The Source (path)

From A KoL Wiki

The Source is the Summer 2016 special challenge path, introduced on May 15, 2016. This path adds variant rules and restrictions to an ascension run. Its description in The Bureau of Reincarnation reads "Take the red pill, and peek behind the curtain of what you thought was the real world."


Restrictions

  • Stat gains from monsters at the end of combats are reduced to (one-third)? their original value, including ML.
  • Stat gains from Source Agents and "+X (Attribute) Stats Per Fight" effects appear to not be reduced.
Source code dances behind your eyes, making your sleep less restful.
  • The stat gain cards (The World, The Empress, and The Lovers for Muscle, Mysticality and Moxie respectively) from the Deck of Every Card, do not grant stats either, with the following message replacing the normal text:
You look at the card and contemplate what true strength is.
You look at the Empress and realize that she is a fraud, just like everything else in this simulation.
You look at the Lovers and weep.
  • You cannot adventure in The Sea. Attempting to talk to An Old Man gives the following message: That shack you saw on the main map was just a picture of a shack drawn on the ground.
  • The Feast of Boris does not give bonus fullness:
Today is the Feast of Boris.
But everything tastes like chicken and you don't feel celebratory.

Divergences

  • The insta-killed monster does not take an Adventure if it would have otherwise, and drops stats, items, and Meat normally. Autoattack fires in that combat, but just for the first round.
  • Agents cannot appear from monsters that are immune to instakills, and also cannot appear from monsters that lead to other encounters, such as the nightstands in The Haunted Bedroom.
  • Agents appear after enough combats have been finished, though combats in zones from where the Oracle has asked for a no spoon do not count toward this.
  • Digital rain (falling green characters) will appear during combat when an Agent is about to appear, with the intensity increasing until the Agent is fought.
  • Agents can only be affected by path-unique skills, all other actions (attacks, skills, items) fail and waste that round, and most sources of Passive Damage do not work. Familiars are also disabled during the fight.
Your normal attacks aren't nearly fast enough to make a difference here.

Your normal tricks aren't going to work against this guy.
That item would be hacked out of existence faster than you could use it.

 <name> cowers, terrified.
  • Agents hit multiple times per round. Some hits can be blocked by path-unique passive skills.
  • Agents give much greater stat gains (5x?) after combat, compared to other fights.
  • Defeating an Agent increases the stats and attacks per round of future Agents.
  • After defeating 3(?) Agents, Agents give 1 turn of Latency at the start of combat, which reduces attributes and elemental resistance based on how many Agents have been defeated that ascension.

Skills

You retain your regular permanent skills.

You start with one special skill, Source Punch. You obtain extra skills by gaining Enlightenment from giving no spoons to The Oracle. You start with one Enlightenment for each previous The Source run (two points for hardcore runs). To use Enlightenment, visit the ringing phone   on the first floor of Spookyraven Manor.

These skills can only be used against Source Agents. They cannot be made permanent, but are kept into Aftercore, where they are decidedly less useful.

Name Type Effect
 
Source Punch
Combat
25 MP
Deal moderate damage to Source Agents
 
Overclocked
Passive +200% Combat Initiative against Source Agents
 
Bullet Time
Passive Lets you dodge 3 ranged attacks from Source Agents
 
True Disbeliever
Passive Lets you disbelieve 3 hack attacks from Source Agents
 
Code Block
Passive Lets you block 3 melee attacks from Source Agents
 
Disarmament
Combat
50 MP
usable once per fight
Reduce the number of attacks a Source Agent can perform in a round
Briefly stuns the Agent
 
Big Guns
Combat
50 MP
usable once per fight
Deal tremendous damage to a Source Agent
Briefly stuns the Agent
 
Humiliating Hack
Combat
50 MP
usable once per fight
Weakens a Source Agent by 50%
Briefly stuns the Agent
 
Source Kick
Combat
50 MP
Deal significant damage to Source Agents
 
Reboot
Combat
75 MP
usable once per fight
Remove debuffs caused by Source Agents
Briefly stuns the Agent
 
Restore
Combat
75 MP
usable once per fight
Restores all your HP
 
Data Siphon
Passive Makes Source Punches and Source Kicks restore MP

Some Source Terminal skills are enhanced in this path.

Text

Council Text

See The Council of Loathing/The Source.

Strategy

Rewards

Ascension Paths
     
Boozetafarian Teetotaler Oxygenarian
Special Challenge Paths
Spring Summer Fall Winter
2011  
None
 
Bees Hate You
 
Way of the Surprising Fist
 
Trendy
2012  
Avatar of Boris
 
Bugbear Invasion
 
Zombie Slayer
 
Class Act
2013  
Avatar of Jarlsberg
 
BIG!
 
KOLHS
 
Class Act II: A Class For Pigs
2014  
Avatar of Sneaky Pete
 
Slow and Steady
 
Heavy Rains
 
Picky
2015  
Actually Ed the Undying
 
One Crazy Random Summer
 
Community Service
 
None
2016  
Avatar of West of Loathing
 
The Source
 
Nuclear Autumn
 
None
2017  
Gelatinous Noob
 
License to Adventure
 
Live. Ascend. Repeat.
 
None
2018  
Pocket Familiars
 
G-Lover
 
Disguises Delimit
 
None
2019  
Dark Gyffte
 
Two Crazy Random Summer
 
Kingdom of Exploathing
 
None
2020  
Path of the Plumber
 
Low Key Summer
 
Grey Goo
 
None
2021  
You, Robot
 
Quantum Terrarium
 
Wildfire
 
None
2022  
Grey You
 
Journeyman
 
Fall of the Dinosaurs
 
None
2023  
Avatar of Shadows Over Loathing
 
Legacy of Loathing
 
A Shrunken Adventurer am I
 
None
2024  
WereProfessor
 
11 Things I Hate About U
 
Avant Guard
 
None
2025  
Z is for Zootomist
 
Hat Trick
 
11,037 Leagues Under the Sea
 
None