+ adventures) now receive a bonus comic on Mondays -- Darkness and Brooding, Batfellow.

February 16, 2016

  • A forgotten Snake Oiler patent medicine recipe has been discovered (marked public.) Sorry.

February 15, 2016

February 07, 2016

  • The LT&T Office should no longer offer the same quest twice in a row. This might take one more quest to kick in 'cause of where the logic lives.

February 03, 2016

  • A bunch of Meatpasting recipes that were supposed to exist in the LT&T content now actually do exist.

February 02, 2016

February 01, 2016

  • You guys, I know this is gonna come as a complete surprise, but I need an extra day for the Item-of-the-Month. -XOXO, Jick

February 18, 2016

  • Going forward, completing an AWOL ascension in hardcore will give you two skill points in future runs.

January 25, 2016

January 21, 2016

  • Due to losing an entire day of work to server issues today, I think we're gonna have to push the Items-of-the-Year back to Monday. Sorry. :( -Jick

January 14, 2016

  • I'm gonna need another week to finish 2016's Items-of-the-Year. They're just that good!

January 06, 2016

  • The Frost Bite skill now deals the physical damage it was supposed to deal instead of the hot damage it wasn't.
  • The red and green face paint from Crimbo are now free pulls.

January 01, 2016

  • The 2016 Items-of-the-Year will be... two weeks late. Let's say. Two weeks. That seems like a good long time.
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